Every episode as artwork
N/A
B-TV: Live!
When Bernard and the B-TV cast go live to explore how God calls each person, comedy sketches, surprise guests, and one very bad Whit impression put the theme to the test.
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0646
Passages: Darien's Rise
An old manuscript discovered in an Odyssey attic tells the strange tale of two siblings whose exploration of an abandoned pirate house pulls them into a world of kings, generals, and dangerous royal intrigue.
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0647
Passages: Darien's Rise
A boy far from home becomes the honored guest of a legendary young general, only to find himself swept toward court intrigue and the front lines of war.
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0648
Passages: Darien's Rise
As Prince Darien's fame grows, hidden enemies close in - and two children from another world begin to discover why they were brought to Maris.
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0649
Passages: Darien's Rise
When a royal plot puts Darien's life on the line, two siblings discover their strange gifts may be the key to his destiny.
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0650
Passages: Darien's Rise
Newly outlawed and hunted by his king, Darien seeks refuge for his family while young Anna begins training a gift that shows her dangers no one else can see.
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0651
Passages: Darien's Rise
Word of a devastating attack on the convent forces Darien to hold onto hope for Anna while an occupied city tests his faith and cunning.
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0652
Passages: Darien's Rise
With King Lawrence closing in and war brewing on the border, the fugitive Darien must decide how far loyalty to a king who wants him dead can go.
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0653
Passages: Darien's Rise
As war closes in on Maris, exiled hero Darien must weigh a tempting offer of safety against his duty to a king who wants him dead - while young Kyle, desperate to matter again, slips away on a dangerous errand of his own.
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0654
Passages: Darien's Rise
Desperate to find his way home from Maris, Kyle falls into the hands of a doomed king who believes the boy is the lucky charm that will save him from the coming battle.
0100
Ice Fishing
A boy tired of living in his talented little sister's shadow joins an ice fishing trip hoping to finally prove himself by landing the lake's legendary uncatchable fish.
0101
Scattered Seeds
When Connie despairs of ever writing stories like Whit's, he walks her back through her chaotic first attempt at directing a play to show her that great stories have been happening to her all along.
0102
The Treasure of Le Monde!
When a boarded-up attic room at Whit's End reveals an antique pipe organ hiding a century-old riddle, Robyn and Connie join Whit on the trail of a legendary French nobleman's buried treasure - but greed has a way of trapping the hunters.
0103
Front Page News
Desperate to escape gym class forever, a scheming student and his reluctant best friend talk their way onto the school newspaper - only to discover that journalism is harder than running laps.
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0104
Lincoln
A ride in the Imagination Station drops Jimmy Barclay into 1865 Washington, where a chance meeting with a friendly squirrel hunter pulls him into the final, dangerous weeks of the Civil War.
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0105
Lincoln
While lost in America's past, a boy from the present finds himself swept from the last days of the Civil War into the company of history's giants - and a stranger whose name he can't quite place.
0106
By Any Other Name
When a slick consultant urges Odyssey's shops to reinvent themselves with flashy new names, Whit must convince a young student council hopeful that a fancy label can't change what's underneath.
0107
Bad Luck
When a menacing chain letter arrives at Whit's End, skeptical Robyn Jacobs tears it up - only to find herself buried under a suspiciously well-timed avalanche of misfortune.
0108
Isaac the Courageous
A boy desperate to shed his reputation as a coward endures a bully's brutal gang initiation, until a winter afternoon forces him to discover what courage really means.
0109
Two Sides to Every Story
A couple returns from a rare night out to find a fire truck at their house and two children with wildly different stories about what went wrong.
0110
A... Is For Attitude
When a TV self-help guru convinces Connie that attitude beats effort, she spreads her new philosophy all over Odyssey - to a friend with stage fright, a losing basketball team, and a boy terrified of heights.
0111
First Love
When Connie falls for the charming star of the Odyssey High baseball team, she discovers that first love can pull her heart in a direction her faith won't follow.
0112
Curious, Isn't It?
When two curious kids overhear Mr. Whittaker giving a mysterious woman a ring in the woods, their eavesdropping sets all of Odyssey buzzing with a conclusion nobody bothered to confirm.
0113
Suspicious Minds
When money goes missing from the Whit's End cash register, Connie and Eugene launch increasingly ridiculous schemes to catch a thief - and end up suspecting each other.
