Every episode as artwork
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
0028
The Price of Freedom
When a new teacher tells twelve-year-old Kirk McGinty that the soldiers who died in Vietnam died for nothing, the boy's cherished image of the father he never knew is thrown into doubt on the eve of Odyssey's Memorial Day picnic.
0080
A Prisoner for Christ
Hiding out at Whit's End after ruining Eugene's college project, Nicholas takes a test ride in the Imagination Station and lands in ancient Rome, where he's swept into the flight of a runaway slave with a slave catcher hot on their heels.
0081
Good Business
When a coveted dress proves too expensive for her allowance, Robyn sets out to find a way to make lots of money without actually working for it.
0082
Heatwave
During a sweltering Odyssey heat wave, a self-styled kid detective in a trench coat drags his reluctant sidekick into investigating a mysterious boy who disappears into the woods every day with an armload of lumber.
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0087
Elijah
When a rebuilt invention at Whit's End whisks two kids into the age of the prophet Elijah, one falls into the clutches of Israel's wicked queen while the other must journey with the prophet himself to find her.
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0088
Elijah
Trapped in ancient Israel, two kids get caught between a vengeful queen and the prophet Elijah as he prepares a fiery showdown to prove whose god is real.
0089
That's Not Fair!
Three kids fed up with parents, siblings, and teachers agree to Whit's experiment: for a few days, everyone will treat them absolutely fairly - no more, no less.
0090
But, You Promised
A small four-second fib to a friend snowballs until Robyn finds herself in a police station, staring at two strangers her imagination put there.
0091
A Mission for Jimmy
Reluctantly stuck running his Sunday school's missionary fundraiser, Jimmy Barclay falls asleep over a missionary's memoir and gets a firsthand lesson in what mission work really costs.
0092
The Ill-Gotten Deed
When Calvin storms into Whit's End looking for revenge on his cheating brother, Whit hands him a book he wrote himself - the true story of identical twins racing across the country to claim their father's mysterious inheritance.
0093
Rescue from Manatugo Point
A mysterious two-word letter from England sends Whit back to his old wartime journals - and the story of a dangerous night mission off the coast of Guadalcanal.
0094
Operation Digout
A mysterious English stranger leaves Whit a cryptic message - "Operation Digout" - summoning him to Trickle Lake and stirring memories of a wartime mission he thought long buried.
0102
The Treasure of Le Monde!
When a boarded-up attic room at Whit's End reveals an antique pipe organ hiding a century-old riddle, Robyn and Connie join Whit on the trail of a legendary French nobleman's buried treasure - but greed has a way of trapping the hunters.
0001
Whit's Flop
After a humiliating Little League loss cements his reputation as the kid who ruins everything, young Davey Holcomb is challenged by Whit to unravel the mystery of a failed invention called "Whit's Flop."
0002
The Life of the Party
The funniest kid in town discovers what happens when the laughter stops and he needs his friends for something more than jokes.
0004
Connie Comes to Town
A restless girl from Los Angeles takes a temporary job at Whit's End to earn bus fare home, but small-town Odyssey has other plans for her.
0005
Gifts for Madge and Guy
At Whit's End, a Christmas squabble over what to buy a friend prompts Whit to tell the story of a penniless young couple, each determined to give the other a perfect gift.
0006
The Day After Christmas
A bored girl with a pile of unwanted Christmas presents tags along on a charity trip to the poor side of town, where a forbidden detour teaches her what real riches look like.
0007
Promises, Promises
New in town and new to her job at Whit's End, teenage Connie Kendall bets her boss Whit that sheer willpower is enough to make a person better - and puts it in writing.
0010
Nothing to Fear
A girl who's afraid of everything is lured into a prank that leaves her facing her worst fear in a pitch-black basement.
0012
The Tangled Web
When Connie asks for the afternoon off while hiding her real plans, Whit hands her one of his old stories to read aloud - a tale about a boy whose one small lie spirals wildly out of control.
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0017
A Member of the Family
When his pampered nine-year-old grandson arrives in Odyssey for the summer, Whit discovers that love sometimes means holding the leash tight.
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0018
A Member of the Family
When Whit's estranged daughter arrives furious over how he disciplined her son, a family crisis forces three generations to confront the hurts they've never spoken aloud.
0019
Recollections
When Connie wonders why Whit is away from the shop, Tom Riley shares the bittersweet story of the remarkable woman behind Whit's End and the fight to save an old building the whole town had forgotten.
0027
A Change of Hart
When relentless bullying makes a lonely boy beg his family to move away, he gets a fresh start at a new school and the chance to reinvent himself as somebody cool.