Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
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0862
In a Sun-Scorched Land
When a boy's robotics competition ends in disaster, a kindly janitor shares the story of how his own darkest day in an African village became a fight for survival and faith.
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0863
In a Sun-Scorched Land
Stranded far from home in a war-torn land, three children must trust each other - and a hope bigger than themselves - to survive the long walk to a rumored place of safety.
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0864
Between Camp and a Hard Place
At a summer camp with no Wi-Fi, shuffled team assignments turn a friendly competition into a week of clashing personalities, secret schemes, and growing suspicions.
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0865
Between Camp and a Hard Place
When a counselor scrambles the summer camp's usual partner pairings, mismatched campers must survive prank wars, a giant game of hide-and-seek, and each other.
0866
Rumpelstiltskin: A Wee Little Tale
A poor miller's desperate lie lands his daughter in a palace room full of straw, a deadline by dawn, and a mysterious wee little man whose help comes at an ever-steeper price.
0867
Take Every Thought Captive
A social-media-obsessed teen is sent on an adventure inside her own mind, where a thought detective is hunting the lies taking over the city.
0868
All for the Guest
When a beloved butler and Penny's parents descend on the Bassett house the same weekend, Wooton's grand plans to pamper everyone collide with a grumpy father-in-law, a faulty Murphy bed, and a half-fixed motorcycle.
0869
B-TV: Idolatry
The B-TV kids team up with an adventurous archaeologist to expose the idols hiding much closer to home than any pyramid or rainforest.
0870
The World of Whitonia
A student's virtual paradise is put to the test when an ambitious professor decides her gentle digital creations need a taste of conflict.
0871
Icky and Kat and Balty and Bones
A crafty schoolmaster schemes his way into a wealthy farmer's superstitious household - and into a betrothal the farmer's daughter wants no part of.
0872
The Morning Star
A modern kid's forgotten Bible becomes dangerous contraband when an Imagination Station adventure drops him into medieval London, where reading Scripture in English is a crime.
0873
Lifted Out of Context
When Buddy claims a Bible verse promises he can do anything, he and his daredevil friend Beezy put "all things" to the test - on the slopes, in the classroom, and atop a physics-defying skateboard ramp.
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0655
The Inspiration Station
When Whit's new invention shows people their best selves, Connie's newfound serenity and Matthew's well-meaning tinkering both spiral into trouble at Whit's End.
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0656
The Inspiration Station
When a machine at Whit's End offers instant inspiration, Whit must help a discouraged young inventor and an over-eager Connie discover what real growth actually requires.
0657
Clutter
A family garage sale grinds to a halt when every Parker discovers that nothing they own is quite easy to let go.
0658
Game for a Mystery
When a boy's beloved handheld game vanishes from its hiding spot, an aspiring young detective takes on her very first case.
0659
Target of the Week
When Matthew becomes the school bully's designated victim for a week, he decides to stop being afraid and get even - with consequences he never saw coming.
0660
For the Birds
When Camilla rescues an orphaned baby blue jay to prove she's ready for a pet of her own, she discovers responsibility demands far more than she imagined - while Eugene wages a baffling battle with the park's suddenly hostile birds.
0661
When You're Right, You're Right
Certain she knows best, Emily takes charge of her brother's romantic gesture - whether he wants her help or not.
0662
Grandma's Visit
When Grandma Lucia arrives in Odyssey with news that Aunt Rosalita's wedding will happen at the Parker home that very week, the family's frantic hospitality is stretched to its breaking point.
0663
Finish What You...
When Olivia takes up guitar lessons, a preschool play, and a birthday promise all at once, she discovers that good intentions alone can't stretch her time far enough.
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0664
The Jubilee Singers
When Olivia dismisses school as pointless, a portrait of Frederick Douglass introduces her to the students of a struggling university whose only hope may be the songs they carry.
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0665
The Jubilee Singers
A Fisk choir and their determined director set out on a perilous tour to sing their school out of debt, facing hostility and hardship at every stop.
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0666
The Jubilee Singers
With Fisk University on the brink of collapse, a weary group of student singers must decide whether to keep performing on a grueling tour that has cost them their health, their dignity, and nearly all hope.
0001
Whit's Flop
After a humiliating Little League loss cements his reputation as the kid who ruins everything, young Davey Holcomb is challenged by Whit to unravel the mystery of a failed invention called "Whit's Flop."
0002
The Life of the Party
The funniest kid in town discovers what happens when the laughter stops and he needs his friends for something more than jokes.
0004
Connie Comes to Town
A restless girl from Los Angeles takes a temporary job at Whit's End to earn bus fare home, but small-town Odyssey has other plans for her.
0005
Gifts for Madge and Guy
At Whit's End, a Christmas squabble over what to buy a friend prompts Whit to tell the story of a penniless young couple, each determined to give the other a perfect gift.
0006
The Day After Christmas
A bored girl with a pile of unwanted Christmas presents tags along on a charity trip to the poor side of town, where a forbidden detour teaches her what real riches look like.
0007
Promises, Promises
New in town and new to her job at Whit's End, teenage Connie Kendall bets her boss Whit that sheer willpower is enough to make a person better - and puts it in writing.
0010
Nothing to Fear
A girl who's afraid of everything is lured into a prank that leaves her facing her worst fear in a pitch-black basement.
0012
The Tangled Web
When Connie asks for the afternoon off while hiding her real plans, Whit hands her one of his old stories to read aloud - a tale about a boy whose one small lie spirals wildly out of control.
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0017
A Member of the Family
When his pampered nine-year-old grandson arrives in Odyssey for the summer, Whit discovers that love sometimes means holding the leash tight.
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0018
A Member of the Family
When Whit's estranged daughter arrives furious over how he disciplined her son, a family crisis forces three generations to confront the hurts they've never spoken aloud.
0019
Recollections
When Connie wonders why Whit is away from the shop, Tom Riley shares the bittersweet story of the remarkable woman behind Whit's End and the fight to save an old building the whole town had forgotten.
0027
A Change of Hart
When relentless bullying makes a lonely boy beg his family to move away, he gets a fresh start at a new school and the chance to reinvent himself as somebody cool.