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S DA FOUNTAIN Odyssey archive · est. 2000

Every episode as artwork

Collection All Series Club Specials Only Years 1987–2026
0558 A Glass Darkly Falsely blamed for a food fight, a young musician must choose between clearing his name and trusting God when detention threatens the audition of a lifetime. 0559 The Coolest Dog Marvin's dream of rock stardom with his two-person band hits a snag when his ego proves louder than his drums. 0560 The Present Long Ago When a classmate demands the school lab key and won't say why, an anxious boy cycles through imagined advisers and wild theories before finding a wiser way to face him. 0561 Lost By a Nose Determined to expose her town's beauty-pageant obsession, a skeptical young journalist goes undercover as a contestant - and gets far more invested than she planned. 0562 The Last 'I Do' When a Roman emperor outlaws marriage to build a more loyal army, a defiant priest named Valentine risks everything to keep performing forbidden weddings. 0563 Tuesdays with Wooton A lonely boy's mailbox scheme unravels when the mailman he's been fooling decides friendship is worth more than an easy confession. 0564 A Most Intriguing Question A government agent's arrival, a secretive all-night invention, and a mysteriously running Imagination Station convince Whit's friends he's hiding something dangerous - and they're determined to find out what. 0565 A Most Surprising Answer When Eugene returns to Odyssey a stranger to his own past, his friends must find out whether love can reach memories that science locked away. 0566 A Most Extraordinary Conclusion With every experiment exhausted and his friends' borrowed memories failing to feel like his own, Eugene makes one last desperate attempt to reclaim the life he's forgotten. 0567 Two Friends and a Truck When Eugene borrows Bernard's beloved old pickup for his big move, a minor mishap sets off a chain of accidents, cover-ups, and comic misunderstandings that puts their friendship to the test. 0568 The Power of One A Kids' Radio broadcast reimagines the Bible's most famous underdogs - from a shepherd facing a giant to a secret-agent apostle - to discover where real strength comes from. 0569 The Invisible Dog When Lester introduces his friends to a dog only he can perceive, Trent sets out to disprove it with logic while Whit suspects the invisible companion is hiding something deeper. 1 of 2 0570 For Better or For Worse Eugene and Katrina's plan to renew their vows in front of friends spirals out of control as an overbearing mother, a competitive wedding planner, and Eugene's quest to be a romantic hero collide. 2 of 2 0571 For Better or For Worse Eugene's romantic rescue attempt strands him and Katrina on a mountain while fires, storms, and a runaway swan dismantle the elaborate wedding waiting for them back at the church. 0572 Odyssey Sings! When a cynical TV talent show comes to Odyssey hunting for stars and spectacle, Connie and Tamika learn that the judges' verdicts aren't the ones that matter. 0573 Back to Abnormal Returning to Odyssey after a long absence, Eugene discovers his old jobs and skills are no longer needed - while young Grady schemes against his mother's new work schedule - and both must learn what to do when life refuses to go back to the way it was. 1 of 3 0574 Prisoners of Fear A missionary couple parachutes into an isolated African village said to be cursed, where the locals mistake the newcomer for a legendary figure who vanished long ago. 2 of 3 0575 Prisoners of Fear After learning the truth behind his parents' long-ago disappearance, Eugene defies a village's deadly curse to search for them in hostile territory. 3 of 3 0576 Prisoners of Fear Trapped in a cell in a remote jungle village, Eugene follows a trail of clues about his father's fate - and uncovers the truth behind the curse that has kept an entire tribe isolated for decades. 0577 The Business of Busyness When Eugene's new help-everyone service and the Washington family's jam-packed calendar both spiral out of control, everyone must figure out what busyness is really costing them. 0578 All-Star Witness When a former mayor and his daughter sue Coach Tom over how he treated her on the softball team, a simple conversation may be the only thing standing between friends and a courtroom. 0579 Always As college move-in day arrives, a young woman's departure forces her whole family - especially her devastated little sister - to figure out what letting go really means. 0580 Tales of a Small-Town Thug When a former gang member publishes a thinly veiled tell-all mocking the people of Odyssey, his targets must each decide how much truth - if any - to take from a hostile critic's pen. 0581 A Christmas Conundrum A well-meaning Christmas surprise at Whit's End sets off a chain of mistaken assumptions, as each friend scrambles to match a lavish gift no one may actually be giving them. 0582 Silent Night Stranded alone on Christmas Eve when a blizzard cancels his flight to a long-awaited family reunion, Whit finds his quiet house filling with memories of Christmases past.
