Every episode as artwork
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0703
The Labyrinth
An undercover agent's sting goes sideways in London, leaving him framed, hunted on all sides, and saddled with a streetwise young orphan who knows too much.
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0704
The Labyrinth
Framed as a traitor and hunted in London, Jason races to uncover what his enemy has planned for a gathering of world leaders at the British Museum.
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0705
The Labyrinth
Held captive by criminals with a deadly bioweapon hidden inside museum antiques, Jason must find a way to stop an attack on visiting heads of state before the exhibition opens.
0706
To Mend or Repair
When fixing things is all you know, Eugene must learn that a grieving heart isn't a machine to repair.
0707
Mistaken for Good
A reluctant errand to a retirement home turns complicated when a lonely resident mistakes Jay for her grandson - and the money starts flowing.
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0708
Sergeant York
A reckless Tennessee sharpshooter's wild ways collide with tragedy, faith, and a war he wants no part of.
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0709
Sergeant York
A backwoods Tennessee sharpshooter who believes killing is a sin is drafted into the Army, forcing him to choose between his conscience and his country.
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0710
Sergeant York
A young man of deep faith must climb a mountain alone to decide whether his conscience will let him carry a rifle into the Great War.
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0711
Sergeant York
A reluctant soldier who hates killing must find a way to save his trapped comrades from deadly machine-gun fire.
0712
Child's Play
When a childless couple agrees to babysit two energetic kids for the weekend, they discover that connecting with children takes more than careful planning.
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0713
Something Old, Something New
A bogus wedding invitation and a suspicious art deal throw Odyssey into delightful chaos as Connie battles a rumor she can't stop and two young detectives finally land a real mystery.
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0714
Something Old, Something New
An old flame's return to Odyssey - with a fiancée who looks suspiciously familiar - turns a welcome-home party into a tangle of secrets, suspicion, and second thoughts.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
0179
You Gotta Be Wise
When a shock-rock cassette by local bad boy Rodney Rathbone sweeps through Odyssey, newspaper editor Dale Jacobs finds the battle over its lyrics landing squarely in his own daughter's bedroom.
0180
Isaac the Pure
After a round of after-school jokes leaves him feeling dirty inside, a boy sets out to make himself completely pure - no matter what it costs him.
0181
It Takes Integrity
When a cynical schemer runs unopposed for student body president, an idealistic school reporter enters the race to prove that integrity still matters in politics.
0182
The Scales of Justice
When two thousand dollars in found cash sparks a courtroom showdown at Whit's End, Isaac must prove the money is rightfully his against the scheming Rathbones.
0183
Tales of Moderation
When Connie asks why a wealthy man like Whit lives so simply, he hands her a book of three tales that make the case for moderation better than he ever could.
0184
Isaac the Chivalrous
When a legendary knight steps out of the Imagination Station and into modern-day Odyssey, young Isaac gets a firsthand - and unexpectedly challenging - lesson in what chivalry really means.
0185
A Question of Loyalty
When shy newcomer Emily's hidden writing talent blossoms under Lucy's mentorship, a countywide newspaper contest puts their new friendship to the test.
0186
The Conscientious Cross-Guard
A by-the-book middle school crossing guard must decide whether to abandon his post or face down the school's meanest gang alone.
0187
An Act of Nobility
A young American traveler in a small foreign kingdom discovers he bears an uncanny resemblance to its prince - on the eve of a coronation someone is plotting to prevent.
0188
The Courage to Stand
A girl's shot at joining the popular cheerleading crowd hinges on one party - and one condition her mother won't bend on.
0189
No, Honestly!
The town's least trustworthy kid becomes convinced a charming newcomer is up to no good - but who's going to believe Rodney Rathbone?
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0190
Moses: The Passover
On his son's birthday, a workaholic father chases the boy into an Imagination Station adventure and finds himself trapped in ancient Egypt on the eve of the tenth plague.
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0191
Moses: The Passover
Trapped in different corners of ancient Egypt on the night of the first Passover, a father and son each discover that finding their way back to one another will take more than their own strength.
0192
Modesty is the Best Policy
When her father vetoes her trendy new dress, a teenage girl discovers that turning heads at school is easier - and more complicated - than she expected.
0193
A Tongue of Fire
When aspiring kid broadcaster Jimmy Barclay takes career advice from Odyssey's most notorious shock jock, his quest for laughs puts his friendships - and his show - on the line.
0194
A License to Drive
When Connie is challenged to prove she has what it takes to be a teacher, her first pupil is the last person she'd choose: Eugene, who needs to learn how to drive.
0195
Father's Day
When Connie's estranged father breezes into town for one night with an invitation and a suspicious hesitation, she hatches an elaborate scheme to rekindle her parents' old flame.
0196
Harlow Doyle, Private Eye
When a girl at Whit's End confesses she's lost her faith, Odyssey's eccentric new private eye takes the case - determined to find it like any other missing item.
0197
The Midnight Ride
At Whit's End, Whit sets the record straight on Longfellow's famous poem, telling Marsha the fuller, stranger, and truer story of Paul Revere's midnight ride.
0198
Treasure Hunt
A charity treasure hunt turned water-pistol war game collides with a manhunt when an escaped convict stumbles back into the one town he swore he'd never see again.
0199
The 'No' Factor
When everyone in Odyssey suddenly wants Connie Kendall at once, her enthusiastic yeses pile into a schedule no one could survive.
