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S DA FOUNTAIN Odyssey archive · est. 2000

Every episode as artwork

Collection All Series Club Specials Only Years 1987–2026
0838 Rewinding the Big Picture When a friendship goes wrong, Camilla gets the chance to relive her worst day - as many times as it takes to get it right. 0839 Met His Match When two well-meaning matchmakers discover Whit's hidden sadness, they secretly sign him up for online dating - but their perfect plan may not be as clever as they think. 0840 Failing to the Finish Line When their homemade go-kart hits its speed limit, a young inventor's impatience tempts him to chase a dangerous shortcut behind his mentor's back. 0841 Drake and the Time That Time Forgot When Wooton's new comic book becomes a radio drama, futuristic detective Drake the Cosmic Copper is dragged into a time-travel scheme by a young scientist determined to rewrite history's darkest night. 0832 Your Honest Opinion, Please When honesty and kindness collide, Wooton learns that a little white lie about his wife's artwork can snowball into a house full of trouble. 0833 The Secret of the Writer's Ruse When a never-before-seen novel by a long-dead mystery author surfaces at the library, two young detectives follow its cryptic inscription into a decades-old puzzle of vanished writers and hidden identities. 0834 Sir Buddy's Snowy Day When a snow day pulls a book-loving daydreamer out from under the covers, his storybook imagination collides with a scheming rival, a runaway sled, and his first confusing brush with a crush. 1 of 2 0835 David and Absalom When a sibling squabble over hero worship lands two kids in the Imagination Station, they meet King David in his twilight years - and discover that the most dangerous charm in Israel belongs to his exiled son, Absalom. 0842 Mean Streak When Connie's high-school nemesis breezes into Odyssey flaunting a picture-perfect life, a well-meaning scheme to impress her spirals out of control - while Jules plots revenge on a mean girl of her own. 2 of 2 0836 David and Absalom When a charming prince's rebellion splits ancient Israel, two time-traveling siblings caught on opposite sides must risk everything to warn a king and save each other. 0837 Out of the Picture A waterlogged camera pulled from Trickle Lake and a school genealogy assignment send Wooton and Buck on separate searches into pasts they never knew they had. 0843 Always Do Your Best-ish When a young playwright is cast in a minor role in her own play while a friend takes programming shortcuts on the Imagination Station, both girls must learn whether the small stuff is really worth their best effort. 0844 Charlotte When Whit's old friend Wilson lets slip a secret he's been keeping, a chess game at Whit's End unravels into the painful story of the sister who came between them - and the family wounds that never fully healed. 0845 Walk Worthy A comic-book-obsessed homebody joins a hiking troop to earn a dream trip with his dad, but a friend's tempting gift forces him to decide whether the troop's oath is worth living up to. 0846 The Last Straw A ruined science project and an on-air joke gone wrong force two sisters and a radio host to wrestle with what forgiveness really requires. 0847 Beyond Repair A pastor sits with a young woman in a prison visiting room as she prepares to face - and finally confront - the father she hasn't seen in fifteen years. 0850 The Shame About Fame Two Odyssey girls launch an online talk show chasing internet fame, while Connie weighs whether a delightfully flighty free spirit is roommate material - and a jelly bean stunt puts everything to the test. 0851 The Sandwich Initiative When his kids keep leaving messes for others, a dad launches a secret backyard experiment - built around one abandoned ham sandwich - to teach them to take initiative. 0852 The Toy When a detective's investigation into a dying boy's beloved plush rabbit pulls half of Odyssey into the case, no one can guess what the toy is really carrying. 0848 The New Olivia Fresh off a mortifying stage debut, a middle schooler reinvents herself with fake glasses and a borrowed accent at a leadership conference - until keeping up the act proves harder than living it down. 0853 The Good in People A newly elected drama club president stakes everything on a bold promise, but a mysterious benefactor's offer proves too good to be true. 0854 Not What I Expected When a school career test sends cheerful Zoe to a funeral home and aspiring detective Emily to a law office, both girls discover their assignments hold far more than they expected. 0855 Divided We Fall When a backyard treehouse project ends in an accident, Buck's future with the Meltsners lands in the hands of a judge - and Eugene must confront whether he's fit to be a father at all. 0849 Out to Sea A relaxing deep-sea fishing trip aboard a rickety charter boat spirals into disaster when the fish won't bite but everything else does.
