Every episode as artwork
0838
Rewinding the Big Picture
When a friendship goes wrong, Camilla gets the chance to relive her worst day - as many times as it takes to get it right.
0839
Met His Match
When two well-meaning matchmakers discover Whit's hidden sadness, they secretly sign him up for online dating - but their perfect plan may not be as clever as they think.
0840
Failing to the Finish Line
When their homemade go-kart hits its speed limit, a young inventor's impatience tempts him to chase a dangerous shortcut behind his mentor's back.
0841
Drake and the Time That Time Forgot
When Wooton's new comic book becomes a radio drama, futuristic detective Drake the Cosmic Copper is dragged into a time-travel scheme by a young scientist determined to rewrite history's darkest night.
0832
Your Honest Opinion, Please
When honesty and kindness collide, Wooton learns that a little white lie about his wife's artwork can snowball into a house full of trouble.
0833
The Secret of the Writer's Ruse
When a never-before-seen novel by a long-dead mystery author surfaces at the library, two young detectives follow its cryptic inscription into a decades-old puzzle of vanished writers and hidden identities.
0834
Sir Buddy's Snowy Day
When a snow day pulls a book-loving daydreamer out from under the covers, his storybook imagination collides with a scheming rival, a runaway sled, and his first confusing brush with a crush.
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0835
David and Absalom
When a sibling squabble over hero worship lands two kids in the Imagination Station, they meet King David in his twilight years - and discover that the most dangerous charm in Israel belongs to his exiled son, Absalom.
0842
Mean Streak
When Connie's high-school nemesis breezes into Odyssey flaunting a picture-perfect life, a well-meaning scheme to impress her spirals out of control - while Jules plots revenge on a mean girl of her own.
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0836
David and Absalom
When a charming prince's rebellion splits ancient Israel, two time-traveling siblings caught on opposite sides must risk everything to warn a king and save each other.
0837
Out of the Picture
A waterlogged camera pulled from Trickle Lake and a school genealogy assignment send Wooton and Buck on separate searches into pasts they never knew they had.
0843
Always Do Your Best-ish
When a young playwright is cast in a minor role in her own play while a friend takes programming shortcuts on the Imagination Station, both girls must learn whether the small stuff is really worth their best effort.
0844
Charlotte
When Whit's old friend Wilson lets slip a secret he's been keeping, a chess game at Whit's End unravels into the painful story of the sister who came between them - and the family wounds that never fully healed.
0845
Walk Worthy
A comic-book-obsessed homebody joins a hiking troop to earn a dream trip with his dad, but a friend's tempting gift forces him to decide whether the troop's oath is worth living up to.
0846
The Last Straw
A ruined science project and an on-air joke gone wrong force two sisters and a radio host to wrestle with what forgiveness really requires.
0847
Beyond Repair
A pastor sits with a young woman in a prison visiting room as she prepares to face - and finally confront - the father she hasn't seen in fifteen years.
0850
The Shame About Fame
Two Odyssey girls launch an online talk show chasing internet fame, while Connie weighs whether a delightfully flighty free spirit is roommate material - and a jelly bean stunt puts everything to the test.
0851
The Sandwich Initiative
When his kids keep leaving messes for others, a dad launches a secret backyard experiment - built around one abandoned ham sandwich - to teach them to take initiative.
0852
The Toy
When a detective's investigation into a dying boy's beloved plush rabbit pulls half of Odyssey into the case, no one can guess what the toy is really carrying.
0848
The New Olivia
Fresh off a mortifying stage debut, a middle schooler reinvents herself with fake glasses and a borrowed accent at a leadership conference - until keeping up the act proves harder than living it down.
0853
The Good in People
A newly elected drama club president stakes everything on a bold promise, but a mysterious benefactor's offer proves too good to be true.
0854
Not What I Expected
When a school career test sends cheerful Zoe to a funeral home and aspiring detective Emily to a law office, both girls discover their assignments hold far more than they expected.
0855
Divided We Fall
When a backyard treehouse project ends in an accident, Buck's future with the Meltsners lands in the hands of a judge - and Eugene must confront whether he's fit to be a father at all.
0849
Out to Sea
A relaxing deep-sea fishing trip aboard a rickety charter boat spirals into disaster when the fish won't bite but everything else does.
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0703
The Labyrinth
An undercover agent's sting goes sideways in London, leaving him framed, hunted on all sides, and saddled with a streetwise young orphan who knows too much.
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0704
The Labyrinth
Framed as a traitor and hunted in London, Jason races to uncover what his enemy has planned for a gathering of world leaders at the British Museum.
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0705
The Labyrinth
Held captive by criminals with a deadly bioweapon hidden inside museum antiques, Jason must find a way to stop an attack on visiting heads of state before the exhibition opens.
0706
To Mend or Repair
When fixing things is all you know, Eugene must learn that a grieving heart isn't a machine to repair.
0707
Mistaken for Good
A reluctant errand to a retirement home turns complicated when a lonely resident mistakes Jay for her grandson - and the money starts flowing.
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0708
Sergeant York
A reckless Tennessee sharpshooter's wild ways collide with tragedy, faith, and a war he wants no part of.
