Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
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0715
The Perfect Church
A boy disillusioned with his squabbling modern church travels back to the early days of Christianity, expecting to find a perfectly united congregation.
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0716
The Perfect Church
When the Imagination Station drops Matthew into the persecuted early church, he discovers that the "perfect" first Christians were anything but - and that their struggles might hold the answer to his own doubts about church.
0717
Great Expectations
When a grueling school project makes Emily question her lifelong dream of becoming a judge, Whit takes her on an Imagination Station journey through the dreams - kept, changed, and abandoned - of his own life.
0718
For Three Dollars More
When Barrett grumbles about putting three dollars in the offering plate, the Room of Consequence gets three very different chances to show him what his choice could really cost.
0719
The Bible Network
On Kids' Radio, Connie tunes in to the Bible Network, where game shows, detective cases, and a boot camp put Scripture to the test as the ultimate source of truth.
0720
Happy Hunting
Determined to engineer her own happiness, Penny throws herself into every self-help trick she can find - with painfully mixed results.
0721
The Holy Hoopster
When a young basketball player's quiet courtside prayer turns him into a media sensation, he must navigate fame, team friction, and hard questions about what prayer is really for.
0722
The Lost Riddle
A stuck locker yields a decades-old puzzle of riddles, hidden ink, and coded messages that leads two kids on a hunt to deliver a message meant for someone else long ago.
0723
Groundhog Jay
When Jay tricks his way into a Room of Consequence program meant for someone else, he finds himself trapped reliving the same birthday party until he can figure out what the simulation is trying to teach him.
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0724
Home Again
Jason returns to Odyssey seeking secret solitude, but a well-meaning secret-keeper, a jewelry scam warning, and Eugene's uncanny resemblance to a wanted thief set everyone on a collision course.
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0725
Home Again
While Jason wrestles with an unexpected struggle back in Odyssey, a case of mistaken identity lands Eugene in dangerous company at a jewelry store.
0726
Push the Red Button (Live)
When Eugene's new master computer program links every invention at Whit's End, one untested red button threatens to blur the line between imagination and reality.
FP08
The Letter
A prideful father and his embarrassed teenage daughter, wounded by each other's words, discover what it takes to close the distance between them.
0162
Peacemaker
When two friends' quarrel threatens a church project to help the homeless, Connie learns that making peace takes more than smoothing things over.
0164
Sixties-Something
When a sixties nostalgia craze sweeps Odyssey, Connie goes searching for the decade's most inspiring writer - and finds far more than she bargained for.
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0190
Moses: The Passover
On his son's birthday, a workaholic father chases the boy into an Imagination Station adventure and finds himself trapped in ancient Egypt on the eve of the tenth plague.
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0191
Moses: The Passover
Trapped in different corners of ancient Egypt on the night of the first Passover, a father and son each discover that finding their way back to one another will take more than their own strength.
0193
A Tongue of Fire
When aspiring kid broadcaster Jimmy Barclay takes career advice from Odyssey's most notorious shock jock, his quest for laughs puts his friendships - and his show - on the line.
0194
A License to Drive
When Connie is challenged to prove she has what it takes to be a teacher, her first pupil is the last person she'd choose: Eugene, who needs to learn how to drive.
0195
Father's Day
When Connie's estranged father breezes into town for one night with an invitation and a suspicious hesitation, she hatches an elaborate scheme to rekindle her parents' old flame.
0196
Harlow Doyle, Private Eye
When a girl at Whit's End confesses she's lost her faith, Odyssey's eccentric new private eye takes the case - determined to find it like any other missing item.
0197
The Midnight Ride
At Whit's End, Whit sets the record straight on Longfellow's famous poem, telling Marsha the fuller, stranger, and truer story of Paul Revere's midnight ride.
0198
Treasure Hunt
A charity treasure hunt turned water-pistol war game collides with a manhunt when an escaped convict stumbles back into the one town he swore he'd never see again.
0200
Feud for Thought
When Eugene discovers he's related to Bernard Walton, his first family reunion turns sour as a fifty-year-old grudge over a pig deal puts his grandfather's honor - and his newfound family ties - on the line.
0202
Timmy's Cabin
When the state moves to bulldoze his orchard for a new highway, a grieving farmer's last hope may rest with a mysterious wandering stranger and the old cabin his late son left behind.