1 of 3 0703 The Labyrinth An undercover agent's sting goes sideways in London, leaving him framed, hunted on all sides, and saddled with a streetwise young orphan who knows too much. 2 of 3 0704 The Labyrinth Framed as a traitor and hunted in London, Jason races to uncover what his enemy has planned for a gathering of world leaders at the British Museum. 3 of 3 0705 The Labyrinth Held captive by criminals with a deadly bioweapon hidden inside museum antiques, Jason must find a way to stop an attack on visiting heads of state before the exhibition opens. 0706 To Mend or Repair When fixing things is all you know, Eugene must learn that a grieving heart isn't a machine to repair. 0707 Mistaken for Good A reluctant errand to a retirement home turns complicated when a lonely resident mistakes Jay for her grandson - and the money starts flowing. 1 of 4 0708 Sergeant York A reckless Tennessee sharpshooter's wild ways collide with tragedy, faith, and a war he wants no part of. 2 of 4 0709 Sergeant York A backwoods Tennessee sharpshooter who believes killing is a sin is drafted into the Army, forcing him to choose between his conscience and his country. 3 of 4 0710 Sergeant York A young man of deep faith must climb a mountain alone to decide whether his conscience will let him carry a rifle into the Great War. 4 of 4 0711 Sergeant York A reluctant soldier who hates killing must find a way to save his trapped comrades from deadly machine-gun fire. 0712 Child's Play When a childless couple agrees to babysit two energetic kids for the weekend, they discover that connecting with children takes more than careful planning. 1 of 2 0713 Something Old, Something New A bogus wedding invitation and a suspicious art deal throw Odyssey into delightful chaos as Connie battles a rumor she can't stop and two young detectives finally land a real mystery. 2 of 2 0714 Something Old, Something New An old flame's return to Odyssey - with a fiancée who looks suspiciously familiar - turns a welcome-home party into a tangle of secrets, suspicion, and second thoughts. 1 of 2 0715 The Perfect Church A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation. 2 of 2 0716 The Perfect Church When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church. 0717 Great Expectations When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life. 0718 For Three Dollars More When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost. 0719 The Bible Network On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth. 0720 Happy Hunting Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results. 0721 The Holy Hoopster When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for. 0722 The Lost Riddle A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago. 0723 Groundhog Jay When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him. 1 of 2 0724 Home Again Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course. 2 of 2 0725 Home Again While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store. 0726 Push the Red Button (Live) When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
1 of 2 0481 Grand Opening The grand opening of the new Whit's End in Connellsville is barely underway when hidden cameras, a persistent hacker, and a web of corporate connections begin to surface around Odyssey. 2 of 2 0482 Grand Opening As Connie's romance with Mitch blossoms, mounting evidence ties his employer Novacom to the surveillance at Whit's End - and everyone must decide how far trust can stretch. 0483 Secrets Connie's doubts about dating a man full of secrets take a sharp turn when a mysterious photograph tumbles out of Mitch's forgotten briefcase. 0484 Plan B, I: Missing in Action When Eugene vanishes without a word and his ransacked apartment yields more questions than answers, Whit and Connie launch a search that uncovers a family crisis - and something far more sinister. 0485 Plan B, II: Collision Course As the hunt for Eugene's stolen research intensifies, Whit closes in on a mysterious hacker while friends in Chicago and Odyssey take dangerous risks to uncover what Andromeda is really after. 0486 Plan B, III: Cross-fire A mysterious informant's true identity is revealed just as tragedy strikes, drawing Whit and Connie deeper into a dangerous game of surveillance and espionage. 0487 Plan B, IV: Resistance As a hidden surveillance war escalates around Whit, Connie searches for a way to say goodbye to someone she never told how much she cared. 1 of 2 0488 Under the Influence A teenager's reunion with a wealthy old friend pulls her into a widening web of small deceptions that tests her honesty, her family, and her faith. 2 of 2 0489 Under the Influence A homeschooled teen's secret loyalty to a rebellious new friend pulls her deeper into lies, testing how far her family and true friends will go to reach her. 1 of 2 0490 The Black Veil When an inexplicable wave of rage and exhaustion sweeps through two towns thousands of miles apart, Whit and Jason each begin searching for the source before their communities tear themselves apart. 