Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
0560
The Present Long Ago
When a classmate demands the school lab key and won't say why, an anxious boy cycles through imagined advisers and wild theories before finding a wiser way to face him.
0561
Lost By a Nose
Determined to expose her town's beauty-pageant obsession, a skeptical young journalist goes undercover as a contestant - and gets far more invested than she planned.
0562
The Last 'I Do'
When a Roman emperor outlaws marriage to build a more loyal army, a defiant priest named Valentine risks everything to keep performing forbidden weddings.
0563
Tuesdays with Wooton
A lonely boy's mailbox scheme unravels when the mailman he's been fooling decides friendship is worth more than an easy confession.
0564
A Most Intriguing Question
A government agent's arrival, a secretive all-night invention, and a mysteriously running Imagination Station convince Whit's friends he's hiding something dangerous - and they're determined to find out what.
0565
A Most Surprising Answer
When Eugene returns to Odyssey a stranger to his own past, his friends must find out whether love can reach memories that science locked away.
0566
A Most Extraordinary Conclusion
With every experiment exhausted and his friends' borrowed memories failing to feel like his own, Eugene makes one last desperate attempt to reclaim the life he's forgotten.
0567
Two Friends and a Truck
When Eugene borrows Bernard's beloved old pickup for his big move, a minor mishap sets off a chain of accidents, cover-ups, and comic misunderstandings that puts their friendship to the test.
0568
The Power of One
A Kids' Radio broadcast reimagines the Bible's most famous underdogs - from a shepherd facing a giant to a secret-agent apostle - to discover where real strength comes from.
0569
The Invisible Dog
When Lester introduces his friends to a dog only he can perceive, Trent sets out to disprove it with logic while Whit suspects the invisible companion is hiding something deeper.
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0570
For Better or For Worse
Eugene and Katrina's plan to renew their vows in front of friends spirals out of control as an overbearing mother, a competitive wedding planner, and Eugene's quest to be a romantic hero collide.
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0571
For Better or For Worse
Eugene's romantic rescue attempt strands him and Katrina on a mountain while fires, storms, and a runaway swan dismantle the elaborate wedding waiting for them back at the church.
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0135
Back to Bethlehem
While posing for a nativity display at Whit's End, Connie and Eugene are sent by the Imagination Station to first-century Bethlehem, where their debate over what Christmas was really like collides with a crowded inn, a mysterious star, and restless Roman soldiers.
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0136
Back to Bethlehem
While the census crowds Bethlehem to bursting, two time-displaced visitors find themselves swept into the very night they only ever knew from nativity scenes.
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0137
Back to Bethlehem
Trapped in first-century Bethlehem on the night of the nativity, Connie and Eugene must untangle two unwanted marriage proposals, a hot-headed young zealot, and the suspicions of a Roman general before they can witness the moment they came to see.
0139
Melanie's Diary
When Robyn laughs off her little sister's diary as harmless fun, she learns the hard way that private things have a way of becoming very public.
0144
Someone to Watch over Me
When a boy is thrust from his bedroom into a series of increasingly strange adventures - always aboard a ship called the Wonder, always pursued by the same relentless enemy - he must figure out why he can't wake up.
0145
The Second Coming
A young girl becomes convinced a TV preacher's formula has revealed the exact day of Jesus' return - and she intends to be ready.
0146
Emotional Baggage
When an unwelcome relative's visit forces Connie out of her room and into old memories, Whit devises an unusual game to show her the true weight of what she's been carrying.
0148
Isaac the Procrastinator
When a bright student's habit of putting things off starts costing him grades, friendships, and opportunities, Whit offers him an unusual remedy.
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0155
Waylaid in the Windy City
A business trip to Chicago turns perilous when Whit and Connie cross paths with a fugitive thief and a stolen laptop full of military secrets.
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0156
Waylaid in the Windy City
When Connie is taken by an old enemy demanding a top-secret computer as ransom, Whit must navigate a Chicago full of double-crosses where no one - friend or foe - is quite what they seem.
0157
Last in a Long Line
A chance shortcut through a cemetery leads Eugene to a gravestone bearing his own family name - and a mystery that could rewrite everything he believes about being the last of the Meltsners.
0159
The Homecoming
A young man with a troubled past returns to Odyssey seeking something the town may not be ready to give.
0001
Whit's Flop
After a humiliating Little League loss cements his reputation as the kid who ruins everything, young Davey Holcomb is challenged by Whit to unravel the mystery of a failed invention called "Whit's Flop."
0002
The Life of the Party
The funniest kid in town discovers what happens when the laughter stops and he needs his friends for something more than jokes.
0004
Connie Comes to Town
A restless girl from Los Angeles takes a temporary job at Whit's End to earn bus fare home, but small-town Odyssey has other plans for her.
0005
Gifts for Madge and Guy
At Whit's End, a Christmas squabble over what to buy a friend prompts Whit to tell the story of a penniless young couple, each determined to give the other a perfect gift.
0006
The Day After Christmas
A bored girl with a pile of unwanted Christmas presents tags along on a charity trip to the poor side of town, where a forbidden detour teaches her what real riches look like.
0007
Promises, Promises
New in town and new to her job at Whit's End, teenage Connie Kendall bets her boss Whit that sheer willpower is enough to make a person better - and puts it in writing.
0010
Nothing to Fear
A girl who's afraid of everything is lured into a prank that leaves her facing her worst fear in a pitch-black basement.
0012
The Tangled Web
When Connie asks for the afternoon off while hiding her real plans, Whit hands her one of his old stories to read aloud - a tale about a boy whose one small lie spirals wildly out of control.
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0017
A Member of the Family
When his pampered nine-year-old grandson arrives in Odyssey for the summer, Whit discovers that love sometimes means holding the leash tight.
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0018
A Member of the Family
When Whit's estranged daughter arrives furious over how he disciplined her son, a family crisis forces three generations to confront the hurts they've never spoken aloud.
0019
Recollections
When Connie wonders why Whit is away from the shop, Tom Riley shares the bittersweet story of the remarkable woman behind Whit's End and the fight to save an old building the whole town had forgotten.
0027
A Change of Hart
When relentless bullying makes a lonely boy beg his family to move away, he gets a fresh start at a new school and the chance to reinvent himself as somebody cool.