0200
Feud for Thought
When Eugene discovers he's related to Bernard Walton, his first family reunion turns sour as a fifty-year-old grudge over a pig deal puts his grandfather's honor - and his newfound family ties - on the line.
0201
Fair-Weather Fans
When a heat wave hits Odyssey, Isaac partners with a smooth-talking new kid to sell miracle fans door-to-door - and learns that easy money always comes with a catch.
0202
Timmy's Cabin
When the state moves to bulldoze his orchard for a new highway, a grieving farmer's last hope may rest with a mysterious wandering stranger and the old cabin his late son left behind.
0203
Double Trouble
A famous actor's arrival in Odyssey sends the town into a panic when he turns out to be the spitting image of its most notorious villain.
0204
Wonderworld
A reluctant Jimmy Barclay, convinced he's outgrown make-believe, gets strong-armed into babysitting Lawrence Hodges - a kid whose imagination refuses to take an afternoon off.
0205
Flash Flood
Eugene's over-prepared debut on a camping trip tests the patience of his fellow campers just as a mountain storm threatens more than anyone bargained for.
0206
Pen Pal
A girl's excitement about finally meeting her beloved pen pal face-to-face turns to confusion when the visit reveals a secret the letters never mentioned.
0207
The Case of the Candid Camera
When a boy's camera vanishes at Whit's End, bumbling private eye Harlow Doyle takes the case - but the theft may be tangled up with the town's upcoming Bible Bowl.
0208
Pipe Dreams
When a nervous kid passed over for his dream Government Day assignment gets stuck in the county's least glamorous office, a storm gives him more excitement than he bargained for.
0209
Columbus: The Grand Voyage
A time-traveling boy lands in fifteenth-century Spain, where his dream of sailing with Christopher Columbus tangles him in royal intrigue on the eve of history's most famous voyage.
0210
On Solid Ground
When Kids Radio's call-in show about foundations is interrupted by a "breaking news" broadcast from the 21st century B.C., OT Action News reporters cover the unfolding saga of Abram and his nephew Lot live from the ancient Middle East.
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0211
The Mortal Coil
When Whit programs an Imagination Station adventure meant to show that death holds no fear for a Christian, his creation proves far more powerful than anyone at Whit's End is prepared for.
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0212
The Mortal Coil
When a heart attack leaves Whit hanging between life and death, the people who love him must reckon with what he built, what he believed, and who else may have paid the price for it.
0213
Best Intentions
When doctor-ordered rest turns into house arrest, Whit's overzealous caretakers face a determined old friend, a bumbling private eye, and a patient with escape on his mind.
0214
The Living Nativity
When Odyssey's beloved Nativity scene is destroyed, Whit and the kids decide to become the Christmas story themselves - until an unexpected complaint threatens to shut them down.
0215
Caroling, Caroling
On a snowy Christmas Eve in Odyssey, Whit takes Connie and the kids on an old-fashioned sleigh ride of caroling that turns each stop into a celebration of the first Christmas.
0216
Like Father, Like Son
When the soccer team's fundraiser cash box vanishes, a boy whose father is in prison must fight to prove his innocence to a town - and a mother - all too ready to believe the worst.
FP01
Whit's Visitor
When a nighttime noise draws Whit into his garage, he finds not a possum but a runaway neighbor boy who's convinced his family's troubles are all his fault.
FP02
Dental Dilemma
A big brother's teasing turns a fearless little girl's beloved dentist visit into a day of dread - until Dr. Graves finds out.
FP03
The New Kid in Town
A lonely girl who's tired of always being the new kid meets a stranger in Odyssey who isn't quite what he seems.
FP04
No Stupid Questions
A curious ten-year-old girl who's been banished from her mother's workplace for asking too many questions finds an unlikely afternoon home at Whit's End - and an even unlikelier friend at the library.
FP05
You're Not Going to Believe This
When the family's most notorious storyteller swears his latest outlandish tale is true, his skeptical cousin has to decide whether anyone can believe the boy who's fibbed one time too many.
FP06
My Brother's Keeper
When Philip's pesky little brother ruins his school project and embarrasses him at baseball practice, an angry wish spoken in the heat of the moment teaches him how much a brother is worth.
FP07
While Dad's Away
A father's dream promotion slowly turns him into a stranger in his own home - and a curious young couple wants to know why the house is selling so cheap.
FP08
The Letter
A prideful father and his embarrassed teenage daughter, wounded by each other's words, discover what it takes to close the distance between them.
FP09
A Different Kind of Peer Pressure
When his father lectures teenage Blair about caving to the popularity crowd, Richard Hudson discovers that peer pressure isn't something adults outgrow - it's something they get better at.
FP10
In Memory of Herman
When a backyard frog funeral reignites a couple's clash over faith, it takes an ordinary workday turned upside down to make a stubborn husband reconsider everything he thought he knew.
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FP11
A Member of the Family
When Whit's spoiled nine-year-old grandson arrives in Odyssey for the summer, the old man's patience - and his ideas about love and discipline - are put to the test.
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FP12
A Member of the Family
A week with Grandpa ends in turmoil as Whit and his daughter Jana must face the anger that has divided them for years - before it costs them Monty.
FP13
A Simple Addition
When his baby sister arrives before his promised new boots do, a little boy must learn that a growing family doesn't mean a shrinking share of love.