2 of 2 0491 The Black Veil When a mysterious illness of anger and paranoia strikes two towns thousands of miles apart, Whit and Jason race to uncover the one thing both communities have in common. 0492 Twisting Pathway A desperate teenager's scheme to save her father's job pulls her into a dangerous bargain that puts Whit's End's most treasured invention at risk. 0493 Sheep's Clothing While tracking a package that could complete a dangerous corporate scheme, a charming stranger in Alaska earns Jason Whittaker's trust - but her story doesn't quite add up. 0494 Box of Miracles When a revolutionary new device arrives in Odyssey promising miracles, Whit must decide how far he'll go to warn a town that doesn't want to listen. 0495 The Unraveling While grieving Connie travels to Maine seeking answers about Mitch's past, the kids in Odyssey investigate why their neighbors are suddenly buying things nobody wants. 0496 Exceptional Circumstances With Mitch's fate finally revealed, Connie must guard a dangerous secret while Jason's search for the truth behind Eugene's research uncovers what the NovaBox really costs its users. 0497 Expect the Worst As Novacom's true agenda comes into focus, a desperate act at the broadcast tower puts lives - and one man's freedom - on the line. 0498 Exactly as Planned As Tom Riley's trial exposes the staggering depths of Novacom's conspiracy, Whit follows a hunch that the real bomber may still be out there. 0499 Exit With a mysterious satellite launch just minutes away and a hostage's life on the line, Whit must choose between saving his greatest invention and stopping a plan that threatens everyone. 0500 500 Odyssey marks its five hundredth episode with a look behind the microphones at the people, voices, and happy accidents that built the town. 0501 Inside the Studio On the fifteenth anniversary of the adventures in Odyssey, the cast and crew step out from behind the microphones to reveal the friendships, discoveries, and happy accidents that bring the town's beloved voices to life. 0502 Live at the 25! Connie's live anniversary broadcast at Whit's End doesn't go quite as planned - but a Western-style parable and a glimpse of the future reveal what really makes the shop worth celebrating.
0100 Ice Fishing A boy tired of living in his talented little sister's shadow joins an ice fishing trip hoping to finally prove himself by landing the lake's legendary uncatchable fish. 0101 Scattered Seeds When Connie despairs of ever writing stories like Whit's, he walks her back through her chaotic first attempt at directing a play to show her that great stories have been happening to her all along. 0102 The Treasure of Le Monde! When a boarded-up attic room at Whit's End reveals an antique pipe organ hiding a century-old riddle, Robyn and Connie join Whit on the trail of a legendary French nobleman's buried treasure - but greed has a way of trapping the hunters. 0103 Front Page News Desperate to escape gym class forever, a scheming student and his reluctant best friend talk their way onto the school newspaper - only to discover that journalism is harder than running laps. 1 of 2 0104 Lincoln A ride in the Imagination Station drops Jimmy Barclay into 1865 Washington, where a chance meeting with a friendly squirrel hunter pulls him into the final, dangerous weeks of the Civil War. 2 of 2 0105 Lincoln While lost in America's past, a boy from the present finds himself swept from the last days of the Civil War into the company of history's giants - and a stranger whose name he can't quite place. 0106 By Any Other Name When a slick consultant urges Odyssey's shops to reinvent themselves with flashy new names, Whit must convince a young student council hopeful that a fancy label can't change what's underneath. 0107 Bad Luck When a menacing chain letter arrives at Whit's End, skeptical Robyn Jacobs tears it up - only to find herself buried under a suspiciously well-timed avalanche of misfortune. 0108 Isaac the Courageous A boy desperate to shed his reputation as a coward endures a bully's brutal gang initiation, until a winter afternoon forces him to discover what courage really means. 0109 Two Sides to Every Story A couple returns from a rare night out to find a fire truck at their house and two children with wildly different stories about what went wrong. 0110 A... Is For Attitude When a TV self-help guru convinces Connie that attitude beats effort, she spreads her new philosophy all over Odyssey - to a friend with stage fright, a losing basketball team, and a boy terrified of heights. 0111 First Love When Connie falls for the charming star of the Odyssey High baseball team, she discovers that first love can pull her heart in a direction her faith won't follow. 0112 Curious, Isn't It? When two curious kids overhear Mr. Whittaker giving a mysterious woman a ring in the woods, their eavesdropping sets all of Odyssey buzzing with a conclusion nobody bothered to confirm. 0113 Suspicious Minds When money goes missing from the Whit's End cash register, Connie and Eugene launch increasingly ridiculous schemes to catch a thief - and end up suspecting each other. 