Every episode as artwork
0789
The Journal of John Avery Whittaker
A ten-year-old Scottish immigrant boy fills the journal his stepmother gave him with a year of adventures, hard-won lessons, and the moments that shape who he'll become.
0790
Walk This Way
When a broken furnace leaves Connie desperate for cash, her well-meaning friends coach her through the unlikeliest challenge of her life: a beauty pageant.
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0791
When One Door Closes
Whit and Eugene bring an early Imagination Station to a church in a dangerous Middle Eastern country, where sharing faith can cost everything.
0783
Words from the Wise
When Wooton finally meets Penny's family in Pittsburgh, Penny's determination to seem like the "mature" daughter threatens to derail the big question they came to ask.
0784
Cycle of Fear
When a surprise gift exposes a long-hidden fear, a mother's bargain with her equally fearful kids turns one family's week into a crash course - sometimes literally - in courage.
0785
No Cause for Concern
When a stranger starts digging through her past, an engaged Penny Wise must practice assuming the best about people - even as the trail of clues leads uncomfortably close to home.
0786
The Case of the Ball Cap Hero
When a masked robber keeps striking Odyssey's shops only for a mysterious "ball cap hero" to save the day every time, kid detectives Emily and Matthew start wondering why the rescues seem a little too perfect.
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0792
When One Door Closes
With a pastor kidnapped and a young believer's faith hanging in the balance, Whit and Eugene must trust that God can open doors in a country where every earthly one seems closed.
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0787
Between the Lines
When a famous author and a too-good-to-be-true contractor both arrive in Odyssey at once, Jason's instincts tell him that not everyone in town is who they claim to be.
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0788
Between the Lines
A blind date at a glow-in-the-dark golf course goes sideways when Penny recognizes her mystery match, while Jason and Jana dig into the true identity of a famous author who seems to know more about them than she should.
0793
The Good Soil
A young doctor arrives in colonial Africa determined to share the words of life, never suspecting how long a single seed can take to grow.
0794
Things Not Seen
A brilliant engineering student who trusts only math and proof lands her dream internship at Whit's End - where her first day tests everything she thinks she knows about faith.
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0795
The Boat People
A boy's family heirloom stirs a haunting recognition in Whit as a new kids' radio show brings to life one family's desperate escape from postwar Vietnam.
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0796
The Boat People
A radio story about a refugee family's harrowing escape from Vietnam forces Whit to confront a painful chapter of his own past.
0797
A Predicament of Biblical Proportions
A new kid in Odyssey with a runaway imagination must decide whether to face his fears when Bring Your Bible to School Day makes him a target.
0798
A Forgiving Heart
The grand opening of a new animal clinic in Odyssey is threatened when a bitter stranger from the veterinarian's past arrives, vowing to ruin her reputation just as he claims she once ruined his life.
0801
The Feud of Mason County
A weary Whit's quiet fishing getaway takes a wrong turn when getting lost lands him in the middle of a generations-old backwoods feud between two clans warring over a lake.
0799
Where Your Treasure Is
A girl who thinks memorizing Bible verses is a waste of time is sent on an interactive treasure hunt where the clues - and the tools to survive them - are Scripture itself.
0802
Parker for President
When a school grant puts real power up for grabs, sibling rivals Matthew and Olivia Parker face off in a student election that grows messier than either of them bargained for.
0803
Old Tricks
When Eugene lands a shot at his dream teaching job, Buck's eagerness to help pushes him back toward the old skills he was supposed to leave behind.
0804
The Key Suspect
When every locker at school is found mysteriously open two mornings in a row with nothing stolen, middle-school detectives Emily Jones and Matthew Parker take on a taunting culprit who seems to be daring them to catch him.
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0805
A Very Bassett Wedding
With the wedding just two days away, a bride's carefully laid plans start unraveling in ways no coordinator could predict.
0800
Un-Tech the Halls
When Mom bans every screen for a day, the Parker family's tech-free Christmas tree hunt turns into an adventure none of their devices could have delivered.
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0806
A Very Bassett Wedding
With the wedding two days away, a ruined dress, a missing engagement ring, and a sudden medical emergency send Wooton, his suspicious twin brother, and their friends scrambling to save Penny and Wooton's big day.
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0703
The Labyrinth
An undercover agent's sting goes sideways in London, leaving him framed, hunted on all sides, and saddled with a streetwise young orphan who knows too much.
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0704
The Labyrinth
Framed as a traitor and hunted in London, Jason races to uncover what his enemy has planned for a gathering of world leaders at the British Museum.
