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S DA FOUNTAIN Odyssey archive · est. 2000

Every episode as artwork

Collection All Series Club Specials Only Years 1987–2026
Virtual Realities Album 33 15 eps
0418 Opening Day A resentful almost-thirteen-year-old plots to run away from her newly Christian family's retreat, unaware that the trip may change more than just her plans. 0419 Another Man's Shoes When a bullied boy steals his tormentor's soccer shoes, Whit's newest invention lets him walk a day in the bully's life - and see what no one at school ever has. 1 of 2 0424 Blackgaard's Revenge A curious girl's trip into the Imagination Station takes a dark turn when a supposedly dead enemy resurfaces inside the machine - with an agenda of his own. 2 of 2 0425 Blackgaard's Revenge When the villainous Blackgaard traps young Aubrey inside the Imagination Station, Whit must risk everything in a battle of wits against a foe who will stop at nothing to live again. 0426 The Buck Starts Here Whit hands three kids twenty-five dollars each and two weeks to do something constructive with it - but keeping the money proves harder than any of them expects. 0427 Something Cliqued Between Us When an anonymous advice columnist starts stirring the pot at school, a group of girls nursing grudges over cliques and lost friendships may discover the real problem is closer than they think. 0428a The Eternal Birthday When her birthday turns out perfectly, Liz Horton wishes every day could be just like it - and gets far more than she bargained for. 0428b Bethany's Imaginary Friend When her little sister's invisible new friend starts turning up everywhere, a girl seeking a quiet afternoon with her book discovers her whole family is playing along. 0429 The YAK Problem When a strict former principal is scheduled to speak at a mysterious school assembly, Nathaniel's wild speculation about a program called YAK sends the kids of Odyssey into a fun-hoarding frenzy. 0430 Blind Girl's Bluff A lonely new girl in town teams up with a quick-witted blind friend on a "mind-reading" act that becomes more popular - and more complicated - than either of them expected. 0431a Where There's Smoke A boy's new hero at Whit's End discovers that being admired means every habit - good or bad - gets copied. 0431b The Virtual Kid A boy becomes so obsessed with running the website he built for Whit's End that he risks missing out on the real place - and the real life - right in front of him. 0432 You Win Some, You Lose Some A discouraged camp counselor spends a week trying to reach three difficult middle-school girls, convinced that nothing she does is making a difference. 0433a The Treasure Room When rumors spread that Whit is hiding a fortune behind a closed door at Whit's End, a girl weary of hand-me-downs decides she has to see the treasure for herself. 0433b Chain Reaction A boy's decision to cut corners on a simple lawn-mowing job quietly sets off a string of mishaps that ripples through the entire town of Odyssey.
The Grand Design Album 56 12 eps
1 of 2 0715 The Perfect Church A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation. 2 of 2 0716 The Perfect Church When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church. 0717 Great Expectations When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life. 0718 For Three Dollars More When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost. 0719 The Bible Network On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth. 0720 Happy Hunting Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results. 0721 The Holy Hoopster When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for. 0722 The Lost Riddle A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago. 0723 Groundhog Jay When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him. 1 of 2 0724 Home Again Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course. 2 of 2 0725 Home Again While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store. 0726 Push the Red Button (Live) When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.