Every episode as artwork
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1040
The Measure of a Patriot
When two classmates use the Imagination Station to settle whose American patriot is most inspiring, meeting their heroes face-to-face proves far more complicated than the history books let on.
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1041
The Measure of a Patriot
Two kids time-travel through American history hoping to find a flawless founding father to write about - but every patriot they meet keeps disappointing them.
1042
You're in Good Hands
When a class assignment asks fourth graders what they want to be when they grow up, one kid launches an insurance company and another chases stand-up comedy stardom - and both discover their shortcuts come with a price.
1043
Suggestion Box
1044
Babysitting Bassetts
1045
Team Building University
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1024
Value of a Buck
When a charity that seems too good to be true crosses his path, former con artist Buck Meltsner must confront the man who taught him everything about deception - and everything he's tried to leave behind.
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1025
Value of a Buck
After his con-artist mentor's death, Buck Meltsner must untangle a cryptic dying message, a charity scam, and a painful secret - all while wrestling with who he really is.
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1026
Face the Future
When three unrelated conversations in one day all point to the same question about her future, Connie begins to wonder whether God is sending her a message - and whether it's time for an adventure.
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1027
Face the Unknown
When Renee loads a mysterious old Imagination Station program in search of answers about the afterlife, she gets an adventure far different from the one she expected - while an angel shows Connie how the smallest moments matter more than she knows.
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1028
Face the Truth
Reeling from a secret trip through the Imagination Station that left her shaken and empty, Renee Carter boards a one-way bus out of town - and finds the ride home is anything but ordinary.
1029
This Is My Story
When a downtown bookstore burns and a reporter suggests Whit's own words may have inspired the arsonist, Whit responds not by defending himself but by gathering the stories of Odyssey's newest believers.
0418
Opening Day
A resentful almost-thirteen-year-old plots to run away from her newly Christian family's retreat, unaware that the trip may change more than just her plans.
0419
Another Man's Shoes
When a bullied boy steals his tormentor's soccer shoes, Whit's newest invention lets him walk a day in the bully's life - and see what no one at school ever has.
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0424
Blackgaard's Revenge
A curious girl's trip into the Imagination Station takes a dark turn when a supposedly dead enemy resurfaces inside the machine - with an agenda of his own.
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0425
Blackgaard's Revenge
When the villainous Blackgaard traps young Aubrey inside the Imagination Station, Whit must risk everything in a battle of wits against a foe who will stop at nothing to live again.
0426
The Buck Starts Here
Whit hands three kids twenty-five dollars each and two weeks to do something constructive with it - but keeping the money proves harder than any of them expects.
0427
Something Cliqued Between Us
When an anonymous advice columnist starts stirring the pot at school, a group of girls nursing grudges over cliques and lost friendships may discover the real problem is closer than they think.
0428a
The Eternal Birthday
When her birthday turns out perfectly, Liz Horton wishes every day could be just like it - and gets far more than she bargained for.
0428b
Bethany's Imaginary Friend
When her little sister's invisible new friend starts turning up everywhere, a girl seeking a quiet afternoon with her book discovers her whole family is playing along.
0429
The YAK Problem
When a strict former principal is scheduled to speak at a mysterious school assembly, Nathaniel's wild speculation about a program called YAK sends the kids of Odyssey into a fun-hoarding frenzy.
0430
Blind Girl's Bluff
A lonely new girl in town teams up with a quick-witted blind friend on a "mind-reading" act that becomes more popular - and more complicated - than either of them expected.
0431a
Where There's Smoke
A boy's new hero at Whit's End discovers that being admired means every habit - good or bad - gets copied.
0431b
The Virtual Kid
A boy becomes so obsessed with running the website he built for Whit's End that he risks missing out on the real place - and the real life - right in front of him.
0432
You Win Some, You Lose Some
A discouraged camp counselor spends a week trying to reach three difficult middle-school girls, convinced that nothing she does is making a difference.
0433a
The Treasure Room
When rumors spread that Whit is hiding a fortune behind a closed door at Whit's End, a girl weary of hand-me-downs decides she has to see the treasure for herself.
0433b
Chain Reaction
A boy's decision to cut corners on a simple lawn-mowing job quietly sets off a string of mishaps that ripples through the entire town of Odyssey.