0114 The Big Broadcast When Tom Riley discovers Whit's End's dusty old radio equipment, he and Whit decide to bring Kids Radio back to life with one big broadcast for the whole town of Odyssey. 0115 An Act of Mercy When a farmer's kindness toward a young apple thief goes unappreciated, he finds a more hands-on way to teach the boy about mercy. 0116 Isaac the Benevolent When Isaac Morton memorizes the Golden Rule but can't figure out how to actually live it, his well-meaning attempts to help the people of Odyssey keep backfiring in ways he never expected. 0117 The Trouble with Girls When a classmate's love notes start piling up in his desk, Jimmy discovers that every clever scheme for discouraging a crush only makes things worse. 0118 What Happened to the Silver Streak? When a prized model train engine vanishes from Whit's End, an amateur investigation puts a girl with a troubled past under suspicion - but the truth is harder to find than anyone expects. 0119 Better Late than Never A girl notorious for being late to everything gets one unforgettable night to discover just how much her habit could cost her. 0120 Pranks for the Memories Odyssey's self-proclaimed prank master is so sure no one can fool him that a simple act of kindness sends him spiraling into an elaborate counterattack of his own making. 0121 Missing Person When the town bully vanishes on the morning of the state fair, the search for him uncovers more than one secret - and puts his least likely rescuer on the trail. 1 of 2 0122 Castles and Cauldrons A summer visit from Jimmy's cousin Len turns unsettling when the "game" packed in his suitcase demands secrecy, incantations, and total trust. 2 of 2 0123 Castles and Cauldrons When Jimmy's out-of-town cousin introduces him to a fantasy role-playing game that demands ever-deeper commitment, the line between make-believe and something far darker begins to blur. 0124 The Winning Edge When a win-at-all-costs new coach takes over a girls' softball team, his hunger for a championship pushes two young friends on rival teams toward a collision neither of them wants. 0125 All's Well with Boswell Robyn's first babysitting job takes an unexpected turn when her charge turns out to be a giant, spoiled cat with a talent for chaos. 0126 Wishful Thinking When her little brother's constant pestering pushes her past her limit, a teenage girl makes a careless wish that shows her exactly what life would be like without him. 0127 Have You No Selpurcs? When a quiz at Whit's End exposes very different ideas about honesty, Mr. Whittaker invents a mysterious game called Selpurcs to teach two kids a lesson neither of them sees coming. 0128 One Bad Apple When several Odyssey children fall ill after eating at Whit's End, Whit and Tom Riley trace the trouble upstream to a source no one in town would ever have suspected. 0129 Not One of Us A young reporter's assignment on bigotry takes an unexpected turn when her search for people who've experienced discrimination leads her to a strange little town off the interstate. 1 of 2 0130 Bernard and Joseph While washing windows at Whit's End, Bernard Walton helps a boy fed up with his six siblings by recounting the story of Joseph, whose troubles with his own brothers make any family squabble look small. 2 of 2 0131 Bernard and Joseph While washing windows, Bernard is roped into finishing the story of Joseph for young Artie Powell - picking up in an Egyptian prison, where a pair of troubling dreams sets Joseph's fate, and his family's, on an extraordinary new course. 0132 Thanksgiving at Home When the flu strikes on Thanksgiving morning, two kids decide they can cook the family feast themselves - how hard can one turkey be? 0133 Cousin Albert A middle-school reporter's puff piece on her basketball-star cousin unravels when she stumbles onto the secret he's built his whole future around hiding. 0134 Pamela Has a Problem When Connie's out-of-town friend arrives in Odyssey carrying a secret she can't bring herself to tell anyone, Connie and Whit must help her face the hardest decision of her young life. 1 of 3 0135 Back to Bethlehem While posing for a nativity display at Whit's End, Connie and Eugene are sent by the Imagination Station to first-century Bethlehem, where their debate over what Christmas was really like collides with a crowded inn, a mysterious star, and restless Roman soldiers. 2 of 3 0136 Back to Bethlehem While the census crowds Bethlehem to bursting, two time-displaced visitors find themselves swept into the very night they only ever knew from nativity scenes. 3 of 3 0137 Back to Bethlehem Trapped in first-century Bethlehem on the night of the nativity, Connie and Eugene must untangle two unwanted marriage proposals, a hot-headed young zealot, and the suspicions of a Roman general before they can witness the moment they came to see. 0138 The Adventure of the Adventure At Whit's End, an inventor's dream of making stories come to life sends kids into the greatest adventures imaginable - with plenty of mishaps, surprises, and laughter along the way.