Every episode as artwork
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1040
The Measure of a Patriot
When two classmates use the Imagination Station to settle whose American patriot is most inspiring, meeting their heroes face-to-face proves far more complicated than the history books let on.
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1041
The Measure of a Patriot
Two kids time-travel through American history hoping to find a flawless founding father to write about - but every patriot they meet keeps disappointing them.
1042
You're in Good Hands
When a class assignment asks fourth graders what they want to be when they grow up, one kid launches an insurance company and another chases stand-up comedy stardom - and both discover their shortcuts come with a price.
1043
Suggestion Box
1044
Babysitting Bassetts
1045
Team Building University
0789
The Journal of John Avery Whittaker
A ten-year-old Scottish immigrant boy fills the journal his stepmother gave him with a year of adventures, hard-won lessons, and the moments that shape who he'll become.
0790
Walk This Way
When a broken furnace leaves Connie desperate for cash, her well-meaning friends coach her through the unlikeliest challenge of her life: a beauty pageant.
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0791
When One Door Closes
Whit and Eugene bring an early Imagination Station to a church in a dangerous Middle Eastern country, where sharing faith can cost everything.
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0792
When One Door Closes
With a pastor kidnapped and a young believer's faith hanging in the balance, Whit and Eugene must trust that God can open doors in a country where every earthly one seems closed.
0793
The Good Soil
A young doctor arrives in colonial Africa determined to share the words of life, never suspecting how long a single seed can take to grow.
0794
Things Not Seen
A brilliant engineering student who trusts only math and proof lands her dream internship at Whit's End - where her first day tests everything she thinks she knows about faith.
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0795
The Boat People
A boy's family heirloom stirs a haunting recognition in Whit as a new kids' radio show brings to life one family's desperate escape from postwar Vietnam.
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0796
The Boat People
A radio story about a refugee family's harrowing escape from Vietnam forces Whit to confront a painful chapter of his own past.
0797
A Predicament of Biblical Proportions
A new kid in Odyssey with a runaway imagination must decide whether to face his fears when Bring Your Bible to School Day makes him a target.
0798
A Forgiving Heart
The grand opening of a new animal clinic in Odyssey is threatened when a bitter stranger from the veterinarian's past arrives, vowing to ruin her reputation just as he claims she once ruined his life.
0799
Where Your Treasure Is
A girl who thinks memorizing Bible verses is a waste of time is sent on an interactive treasure hunt where the clues - and the tools to survive them - are Scripture itself.
0800
Un-Tech the Halls
When Mom bans every screen for a day, the Parker family's tech-free Christmas tree hunt turns into an adventure none of their devices could have delivered.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.