Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
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0813
One More Name
When a middle schooler's history project stirs her anger over wartime injustice, her teacher shares the true story of a Polish social worker who risked everything to save children from the Warsaw Ghetto.
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0814
One More Name
In Nazi-occupied Warsaw, a social worker and her secret network risk everything to smuggle Jewish children out of the ghetto - but one desperate mother's choice puts a little girl beyond their reach.
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0815
One More Name
With her secret jars of names at risk and the Gestapo at her door, a woman who smuggled children out of the Warsaw Ghetto must face the ultimate test of her trust in God.
0816
A Perfect Testimony
When a visiting missionary kid's miraculous testimony wows the church class, one girl scrambles to manufacture a miracle of her own while a boy goes looking for fear in all the wrong places.
0817
Unfair Game
When a fierce basketball rivalry erupts between an American teen and his gifted Filipino opponent in Manila, an apology proves far harder - and matter far more - than winning the game.
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0818
Swept Away
When weeks of relentless rain push Trickle Lake to the breaking point, the people of Odyssey must race to evacuate before their town's century-old protection fails them.
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0819
Swept Away
As a failing dam threatens to send a wall of water into Odyssey, Eugene and an unlikely dive team race underwater to find what's blocking the only way to save the town.
0820
The Legend of Sperry McGerk
When Whit challenges Renee to build an Imagination Station adventure about redemption, he shares the layered legend of a Civil War hero whose story is far more than Odyssey ever knew.
0821
Angels in Horsehair
A day at a rescue-horse farm brings together a woman haunted by a riding accident and a chain-wearing foster boy convinced he's unlovable - until the horses begin their quiet work.
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0822
There and Back Again
A friendship-building trip to New Zealand takes an unexpected turn when Whit, Jason, and Wilson cross paths with a familiar face hiding a secret and a stranger who can't remember her own.
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0823
There and Back Again
While vacationing in New Zealand, Whit and Jason set out to unravel the mystery of a dazed young woman who gave a false name, vanished from the hospital, and carries a crochet piece stitched with a single strange word.
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0824
There and Back Again
A retired pastor's chance reunion with an old seminary classmate in New Zealand leads to an unforgettable hike - and a story that shaped a nation's faith.
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0825
There and Back Again
A vacation in New Zealand turns purposeful when Whit, Jason, and Wilson try to reach a young woman drawn into a manipulative group - armed with little more than a rare Maori Gospel and a mother's last words.
0461
B-TV: Obedience
When Bernard broadcasts B-TV from an obedience school, he sets out to show that real obedience is built on trust and love, not blind rule-following.
0476
Relatively Annoying
Stuck for a week with the grandparents he can barely stand, a boy schemes to win back his confiscated video game - and stumbles onto secrets that change how he sees them.
0480
The Popsicle Kid
A new kid at school must choose between fitting in with the town bully and standing by the odd, creative boy whose handmade gift he publicly mocked.
0503
Between You and Me
Reunited after a long crisis, Connie and Mitch dive headfirst into inseparable togetherness - until unexpected news forces Connie to face what their romance has been crowding out.
0504
Aubrey's Bathrobe
When a confident new friend arrives in Odyssey with a grand plan for serving God, Aubrey begins to wonder if her own ordinary life is a waste of the gifts she's been given.
0505
The Toy Man
When a toy-company executive's push for family-friendly toys puts him at odds with his corporate colleagues, an unlikely job offer from Whit forces him to weigh security and status against a calling he thought he'd left behind.
0506
For Trying Out Loud
When repeated tryouts leave Liz Horton convinced she has no talent, an eccentric mailman's disastrous stage debut helps them both discover that real gifts aren't always found where you're looking.
0507
The Benefit of the Doubt
With Novacom in ruins, the people of Odyssey must decide whether its ordinary employees deserve suspicion or trust.
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0508
The American Revelation
When Marvin dismisses the American Revolution as history that has nothing to do with him, Whit's rebuilt Imagination Station drops him into 1775 to see for himself.
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0509
The American Revelation
When Marvin joins the exhausted defenders of Bunker Hill, he must find his own courage while discovering the forgotten Black patriots who fought for a freedom not yet their own.