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0705
The Labyrinth
Held captive by criminals with a deadly bioweapon hidden inside museum antiques, Jason must find a way to stop an attack on visiting heads of state before the exhibition opens.
0706
To Mend or Repair
When fixing things is all you know, Eugene must learn that a grieving heart isn't a machine to repair.
0707
Mistaken for Good
A reluctant errand to a retirement home turns complicated when a lonely resident mistakes Jay for her grandson - and the money starts flowing.
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0708
Sergeant York
A reckless Tennessee sharpshooter's wild ways collide with tragedy, faith, and a war he wants no part of.
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0709
Sergeant York
A backwoods Tennessee sharpshooter who believes killing is a sin is drafted into the Army, forcing him to choose between his conscience and his country.
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0710
Sergeant York
A young man of deep faith must climb a mountain alone to decide whether his conscience will let him carry a rifle into the Great War.
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0711
Sergeant York
A reluctant soldier who hates killing must find a way to save his trapped comrades from deadly machine-gun fire.
0712
Child's Play
When a childless couple agrees to babysit two energetic kids for the weekend, they discover that connecting with children takes more than careful planning.
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0713
Something Old, Something New
A bogus wedding invitation and a suspicious art deal throw Odyssey into delightful chaos as Connie battles a rumor she can't stop and two young detectives finally land a real mystery.
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0714
Something Old, Something New
An old flame's return to Odyssey - with a fiancée who looks suspiciously familiar - turns a welcome-home party into a tangle of secrets, suspicion, and second thoughts.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
0558
A Glass Darkly
Falsely blamed for a food fight, a young musician must choose between clearing his name and trusting God when detention threatens the audition of a lifetime.
0559
The Coolest Dog
Marvin's dream of rock stardom with his two-person band hits a snag when his ego proves louder than his drums.
0560
The Present Long Ago
When a classmate demands the school lab key and won't say why, an anxious boy cycles through imagined advisers and wild theories before finding a wiser way to face him.
0561
Lost By a Nose
Determined to expose her town's beauty-pageant obsession, a skeptical young journalist goes undercover as a contestant - and gets far more invested than she planned.
0562
The Last 'I Do'
When a Roman emperor outlaws marriage to build a more loyal army, a defiant priest named Valentine risks everything to keep performing forbidden weddings.
0563
Tuesdays with Wooton
A lonely boy's mailbox scheme unravels when the mailman he's been fooling decides friendship is worth more than an easy confession.
0564
A Most Intriguing Question
A government agent's arrival, a secretive all-night invention, and a mysteriously running Imagination Station convince Whit's friends he's hiding something dangerous - and they're determined to find out what.
0565
A Most Surprising Answer
When Eugene returns to Odyssey a stranger to his own past, his friends must find out whether love can reach memories that science locked away.
0566
A Most Extraordinary Conclusion
With every experiment exhausted and his friends' borrowed memories failing to feel like his own, Eugene makes one last desperate attempt to reclaim the life he's forgotten.
0567
Two Friends and a Truck
When Eugene borrows Bernard's beloved old pickup for his big move, a minor mishap sets off a chain of accidents, cover-ups, and comic misunderstandings that puts their friendship to the test.
0568
The Power of One
A Kids' Radio broadcast reimagines the Bible's most famous underdogs - from a shepherd facing a giant to a secret-agent apostle - to discover where real strength comes from.
0569
The Invisible Dog
When Lester introduces his friends to a dog only he can perceive, Trent sets out to disprove it with logic while Whit suspects the invisible companion is hiding something deeper.
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0570
For Better or For Worse
Eugene and Katrina's plan to renew their vows in front of friends spirals out of control as an overbearing mother, a competitive wedding planner, and Eugene's quest to be a romantic hero collide.
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0571
For Better or For Worse
Eugene's romantic rescue attempt strands him and Katrina on a mountain while fires, storms, and a runaway swan dismantle the elaborate wedding waiting for them back at the church.
0572
Odyssey Sings!
When a cynical TV talent show comes to Odyssey hunting for stars and spectacle, Connie and Tamika learn that the judges' verdicts aren't the ones that matter.
0573
Back to Abnormal
Returning to Odyssey after a long absence, Eugene discovers his old jobs and skills are no longer needed - while young Grady schemes against his mother's new work schedule - and both must learn what to do when life refuses to go back to the way it was.
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0574
Prisoners of Fear
A missionary couple parachutes into an isolated African village said to be cursed, where the locals mistake the newcomer for a legendary figure who vanished long ago.
