Every episode as artwork
0789
The Journal of John Avery Whittaker
A ten-year-old Scottish immigrant boy fills the journal his stepmother gave him with a year of adventures, hard-won lessons, and the moments that shape who he'll become.
0790
Walk This Way
When a broken furnace leaves Connie desperate for cash, her well-meaning friends coach her through the unlikeliest challenge of her life: a beauty pageant.
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0791
When One Door Closes
Whit and Eugene bring an early Imagination Station to a church in a dangerous Middle Eastern country, where sharing faith can cost everything.
0783
Words from the Wise
When Wooton finally meets Penny's family in Pittsburgh, Penny's determination to seem like the "mature" daughter threatens to derail the big question they came to ask.
0784
Cycle of Fear
When a surprise gift exposes a long-hidden fear, a mother's bargain with her equally fearful kids turns one family's week into a crash course - sometimes literally - in courage.
0785
No Cause for Concern
When a stranger starts digging through her past, an engaged Penny Wise must practice assuming the best about people - even as the trail of clues leads uncomfortably close to home.
0786
The Case of the Ball Cap Hero
When a masked robber keeps striking Odyssey's shops only for a mysterious "ball cap hero" to save the day every time, kid detectives Emily and Matthew start wondering why the rescues seem a little too perfect.
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0792
When One Door Closes
With a pastor kidnapped and a young believer's faith hanging in the balance, Whit and Eugene must trust that God can open doors in a country where every earthly one seems closed.
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0787
Between the Lines
When a famous author and a too-good-to-be-true contractor both arrive in Odyssey at once, Jason's instincts tell him that not everyone in town is who they claim to be.
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0788
Between the Lines
A blind date at a glow-in-the-dark golf course goes sideways when Penny recognizes her mystery match, while Jason and Jana dig into the true identity of a famous author who seems to know more about them than she should.
0793
The Good Soil
A young doctor arrives in colonial Africa determined to share the words of life, never suspecting how long a single seed can take to grow.
0794
Things Not Seen
A brilliant engineering student who trusts only math and proof lands her dream internship at Whit's End - where her first day tests everything she thinks she knows about faith.
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0795
The Boat People
A boy's family heirloom stirs a haunting recognition in Whit as a new kids' radio show brings to life one family's desperate escape from postwar Vietnam.
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0796
The Boat People
A radio story about a refugee family's harrowing escape from Vietnam forces Whit to confront a painful chapter of his own past.
0797
A Predicament of Biblical Proportions
A new kid in Odyssey with a runaway imagination must decide whether to face his fears when Bring Your Bible to School Day makes him a target.
0798
A Forgiving Heart
The grand opening of a new animal clinic in Odyssey is threatened when a bitter stranger from the veterinarian's past arrives, vowing to ruin her reputation just as he claims she once ruined his life.
0801
The Feud of Mason County
A weary Whit's quiet fishing getaway takes a wrong turn when getting lost lands him in the middle of a generations-old backwoods feud between two clans warring over a lake.
0799
Where Your Treasure Is
A girl who thinks memorizing Bible verses is a waste of time is sent on an interactive treasure hunt where the clues - and the tools to survive them - are Scripture itself.
0802
Parker for President
When a school grant puts real power up for grabs, sibling rivals Matthew and Olivia Parker face off in a student election that grows messier than either of them bargained for.
0803
Old Tricks
When Eugene lands a shot at his dream teaching job, Buck's eagerness to help pushes him back toward the old skills he was supposed to leave behind.
0804
The Key Suspect
When every locker at school is found mysteriously open two mornings in a row with nothing stolen, middle-school detectives Emily Jones and Matthew Parker take on a taunting culprit who seems to be daring them to catch him.
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0805
A Very Bassett Wedding
With the wedding just two days away, a bride's carefully laid plans start unraveling in ways no coordinator could predict.
0800
Un-Tech the Halls
When Mom bans every screen for a day, the Parker family's tech-free Christmas tree hunt turns into an adventure none of their devices could have delivered.
