Every episode as artwork
FP01
Whit's Visitor
When a nighttime noise draws Whit into his garage, he finds not a possum but a runaway neighbor boy who's convinced his family's troubles are all his fault.
FP02
Dental Dilemma
A big brother's teasing turns a fearless little girl's beloved dentist visit into a day of dread - until Dr. Graves finds out.
FP03
The New Kid in Town
A lonely girl who's tired of always being the new kid meets a stranger in Odyssey who isn't quite what he seems.
FP04
No Stupid Questions
A curious ten-year-old girl who's been banished from her mother's workplace for asking too many questions finds an unlikely afternoon home at Whit's End - and an even unlikelier friend at the library.
FP05
You're Not Going to Believe This
When the family's most notorious storyteller swears his latest outlandish tale is true, his skeptical cousin has to decide whether anyone can believe the boy who's fibbed one time too many.
FP06
My Brother's Keeper
When Philip's pesky little brother ruins his school project and embarrasses him at baseball practice, an angry wish spoken in the heat of the moment teaches him how much a brother is worth.
FP07
While Dad's Away
A father's dream promotion slowly turns him into a stranger in his own home - and a curious young couple wants to know why the house is selling so cheap.
FP08
The Letter
A prideful father and his embarrassed teenage daughter, wounded by each other's words, discover what it takes to close the distance between them.
FP09
A Different Kind of Peer Pressure
When his father lectures teenage Blair about caving to the popularity crowd, Richard Hudson discovers that peer pressure isn't something adults outgrow - it's something they get better at.
FP10
In Memory of Herman
When a backyard frog funeral reignites a couple's clash over faith, it takes an ordinary workday turned upside down to make a stubborn husband reconsider everything he thought he knew.
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FP11
A Member of the Family
When Whit's spoiled nine-year-old grandson arrives in Odyssey for the summer, the old man's patience - and his ideas about love and discipline - are put to the test.
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FP12
A Member of the Family
A week with Grandpa ends in turmoil as Whit and his daughter Jana must face the anger that has divided them for years - before it costs them Monty.
FP13
A Simple Addition
When his baby sister arrives before his promised new boots do, a little boy must learn that a growing family doesn't mean a shrinking share of love.
0462
The W.E.
When a flashy new tech-filled Kids Center lures away his young customers, Whit must decide how far he'll go to modernize Whit's End without losing what made it matter.
0463
Green Eyes and Yellow Tulips
A charming stranger from Odyssey's controversial new media company leaves Connie tongue-tied - and torn between her heart and her loyalty to Whit.
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0464
The Triangle
When a careless critique in an elevator introduces young Whit to the very writer he's mocking, an unlikely friendship blossoms - and quietly complicates his best friend's romance.
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0465
The Triangle
When a misunderstood embrace threatens to destroy a lifelong friendship, Jack must decide whether his broken heart is worth more than the people he loves.
0466
Snow Day
A surprise snow day turns into a perilous mission when a boy must deliver his mother's cookies to Grandma while a neighborhood bully and his gang will stop at nothing to steal them.
0467
Broken Window
When a window at Whit's End shatters with three suspects and no witnesses, the kids hold a courtroom trial to find out who's guilty.
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0468
Chains
When Whit chooses a struggling neighborhood over the safe suburbs for his new Whit's End, he discovers the community's resistance runs deeper than he imagined - and so do the needs of two children he finds in its path.
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0469
Chains
When vandals halt construction and a hostile neighborhood rejects his new shop, Whit gambles that an open invitation - and stubborn trust in two runaway kids - can change hearts in Oswald Heights.
0470
Break a Leg
When an accident sidelines the quiet assistant who keeps the Harlequin Theatre running, the pompous Edwin Blackgaard must pull off a children's bicycle race on his own.
0471
Fifteen Minutes
A young mini-golf champion and a washed-up sitcom star both discover how quickly Odyssey's spotlight can move on.
0472
Welcoming Wooton
When Odyssey's cheerfully unconventional mailman starts pitching in around the local soda shop, his habit of putting people before schedules puts his job on the line.
0473
Breaking Point
With the new Connellsville shop stretching Whit impossibly thin, a chaotic day at Whit's End and a malfunctioning Imagination Station force him to decide how much of his life's work he can trust to strangers.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.