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S DA FOUNTAIN Odyssey archive · est. 2000

Every episode as artwork

Collection All Series Club Specials Only Years 1987–2026
Finding a Way Album 70 6 eps
The Grand Design Album 56 12 eps
1 of 2 0715 The Perfect Church A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation. 2 of 2 0716 The Perfect Church When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church. 0717 Great Expectations When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life. 0718 For Three Dollars More When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost. 0719 The Bible Network On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth. 0720 Happy Hunting Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results. 0721 The Holy Hoopster When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for. 0722 The Lost Riddle A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago. 0723 Groundhog Jay When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him. 1 of 2 0724 Home Again Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course. 2 of 2 0725 Home Again While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store. 0726 Push the Red Button (Live) When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
Cause and Effect Album 52 12 eps
1 of 2 0667 The Mystery of the Clock Tower When City Hall's computerized clock mysteriously keeps resetting itself to 11:45, Eugene's investigation uncovers black roses, a warning note, and a twenty-year-old secret someone in Odyssey has kept hidden. 2 of 2 0668 The Mystery of the Clock Tower When a mysterious countdown on Odyssey's clock tower grips the whole town, Whit and Eugene must untangle black roses, a buried family secret, and a trail of clues that all point somewhere a little too neatly. 0669 Wooton's Broken Pencil Show When Connie steps away from her Kids' Radio show to deal with a blaring car alarm, Wooton takes the microphone and improvises his way toward answering whether entertainment really needs a point. 0670 Stage Fright When an eerie voice haunts the theater during rehearsals for their middle school musical, Emily and Matthew must unmask the phantom before fear shuts down the show. 0671 Fast As I Can When Whit explains the spiritual discipline of fasting, the Whit's End gang each give up something they love for a week - and discover their sacrifices are far harder, and stranger, than expected. 0672 Opposite Day On school Spirit Week's Opposite Day, Olivia's game of doing everything backward lands her in a friendship she never meant to start - while Barrett discovers his five hundred online friends may not add up to much. 0673 The Owlnapping When the Odyssey Owls' beloved mascot vanishes before a critical stretch of games, team captain Ryan must decide whether to chase a ransom-demanding kidnapper or convince his superstitious teammates that their luck was never in a stuffed bird. 0674 Square One When Matthew is invited into a secret club of boys who take machines apart to see how they work, one broken promise puts his new friendships - and a rare pinball machine - on the line. 0675 A Thankstaking Story When an ice storm strands Whit and his friends at Whit's End on Thanksgiving, they pass the time by inventing a tale about villains scheming to steal the holiday from a cheerful town. 0676 An Agreeable Nanny A polished new babysitter seems to agree with everything the Parker kids want - which turns out to be exactly the problem. 0677 The Malted Milkball Falcon A church fundraiser turns into an all-night mystery when the candy prize at the center of a rock-a-thon vanishes without a trace. 0678 Grandma's Christmas Visit A grandmother's holiday visit turns a hoped-for quiet Christmas into Odyssey's biggest, messiest celebration yet.