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0806
A Very Bassett Wedding
With the wedding two days away, a ruined dress, a missing engagement ring, and a sudden medical emergency send Wooton, his suspicious twin brother, and their friends scrambling to save Penny and Wooton's big day.
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0703
The Labyrinth
An undercover agent's sting goes sideways in London, leaving him framed, hunted on all sides, and saddled with a streetwise young orphan who knows too much.
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0704
The Labyrinth
Framed as a traitor and hunted in London, Jason races to uncover what his enemy has planned for a gathering of world leaders at the British Museum.
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0705
The Labyrinth
Held captive by criminals with a deadly bioweapon hidden inside museum antiques, Jason must find a way to stop an attack on visiting heads of state before the exhibition opens.
0706
To Mend or Repair
When fixing things is all you know, Eugene must learn that a grieving heart isn't a machine to repair.
0707
Mistaken for Good
A reluctant errand to a retirement home turns complicated when a lonely resident mistakes Jay for her grandson - and the money starts flowing.
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0708
Sergeant York
A reckless Tennessee sharpshooter's wild ways collide with tragedy, faith, and a war he wants no part of.
2 of 4
0709
Sergeant York
A backwoods Tennessee sharpshooter who believes killing is a sin is drafted into the Army, forcing him to choose between his conscience and his country.
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0710
Sergeant York
A young man of deep faith must climb a mountain alone to decide whether his conscience will let him carry a rifle into the Great War.
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0711
Sergeant York
A reluctant soldier who hates killing must find a way to save his trapped comrades from deadly machine-gun fire.
0712
Child's Play
When a childless couple agrees to babysit two energetic kids for the weekend, they discover that connecting with children takes more than careful planning.
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0713
Something Old, Something New
A bogus wedding invitation and a suspicious art deal throw Odyssey into delightful chaos as Connie battles a rumor she can't stop and two young detectives finally land a real mystery.
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0714
Something Old, Something New
An old flame's return to Odyssey - with a fiancée who looks suspiciously familiar - turns a welcome-home party into a tangle of secrets, suspicion, and second thoughts.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
0437a
Sunset Bowlawater
When a little girl's beloved goldfish turns up dead, a bumbling detective takes the case - but the fish himself has been telling the story all along.
0437b
The Long Way Home
Desperate to escape her family's new home for a day of fun, a girl works odd jobs all week to earn her way onto a church youth group trip.
0438a
The Lyin' Tale
A trip to the dumpster leaves Aubrey with a scratch, a crowd of curious kids, and a story that keeps getting bigger every time she tells it.
0438b
The Telltale Cat
When Mandy's new cat makes David Straussberg's life miserable, his desperate scheme to get rid of it comes back to haunt him.
0439
B-TV: Grace
A free downtown lunch giveaway sparks a B-TV broadcast about grace - God's undeserved favor - told through Scripture, comedy, and the story of a farmer's son who trades his inheritance for Hollywood dreams.
0440
I Slap Floor
When two kids ask why Whit is home recovering from Odyssey's strangest week ever, Bernard spins a tale of a mysterious returning visitor and a town where everyone suddenly starts acting like their opposite.
0441a
What Do You Think?
Desperate to know what people really think of her, a girl uses one of Whit's inventions to hear the private thoughts behind everyone's polite words.
0441b
Idol Minds
While Whit is away for two weeks, the kids of Odyssey turn to Eugene's technology to fill the void - with results no one anticipates.
0442a
Two Roads
Two boys from the same neighborhood face the same spilled-candy temptation in a school cafeteria - and Whit follows the very different roads their choices set them on.
0442b
Sticks and Stones
When a former classmate he once tormented returns to Odyssey as a potential business rival, Bart Rathbone launches a scheme to drive him out of town before old scores can be settled.
0443
Changing Rodney
A gifted young student sets out to reform the school bully with relentless kindness - and learns that changing a heart is harder than acing any test.
0444a
Career Moves
A middle schooler's career-fair internship at the Electric Palace teaches him Bart Rathbone's sales tricks - until a customer's return puts his conscience to the test.