1 of 2 0481 Grand Opening The grand opening of the new Whit's End in Connellsville is barely underway when hidden cameras, a persistent hacker, and a web of corporate connections begin to surface around Odyssey. 2 of 2 0482 Grand Opening As Connie's romance with Mitch blossoms, mounting evidence ties his employer Novacom to the surveillance at Whit's End - and everyone must decide how far trust can stretch. 0483 Secrets Connie's doubts about dating a man full of secrets take a sharp turn when a mysterious photograph tumbles out of Mitch's forgotten briefcase. 0484 Plan B, I: Missing in Action When Eugene vanishes without a word and his ransacked apartment yields more questions than answers, Whit and Connie launch a search that uncovers a family crisis - and something far more sinister. 0485 Plan B, II: Collision Course As the hunt for Eugene's stolen research intensifies, Whit closes in on a mysterious hacker while friends in Chicago and Odyssey take dangerous risks to uncover what Andromeda is really after. 0486 Plan B, III: Cross-fire A mysterious informant's true identity is revealed just as tragedy strikes, drawing Whit and Connie deeper into a dangerous game of surveillance and espionage. 0487 Plan B, IV: Resistance As a hidden surveillance war escalates around Whit, Connie searches for a way to say goodbye to someone she never told how much she cared. 1 of 2 0488 Under the Influence A teenager's reunion with a wealthy old friend pulls her into a widening web of small deceptions that tests her honesty, her family, and her faith. 2 of 2 0489 Under the Influence A homeschooled teen's secret loyalty to a rebellious new friend pulls her deeper into lies, testing how far her family and true friends will go to reach her. 1 of 2 0490 The Black Veil When an inexplicable wave of rage and exhaustion sweeps through two towns thousands of miles apart, Whit and Jason each begin searching for the source before their communities tear themselves apart. 2 of 2 0491 The Black Veil When a mysterious illness of anger and paranoia strikes two towns thousands of miles apart, Whit and Jason race to uncover the one thing both communities have in common. 0492 Twisting Pathway A desperate teenager's scheme to save her father's job pulls her into a dangerous bargain that puts Whit's End's most treasured invention at risk. 0493 Sheep's Clothing While tracking a package that could complete a dangerous corporate scheme, a charming stranger in Alaska earns Jason Whittaker's trust - but her story doesn't quite add up. 0494 Box of Miracles When a revolutionary new device arrives in Odyssey promising miracles, Whit must decide how far he'll go to warn a town that doesn't want to listen. 0495 The Unraveling While grieving Connie travels to Maine seeking answers about Mitch's past, the kids in Odyssey investigate why their neighbors are suddenly buying things nobody wants. 0496 Exceptional Circumstances With Mitch's fate finally revealed, Connie must guard a dangerous secret while Jason's search for the truth behind Eugene's research uncovers what the NovaBox really costs its users. 0497 Expect the Worst As Novacom's true agenda comes into focus, a desperate act at the broadcast tower puts lives - and one man's freedom - on the line. 0498 Exactly as Planned As Tom Riley's trial exposes the staggering depths of Novacom's conspiracy, Whit follows a hunch that the real bomber may still be out there. 0499 Exit With a mysterious satellite launch just minutes away and a hostage's life on the line, Whit must choose between saving his greatest invention and stopping a plan that threatens everyone. 0500 500 Odyssey marks its five hundredth episode with a look behind the microphones at the people, voices, and happy accidents that built the town. 0501 Inside the Studio On the fifteenth anniversary of the adventures in Odyssey, the cast and crew step out from behind the microphones to reveal the friendships, discoveries, and happy accidents that bring the town's beloved voices to life. 0502 Live at the 25! Connie's live anniversary broadcast at Whit's End doesn't go quite as planned - but a Western-style parable and a glimpse of the future reveal what really makes the shop worth celebrating.
0100 Ice Fishing A boy tired of living in his talented little sister's shadow joins an ice fishing trip hoping to finally prove himself by landing the lake's legendary uncatchable fish. 0101 Scattered Seeds When Connie despairs of ever writing stories like Whit's, he walks her back through her chaotic first attempt at directing a play to show her that great stories have been happening to her all along. 0102 The Treasure of Le Monde! When a boarded-up attic room at Whit's End reveals an antique pipe organ hiding a century-old riddle, Robyn and Connie join Whit on the trail of a legendary French nobleman's buried treasure - but greed has a way of trapping the hunters. 0103 Front Page News Desperate to escape gym class forever, a scheming student and his reluctant best friend talk their way onto the school newspaper - only to discover that journalism is harder than running laps. 1 of 2 0104 Lincoln A ride in the Imagination Station drops Jimmy Barclay into 1865 Washington, where a chance meeting with a friendly squirrel hunter pulls him into the final, dangerous weeks of the Civil War. 2 of 2 0105 Lincoln While lost in America's past, a boy from the present finds himself swept from the last days of the Civil War into the company of history's giants - and a stranger whose name he can't quite place. 0106 By Any Other Name When a slick consultant urges Odyssey's shops to reinvent themselves with flashy new names, Whit must convince a young student council hopeful that a fancy label can't change what's underneath. 0107 Bad Luck When a menacing chain letter arrives at Whit's End, skeptical Robyn Jacobs tears it up - only to find herself buried under a suspiciously well-timed avalanche of misfortune. 0108 Isaac the Courageous A boy desperate to shed his reputation as a coward endures a bully's brutal gang initiation, until a winter afternoon forces him to discover what courage really means. 