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0709
Sergeant York
A backwoods Tennessee sharpshooter who believes killing is a sin is drafted into the Army, forcing him to choose between his conscience and his country.
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0710
Sergeant York
A young man of deep faith must climb a mountain alone to decide whether his conscience will let him carry a rifle into the Great War.
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0711
Sergeant York
A reluctant soldier who hates killing must find a way to save his trapped comrades from deadly machine-gun fire.
0712
Child's Play
When a childless couple agrees to babysit two energetic kids for the weekend, they discover that connecting with children takes more than careful planning.
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0713
Something Old, Something New
A bogus wedding invitation and a suspicious art deal throw Odyssey into delightful chaos as Connie battles a rumor she can't stop and two young detectives finally land a real mystery.
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0714
Something Old, Something New
An old flame's return to Odyssey - with a fiancée who looks suspiciously familiar - turns a welcome-home party into a tangle of secrets, suspicion, and second thoughts.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
0100
Ice Fishing
A boy tired of living in his talented little sister's shadow joins an ice fishing trip hoping to finally prove himself by landing the lake's legendary uncatchable fish.
0101
Scattered Seeds
When Connie despairs of ever writing stories like Whit's, he walks her back through her chaotic first attempt at directing a play to show her that great stories have been happening to her all along.
0102
The Treasure of Le Monde!
When a boarded-up attic room at Whit's End reveals an antique pipe organ hiding a century-old riddle, Robyn and Connie join Whit on the trail of a legendary French nobleman's buried treasure - but greed has a way of trapping the hunters.
0103
Front Page News
Desperate to escape gym class forever, a scheming student and his reluctant best friend talk their way onto the school newspaper - only to discover that journalism is harder than running laps.
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0104
Lincoln
A ride in the Imagination Station drops Jimmy Barclay into 1865 Washington, where a chance meeting with a friendly squirrel hunter pulls him into the final, dangerous weeks of the Civil War.
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0105
Lincoln
While lost in America's past, a boy from the present finds himself swept from the last days of the Civil War into the company of history's giants - and a stranger whose name he can't quite place.
0106
By Any Other Name
When a slick consultant urges Odyssey's shops to reinvent themselves with flashy new names, Whit must convince a young student council hopeful that a fancy label can't change what's underneath.
0107
Bad Luck
When a menacing chain letter arrives at Whit's End, skeptical Robyn Jacobs tears it up - only to find herself buried under a suspiciously well-timed avalanche of misfortune.
0108
Isaac the Courageous
A boy desperate to shed his reputation as a coward endures a bully's brutal gang initiation, until a winter afternoon forces him to discover what courage really means.
0109
Two Sides to Every Story
A couple returns from a rare night out to find a fire truck at their house and two children with wildly different stories about what went wrong.
0110
A... Is For Attitude
When a TV self-help guru convinces Connie that attitude beats effort, she spreads her new philosophy all over Odyssey - to a friend with stage fright, a losing basketball team, and a boy terrified of heights.
0111
First Love
When Connie falls for the charming star of the Odyssey High baseball team, she discovers that first love can pull her heart in a direction her faith won't follow.
0112
Curious, Isn't It?
When two curious kids overhear Mr. Whittaker giving a mysterious woman a ring in the woods, their eavesdropping sets all of Odyssey buzzing with a conclusion nobody bothered to confirm.
0113
Suspicious Minds
When money goes missing from the Whit's End cash register, Connie and Eugene launch increasingly ridiculous schemes to catch a thief - and end up suspecting each other.
0114
The Big Broadcast
When Tom Riley discovers Whit's End's dusty old radio equipment, he and Whit decide to bring Kids Radio back to life with one big broadcast for the whole town of Odyssey.
0115
An Act of Mercy
When a farmer's kindness toward a young apple thief goes unappreciated, he finds a more hands-on way to teach the boy about mercy.
0116
Isaac the Benevolent
When Isaac Morton memorizes the Golden Rule but can't figure out how to actually live it, his well-meaning attempts to help the people of Odyssey keep backfiring in ways he never expected.
0117
The Trouble with Girls
When a classmate's love notes start piling up in his desk, Jimmy discovers that every clever scheme for discouraging a crush only makes things worse.
0118
What Happened to the Silver Streak?
When a prized model train engine vanishes from Whit's End, an amateur investigation puts a girl with a troubled past under suspicion - but the truth is harder to find than anyone expects.
0119
Better Late than Never
A girl notorious for being late to everything gets one unforgettable night to discover just how much her habit could cost her.
0120
Pranks for the Memories
Odyssey's self-proclaimed prank master is so sure no one can fool him that a simple act of kindness sends him spiraling into an elaborate counterattack of his own making.
0121
Missing Person
When the town bully vanishes on the morning of the state fair, the search for him uncovers more than one secret - and puts his least likely rescuer on the trail.
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0122
Castles and Cauldrons
A summer visit from Jimmy's cousin Len turns unsettling when the "game" packed in his suitcase demands secrecy, incantations, and total trust.