0444b
The Bad Guy
When a notorious troublemaker from his past arrives in Odyssey claiming to be a changed man, a skeptical Nick Mulligan sets out to prove the transformation is too good to be true.
0445
No Boundaries
Tired of his parents' rules, a boy gets the chance to experience a life with no limits at all - and learns what freedom without boundaries really costs.
0446a
A Matter of Manners
When two boys banished from Whit's End for rudeness reinvent themselves as the school's manners experts, their newfound politeness becomes a weapon nobody can defend against.
0446b
The Seven Deadly Dwarves
A little girl's mixed-up Sunday school lesson becomes a fairy-tale dream in which Princess Snow DeWhite, misled by a talking mirror, flees her father's hardware-store kingdom and falls in with seven dwarves named for the deadly sins.
0447
Potlucks & Poetry
A teenage poet's secret reading collides with a church potluck as three generations of her family scheme to avoid embarrassing - and being embarrassed by - each other.
0448
Mandy's Debut
A young playwright's opening night at Whit's End puts two comedies of guilt and neglected chores on stage - with her friends cast as themselves.
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0449
The Big Deal
When her parents forbid her from taking the theater role of a lifetime, Aubrey travels through the Imagination Station to the wilderness of a fearless prophet, hoping to learn how to stand up to them.
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0450
The Big Deal
A young girl caught up in the story of an imprisoned prophet risks everything to win his freedom from a king swayed by pleasure and a queen bent on revenge.
0451
Life Trials of the Rich and Famous
When Nathaniel suddenly starts avoiding his friends, their curiosity uncovers a secret that changes how everyone sees him.
0452
Missionary: Impossible
Inspired by a world-traveling missionary's thrilling stories, Alex signs up for a summer mission trip and launches an increasingly outlandish fundraising campaign to get there.
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0453
The Great Wishy Woz
After a tornado sweeps her away from Aunt Bea's farm, a heartbroken girl and her dog land in a strange miniature world where the only hope of getting home lies with the mysterious Great Wishy Woz.
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0454
The Great Wishy Woz
Dotty and her friends finally reach the all-knowing Woz, only to discover that the answers they've been promised - and the way home - may not be what any of them expected.
0455
Best Laid Plans
Stormy weather strands a retreat's keynote speaker at a stranger's house, leaving Connie to keep a hundred rival gang members entertained - and at peace - on her own.
0456
Worst Day Ever
Mandy's excitement for a perfect evening collides with a day where absolutely everything that can go wrong, does.
0457
Opportunity Knocks
When financial trouble at the Timothy Center accidentally goes public over Kids' Radio, a mysterious new company's arrival in Odyssey brings both a tempting opportunity and unsettling questions.
0458
Red Herring
A class trip's glimpse of a guarded college laboratory pulls Alex and his cousin Cal into a tangle of forbidden secrets, computer break-ins, and a mysterious stranger who seems a little too eager to help.
0459
Slumber Party
Mandy's slumber party turns into a battleground when her two feuding best friends put her in the middle of every argument - and two uninvited guests appear at the window.
0001
Whit's Flop
After a humiliating Little League loss cements his reputation as the kid who ruins everything, young Davey Holcomb is challenged by Whit to unravel the mystery of a failed invention called "Whit's Flop."
0002
The Life of the Party
The funniest kid in town discovers what happens when the laughter stops and he needs his friends for something more than jokes.
0003
Lights Out at Whit's End
When a town-wide blackout halts their movie about communication, Whit and the kids at Whit's End must discover whether fun is possible without electricity.
0004
Connie Comes to Town
A restless girl from Los Angeles takes a temporary job at Whit's End to earn bus fare home, but small-town Odyssey has other plans for her.
0005
Gifts for Madge and Guy
At Whit's End, a Christmas squabble over what to buy a friend prompts Whit to tell the story of a penniless young couple, each determined to give the other a perfect gift.
0006
The Day After Christmas
A bored girl with a pile of unwanted Christmas presents tags along on a charity trip to the poor side of town, where a forbidden detour teaches her what real riches look like.