Every episode as artwork
0922
The Team
A blackmailed high school athlete turns to a reluctant young detective and two reformed schemers, who must outwit an unseen tormentor without breaking any rules themselves.
0923
Please Adjust Your Frequency
Three classmates recording a radio detective drama for English class discover that solving the mystery on tape is nothing compared to solving their creative differences off it.
0924
Higher than Our Ways
When a pastor believes God has warned him that "one of three will fall," a class ski trip becomes a test of faith no one saw coming.
0925
Triple-Decker Sundae
A star student's harmless research project takes an unsettling turn when the philosopher she's studying starts talking back - and asking questions about her faith she can't answer.
0926
Set a Watchman
When her best friend starts doubting God, a determined girl schemes to make a church winter camp the miracle that fixes everything.
0927
Worth It
Struggling with why a good God allows pain, Olivia steps into the Imagination Station and befriends a blind beggar in Jerusalem whose stubborn hope his bitter mother calls his worst enemy.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.