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0123
Castles and Cauldrons
When Jimmy's out-of-town cousin introduces him to a fantasy role-playing game that demands ever-deeper commitment, the line between make-believe and something far darker begins to blur.
0124
The Winning Edge
When a win-at-all-costs new coach takes over a girls' softball team, his hunger for a championship pushes two young friends on rival teams toward a collision neither of them wants.
0125
All's Well with Boswell
Robyn's first babysitting job takes an unexpected turn when her charge turns out to be a giant, spoiled cat with a talent for chaos.
0126
Wishful Thinking
When her little brother's constant pestering pushes her past her limit, a teenage girl makes a careless wish that shows her exactly what life would be like without him.
0127
Have You No Selpurcs?
When a quiz at Whit's End exposes very different ideas about honesty, Mr. Whittaker invents a mysterious game called Selpurcs to teach two kids a lesson neither of them sees coming.
0128
One Bad Apple
When several Odyssey children fall ill after eating at Whit's End, Whit and Tom Riley trace the trouble upstream to a source no one in town would ever have suspected.
0129
Not One of Us
A young reporter's assignment on bigotry takes an unexpected turn when her search for people who've experienced discrimination leads her to a strange little town off the interstate.
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0130
Bernard and Joseph
While washing windows at Whit's End, Bernard Walton helps a boy fed up with his six siblings by recounting the story of Joseph, whose troubles with his own brothers make any family squabble look small.
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0131
Bernard and Joseph
While washing windows, Bernard is roped into finishing the story of Joseph for young Artie Powell - picking up in an Egyptian prison, where a pair of troubling dreams sets Joseph's fate, and his family's, on an extraordinary new course.
0132
Thanksgiving at Home
When the flu strikes on Thanksgiving morning, two kids decide they can cook the family feast themselves - how hard can one turkey be?
0133
Cousin Albert
A middle-school reporter's puff piece on her basketball-star cousin unravels when she stumbles onto the secret he's built his whole future around hiding.
0134
Pamela Has a Problem
When Connie's out-of-town friend arrives in Odyssey carrying a secret she can't bring herself to tell anyone, Connie and Whit must help her face the hardest decision of her young life.
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0135
Back to Bethlehem
While posing for a nativity display at Whit's End, Connie and Eugene are sent by the Imagination Station to first-century Bethlehem, where their debate over what Christmas was really like collides with a crowded inn, a mysterious star, and restless Roman soldiers.
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0136
Back to Bethlehem
While the census crowds Bethlehem to bursting, two time-displaced visitors find themselves swept into the very night they only ever knew from nativity scenes.
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0137
Back to Bethlehem
Trapped in first-century Bethlehem on the night of the nativity, Connie and Eugene must untangle two unwanted marriage proposals, a hot-headed young zealot, and the suspicions of a Roman general before they can witness the moment they came to see.
0138
The Adventure of the Adventure
At Whit's End, an inventor's dream of making stories come to life sends kids into the greatest adventures imaginable - with plenty of mishaps, surprises, and laughter along the way.
FP01
Whit's Visitor
When a nighttime noise draws Whit into his garage, he finds not a possum but a runaway neighbor boy who's convinced his family's troubles are all his fault.
FP02
Dental Dilemma
A big brother's teasing turns a fearless little girl's beloved dentist visit into a day of dread - until Dr. Graves finds out.
FP03
The New Kid in Town
A lonely girl who's tired of always being the new kid meets a stranger in Odyssey who isn't quite what he seems.
FP04
No Stupid Questions
A curious ten-year-old girl who's been banished from her mother's workplace for asking too many questions finds an unlikely afternoon home at Whit's End - and an even unlikelier friend at the library.
FP05
You're Not Going to Believe This
When the family's most notorious storyteller swears his latest outlandish tale is true, his skeptical cousin has to decide whether anyone can believe the boy who's fibbed one time too many.
FP06
My Brother's Keeper
When Philip's pesky little brother ruins his school project and embarrasses him at baseball practice, an angry wish spoken in the heat of the moment teaches him how much a brother is worth.
FP07
While Dad's Away
A father's dream promotion slowly turns him into a stranger in his own home - and a curious young couple wants to know why the house is selling so cheap.
FP08
The Letter
A prideful father and his embarrassed teenage daughter, wounded by each other's words, discover what it takes to close the distance between them.
FP09
A Different Kind of Peer Pressure
When his father lectures teenage Blair about caving to the popularity crowd, Richard Hudson discovers that peer pressure isn't something adults outgrow - it's something they get better at.
FP10
In Memory of Herman
When a backyard frog funeral reignites a couple's clash over faith, it takes an ordinary workday turned upside down to make a stubborn husband reconsider everything he thought he knew.
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FP11
A Member of the Family
When Whit's spoiled nine-year-old grandson arrives in Odyssey for the summer, the old man's patience - and his ideas about love and discipline - are put to the test.
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FP12
A Member of the Family
A week with Grandpa ends in turmoil as Whit and his daughter Jana must face the anger that has divided them for years - before it costs them Monty.
FP13
A Simple Addition
When his baby sister arrives before his promised new boots do, a little boy must learn that a growing family doesn't mean a shrinking share of love.