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0575
Prisoners of Fear
After learning the truth behind his parents' long-ago disappearance, Eugene defies a village's deadly curse to search for them in hostile territory.
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0576
Prisoners of Fear
Trapped in a cell in a remote jungle village, Eugene follows a trail of clues about his father's fate - and uncovers the truth behind the curse that has kept an entire tribe isolated for decades.
0577
The Business of Busyness
When Eugene's new help-everyone service and the Washington family's jam-packed calendar both spiral out of control, everyone must figure out what busyness is really costing them.
0578
All-Star Witness
When a former mayor and his daughter sue Coach Tom over how he treated her on the softball team, a simple conversation may be the only thing standing between friends and a courtroom.
0579
Always
As college move-in day arrives, a young woman's departure forces her whole family - especially her devastated little sister - to figure out what letting go really means.
0580
Tales of a Small-Town Thug
When a former gang member publishes a thinly veiled tell-all mocking the people of Odyssey, his targets must each decide how much truth - if any - to take from a hostile critic's pen.
0581
A Christmas Conundrum
A well-meaning Christmas surprise at Whit's End sets off a chain of mistaken assumptions, as each friend scrambles to match a lavish gift no one may actually be giving them.
0582
Silent Night
Stranded alone on Christmas Eve when a blizzard cancels his flight to a long-awaited family reunion, Whit finds his quiet house filling with memories of Christmases past.
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0481
Grand Opening
The grand opening of the new Whit's End in Connellsville is barely underway when hidden cameras, a persistent hacker, and a web of corporate connections begin to surface around Odyssey.
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0482
Grand Opening
As Connie's romance with Mitch blossoms, mounting evidence ties his employer Novacom to the surveillance at Whit's End - and everyone must decide how far trust can stretch.
0483
Secrets
Connie's doubts about dating a man full of secrets take a sharp turn when a mysterious photograph tumbles out of Mitch's forgotten briefcase.
0484
Plan B, I: Missing in Action
When Eugene vanishes without a word and his ransacked apartment yields more questions than answers, Whit and Connie launch a search that uncovers a family crisis - and something far more sinister.
0485
Plan B, II: Collision Course
As the hunt for Eugene's stolen research intensifies, Whit closes in on a mysterious hacker while friends in Chicago and Odyssey take dangerous risks to uncover what Andromeda is really after.
0486
Plan B, III: Cross-fire
A mysterious informant's true identity is revealed just as tragedy strikes, drawing Whit and Connie deeper into a dangerous game of surveillance and espionage.
0487
Plan B, IV: Resistance
As a hidden surveillance war escalates around Whit, Connie searches for a way to say goodbye to someone she never told how much she cared.
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0488
Under the Influence
A teenager's reunion with a wealthy old friend pulls her into a widening web of small deceptions that tests her honesty, her family, and her faith.
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0489
Under the Influence
A homeschooled teen's secret loyalty to a rebellious new friend pulls her deeper into lies, testing how far her family and true friends will go to reach her.
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0490
The Black Veil
When an inexplicable wave of rage and exhaustion sweeps through two towns thousands of miles apart, Whit and Jason each begin searching for the source before their communities tear themselves apart.
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0491
The Black Veil
When a mysterious illness of anger and paranoia strikes two towns thousands of miles apart, Whit and Jason race to uncover the one thing both communities have in common.
0492
Twisting Pathway
A desperate teenager's scheme to save her father's job pulls her into a dangerous bargain that puts Whit's End's most treasured invention at risk.
0493
Sheep's Clothing
While tracking a package that could complete a dangerous corporate scheme, a charming stranger in Alaska earns Jason Whittaker's trust - but her story doesn't quite add up.
0494
Box of Miracles
When a revolutionary new device arrives in Odyssey promising miracles, Whit must decide how far he'll go to warn a town that doesn't want to listen.
0495
The Unraveling
While grieving Connie travels to Maine seeking answers about Mitch's past, the kids in Odyssey investigate why their neighbors are suddenly buying things nobody wants.
0496
Exceptional Circumstances
With Mitch's fate finally revealed, Connie must guard a dangerous secret while Jason's search for the truth behind Eugene's research uncovers what the NovaBox really costs its users.
0497
Expect the Worst
As Novacom's true agenda comes into focus, a desperate act at the broadcast tower puts lives - and one man's freedom - on the line.
0498
Exactly as Planned
As Tom Riley's trial exposes the staggering depths of Novacom's conspiracy, Whit follows a hunch that the real bomber may still be out there.