0109 Two Sides to Every Story A couple returns from a rare night out to find a fire truck at their house and two children with wildly different stories about what went wrong. 0110 A... Is For Attitude When a TV self-help guru convinces Connie that attitude beats effort, she spreads her new philosophy all over Odyssey - to a friend with stage fright, a losing basketball team, and a boy terrified of heights. 0111 First Love When Connie falls for the charming star of the Odyssey High baseball team, she discovers that first love can pull her heart in a direction her faith won't follow. 0112 Curious, Isn't It? When two curious kids overhear Mr. Whittaker giving a mysterious woman a ring in the woods, their eavesdropping sets all of Odyssey buzzing with a conclusion nobody bothered to confirm. 0113 Suspicious Minds When money goes missing from the Whit's End cash register, Connie and Eugene launch increasingly ridiculous schemes to catch a thief - and end up suspecting each other. 0114 The Big Broadcast When Tom Riley discovers Whit's End's dusty old radio equipment, he and Whit decide to bring Kids Radio back to life with one big broadcast for the whole town of Odyssey. 0115 An Act of Mercy When a farmer's kindness toward a young apple thief goes unappreciated, he finds a more hands-on way to teach the boy about mercy. 0116 Isaac the Benevolent When Isaac Morton memorizes the Golden Rule but can't figure out how to actually live it, his well-meaning attempts to help the people of Odyssey keep backfiring in ways he never expected. 0117 The Trouble with Girls When a classmate's love notes start piling up in his desk, Jimmy discovers that every clever scheme for discouraging a crush only makes things worse. 0118 What Happened to the Silver Streak? When a prized model train engine vanishes from Whit's End, an amateur investigation puts a girl with a troubled past under suspicion - but the truth is harder to find than anyone expects. 0119 Better Late than Never A girl notorious for being late to everything gets one unforgettable night to discover just how much her habit could cost her. 0120 Pranks for the Memories Odyssey's self-proclaimed prank master is so sure no one can fool him that a simple act of kindness sends him spiraling into an elaborate counterattack of his own making. 0121 Missing Person When the town bully vanishes on the morning of the state fair, the search for him uncovers more than one secret - and puts his least likely rescuer on the trail. 1 of 2 0122 Castles and Cauldrons A summer visit from Jimmy's cousin Len turns unsettling when the "game" packed in his suitcase demands secrecy, incantations, and total trust. 2 of 2 0123 Castles and Cauldrons When Jimmy's out-of-town cousin introduces him to a fantasy role-playing game that demands ever-deeper commitment, the line between make-believe and something far darker begins to blur. 0124 The Winning Edge When a win-at-all-costs new coach takes over a girls' softball team, his hunger for a championship pushes two young friends on rival teams toward a collision neither of them wants. 0125 All's Well with Boswell Robyn's first babysitting job takes an unexpected turn when her charge turns out to be a giant, spoiled cat with a talent for chaos. 0126 Wishful Thinking When her little brother's constant pestering pushes her past her limit, a teenage girl makes a careless wish that shows her exactly what life would be like without him. 0127 Have You No Selpurcs? When a quiz at Whit's End exposes very different ideas about honesty, Mr. Whittaker invents a mysterious game called Selpurcs to teach two kids a lesson neither of them sees coming. 0128 One Bad Apple When several Odyssey children fall ill after eating at Whit's End, Whit and Tom Riley trace the trouble upstream to a source no one in town would ever have suspected. 0129 Not One of Us A young reporter's assignment on bigotry takes an unexpected turn when her search for people who've experienced discrimination leads her to a strange little town off the interstate. 1 of 2 0130 Bernard and Joseph While washing windows at Whit's End, Bernard Walton helps a boy fed up with his six siblings by recounting the story of Joseph, whose troubles with his own brothers make any family squabble look small. 2 of 2 0131 Bernard and Joseph While washing windows, Bernard is roped into finishing the story of Joseph for young Artie Powell - picking up in an Egyptian prison, where a pair of troubling dreams sets Joseph's fate, and his family's, on an extraordinary new course. 0132 Thanksgiving at Home When the flu strikes on Thanksgiving morning, two kids decide they can cook the family feast themselves - how hard can one turkey be? 0133 Cousin Albert A middle-school reporter's puff piece on her basketball-star cousin unravels when she stumbles onto the secret he's built his whole future around hiding. 0134 Pamela Has a Problem When Connie's out-of-town friend arrives in Odyssey carrying a secret she can't bring herself to tell anyone, Connie and Whit must help her face the hardest decision of her young life. 1 of 3 0135 Back to Bethlehem While posing for a nativity display at Whit's End, Connie and Eugene are sent by the Imagination Station to first-century Bethlehem, where their debate over what Christmas was really like collides with a crowded inn, a mysterious star, and restless Roman soldiers. 2 of 3 0136 Back to Bethlehem While the census crowds Bethlehem to bursting, two time-displaced visitors find themselves swept into the very night they only ever knew from nativity scenes. 3 of 3 0137 Back to Bethlehem Trapped in first-century Bethlehem on the night of the nativity, Connie and Eugene must untangle two unwanted marriage proposals, a hot-headed young zealot, and the suspicions of a Roman general before they can witness the moment they came to see. 0138 The Adventure of the Adventure At Whit's End, an inventor's dream of making stories come to life sends kids into the greatest adventures imaginable - with plenty of mishaps, surprises, and laughter along the way.