0114
The Big Broadcast
When Tom Riley discovers Whit's End's dusty old radio equipment, he and Whit decide to bring Kids Radio back to life with one big broadcast for the whole town of Odyssey.
0115
An Act of Mercy
When a farmer's kindness toward a young apple thief goes unappreciated, he finds a more hands-on way to teach the boy about mercy.
0116
Isaac the Benevolent
When Isaac Morton memorizes the Golden Rule but can't figure out how to actually live it, his well-meaning attempts to help the people of Odyssey keep backfiring in ways he never expected.
0117
The Trouble with Girls
When a classmate's love notes start piling up in his desk, Jimmy discovers that every clever scheme for discouraging a crush only makes things worse.
0118
What Happened to the Silver Streak?
When a prized model train engine vanishes from Whit's End, an amateur investigation puts a girl with a troubled past under suspicion - but the truth is harder to find than anyone expects.
0119
Better Late than Never
A girl notorious for being late to everything gets one unforgettable night to discover just how much her habit could cost her.
0120
Pranks for the Memories
Odyssey's self-proclaimed prank master is so sure no one can fool him that a simple act of kindness sends him spiraling into an elaborate counterattack of his own making.
0121
Missing Person
When the town bully vanishes on the morning of the state fair, the search for him uncovers more than one secret - and puts his least likely rescuer on the trail.
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0122
Castles and Cauldrons
A summer visit from Jimmy's cousin Len turns unsettling when the "game" packed in his suitcase demands secrecy, incantations, and total trust.
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0123
Castles and Cauldrons
When Jimmy's out-of-town cousin introduces him to a fantasy role-playing game that demands ever-deeper commitment, the line between make-believe and something far darker begins to blur.
0124
The Winning Edge
When a win-at-all-costs new coach takes over a girls' softball team, his hunger for a championship pushes two young friends on rival teams toward a collision neither of them wants.
0125
All's Well with Boswell
Robyn's first babysitting job takes an unexpected turn when her charge turns out to be a giant, spoiled cat with a talent for chaos.
0126
Wishful Thinking
When her little brother's constant pestering pushes her past her limit, a teenage girl makes a careless wish that shows her exactly what life would be like without him.
0127
Have You No Selpurcs?
When a quiz at Whit's End exposes very different ideas about honesty, Mr. Whittaker invents a mysterious game called Selpurcs to teach two kids a lesson neither of them sees coming.
0128
One Bad Apple
When several Odyssey children fall ill after eating at Whit's End, Whit and Tom Riley trace the trouble upstream to a source no one in town would ever have suspected.
0129
Not One of Us
A young reporter's assignment on bigotry takes an unexpected turn when her search for people who've experienced discrimination leads her to a strange little town off the interstate.
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0130
Bernard and Joseph
While washing windows at Whit's End, Bernard Walton helps a boy fed up with his six siblings by recounting the story of Joseph, whose troubles with his own brothers make any family squabble look small.
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0131
Bernard and Joseph
While washing windows, Bernard is roped into finishing the story of Joseph for young Artie Powell - picking up in an Egyptian prison, where a pair of troubling dreams sets Joseph's fate, and his family's, on an extraordinary new course.
0132
Thanksgiving at Home
When the flu strikes on Thanksgiving morning, two kids decide they can cook the family feast themselves - how hard can one turkey be?
0133
Cousin Albert
A middle-school reporter's puff piece on her basketball-star cousin unravels when she stumbles onto the secret he's built his whole future around hiding.
0134
Pamela Has a Problem
When Connie's out-of-town friend arrives in Odyssey carrying a secret she can't bring herself to tell anyone, Connie and Whit must help her face the hardest decision of her young life.
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0135
Back to Bethlehem
While posing for a nativity display at Whit's End, Connie and Eugene are sent by the Imagination Station to first-century Bethlehem, where their debate over what Christmas was really like collides with a crowded inn, a mysterious star, and restless Roman soldiers.
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0136
Back to Bethlehem
While the census crowds Bethlehem to bursting, two time-displaced visitors find themselves swept into the very night they only ever knew from nativity scenes.
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0137
Back to Bethlehem
Trapped in first-century Bethlehem on the night of the nativity, Connie and Eugene must untangle two unwanted marriage proposals, a hot-headed young zealot, and the suspicions of a Roman general before they can witness the moment they came to see.
0138
The Adventure of the Adventure
At Whit's End, an inventor's dream of making stories come to life sends kids into the greatest adventures imaginable - with plenty of mishaps, surprises, and laughter along the way.