0499
Exit
With a mysterious satellite launch just minutes away and a hostage's life on the line, Whit must choose between saving his greatest invention and stopping a plan that threatens everyone.
0500
500
Odyssey marks its five hundredth episode with a look behind the microphones at the people, voices, and happy accidents that built the town.
0501
Inside the Studio
On the fifteenth anniversary of the adventures in Odyssey, the cast and crew step out from behind the microphones to reveal the friendships, discoveries, and happy accidents that bring the town's beloved voices to life.
0502
Live at the 25!
Connie's live anniversary broadcast at Whit's End doesn't go quite as planned - but a Western-style parable and a glimpse of the future reveal what really makes the shop worth celebrating.
0460
Nova Rising
When a powerful media company showers Odyssey with gifts, Bernard's big TV break and two boys' dream jobs reveal there may be strings attached.
0461
B-TV: Obedience
When Bernard broadcasts B-TV from an obedience school, he sets out to show that real obedience is built on trust and love, not blind rule-following.
0462
The W.E.
When a flashy new tech-filled Kids Center lures away his young customers, Whit must decide how far he'll go to modernize Whit's End without losing what made it matter.
0463
Green Eyes and Yellow Tulips
A charming stranger from Odyssey's controversial new media company leaves Connie tongue-tied - and torn between her heart and her loyalty to Whit.
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0464
The Triangle
When a careless critique in an elevator introduces young Whit to the very writer he's mocking, an unlikely friendship blossoms - and quietly complicates his best friend's romance.
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0465
The Triangle
When a misunderstood embrace threatens to destroy a lifelong friendship, Jack must decide whether his broken heart is worth more than the people he loves.
0466
Snow Day
A surprise snow day turns into a perilous mission when a boy must deliver his mother's cookies to Grandma while a neighborhood bully and his gang will stop at nothing to steal them.
0467
Broken Window
When a window at Whit's End shatters with three suspects and no witnesses, the kids hold a courtroom trial to find out who's guilty.
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0468
Chains
When Whit chooses a struggling neighborhood over the safe suburbs for his new Whit's End, he discovers the community's resistance runs deeper than he imagined - and so do the needs of two children he finds in its path.
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0469
Chains
When vandals halt construction and a hostile neighborhood rejects his new shop, Whit gambles that an open invitation - and stubborn trust in two runaway kids - can change hearts in Oswald Heights.
0470
Break a Leg
When an accident sidelines the quiet assistant who keeps the Harlequin Theatre running, the pompous Edwin Blackgaard must pull off a children's bicycle race on his own.
0444c
Bethany's Flood
When a flooded bathroom coincides with the story of Noah's ark, young Bethany's imagination sets sail on a wildly mixed-up voyage that teaches her about trust and obedience.
0471
Fifteen Minutes
A young mini-golf champion and a washed-up sitcom star both discover how quickly Odyssey's spotlight can move on.
0472
Welcoming Wooton
When Odyssey's cheerfully unconventional mailman starts pitching in around the local soda shop, his habit of putting people before schedules puts his job on the line.
0473
Breaking Point
With the new Connellsville shop stretching Whit impossibly thin, a chaotic day at Whit's End and a malfunctioning Imagination Station force him to decide how much of his life's work he can trust to strangers.
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0474
Shining Armor
When missionary Jason Whittaker returns to a war-threatened village, he finds his church's radio ministry under siege by a charismatic rival whose seductive message he's determined to defeat single-handedly.
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0475
Shining Armor
When his hero's crusade against a rival preacher backfires, a young missionary must learn whether the village needs a champion or a servant.
0476
Relatively Annoying
Stuck for a week with the grandparents he can barely stand, a boy schemes to win back his confiscated video game - and stumbles onto secrets that change how he sees them.
0477
O.T. Action News: Battle at the Kishon
When a household visit in ancient Israel is interrupted by breaking news of rebellion, OT Action News covers Deborah's bold prophecy and an outnumbered army's stand against nine hundred iron chariots.
0478
Strange Boy in a Strange Land
A quiet camping trip unravels when two girls discover a strangely familiar boy hiding in the woods with spy gear and secrets he refuses to explain.
0479
Happy Smilers
Forced to help host a convention of relentlessly cheerful "positive thinkers," a resentful teenager's blunt honesty sparks an unlikely friendship that challenges what both of them believe about happiness.
0480
The Popsicle Kid
A new kid at school must choose between fitting in with the town bully and standing by the odd, creative boy whose handmade gift he publicly mocked.