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0511
The Pact
At Hillingdale Haven, an elderly woman with a failing memory becomes convinced she made a long-forgotten promise that must be kept on a fast-approaching date - if only she can remember what it was.
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0512
The Pact
When Agnes vanishes on the anniversary of a secret childhood promise, Tom and his friends race to decode her journals and paintings before six o'clock.
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0135
Back to Bethlehem
While posing for a nativity display at Whit's End, Connie and Eugene are sent by the Imagination Station to first-century Bethlehem, where their debate over what Christmas was really like collides with a crowded inn, a mysterious star, and restless Roman soldiers.
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0136
Back to Bethlehem
While the census crowds Bethlehem to bursting, two time-displaced visitors find themselves swept into the very night they only ever knew from nativity scenes.
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0137
Back to Bethlehem
Trapped in first-century Bethlehem on the night of the nativity, Connie and Eugene must untangle two unwanted marriage proposals, a hot-headed young zealot, and the suspicions of a Roman general before they can witness the moment they came to see.
0139
Melanie's Diary
When Robyn laughs off her little sister's diary as harmless fun, she learns the hard way that private things have a way of becoming very public.
0144
Someone to Watch over Me
When a boy is thrust from his bedroom into a series of increasingly strange adventures - always aboard a ship called the Wonder, always pursued by the same relentless enemy - he must figure out why he can't wake up.
0145
The Second Coming
A young girl becomes convinced a TV preacher's formula has revealed the exact day of Jesus' return - and she intends to be ready.
0146
Emotional Baggage
When an unwelcome relative's visit forces Connie out of her room and into old memories, Whit devises an unusual game to show her the true weight of what she's been carrying.
0148
Isaac the Procrastinator
When a bright student's habit of putting things off starts costing him grades, friendships, and opportunities, Whit offers him an unusual remedy.
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0155
Waylaid in the Windy City
A business trip to Chicago turns perilous when Whit and Connie cross paths with a fugitive thief and a stolen laptop full of military secrets.
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0156
Waylaid in the Windy City
When Connie is taken by an old enemy demanding a top-secret computer as ransom, Whit must navigate a Chicago full of double-crosses where no one - friend or foe - is quite what they seem.
0157
Last in a Long Line
A chance shortcut through a cemetery leads Eugene to a gravestone bearing his own family name - and a mystery that could rewrite everything he believes about being the last of the Meltsners.
0159
The Homecoming
A young man with a troubled past returns to Odyssey seeking something the town may not be ready to give.
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0031
Family Vacation
A family road trip to Florida tests the Barclays' patience with backseat battles, breakdowns, and a mysterious gift that can only be opened at peak boredom.
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0032
Family Vacation
When their car breaks down in a tiny town far from home, the Barclays discover that a ruined vacation might turn out to be the best part of the trip.
0033
The Day Independence Came
A history-loving boy's quest to retrieve a book about Benjamin Franklin lands him in the middle of America's fight for independence.
0034
Stormy Weather
A restless Connie, convinced she has no real friends in Odyssey, plans an escape to California - just as a violent storm bears down on Whit's End.
0035
V.B.S. Blues
A young Sunday school teacher's big theatrical debut is in jeopardy when the three lead roles in his Bible sketch fall to the last kids anyone would trust on a stage.
0036
Kids' Radio
When every station on the dial disappoints him, a kid with radio in his blood convinces Whit to help launch Odyssey's first station run by kids, for kids.
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0037
Camp What-A-Nut
A small-for-his-age boy hoping to escape his tormentor's nickname arrives at summer camp only to find the bully in his own cabin - and the wilderness holds bigger dangers than either of them.
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0038
Camp What-A-Nut
While Mr. Whittaker helps young Donny cope with being the smallest kid at Camp What-A-Nut, a walk in the woods turns into a wilderness ordeal - and back at camp, a skunk, a mysterious carved heart, and a boy bent on revenge stir up trouble of their own.
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0039
The Case of the Secret Room
A dropped transistor at Whit's End reveals a hidden basement door - and behind it, a forty-year-old mystery someone would rather stay buried.
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0040
The Case of the Secret Room
When a skeleton and a decades-old bank robbery surface behind his basement wall, Whit refuses to let a forty-year-old case stay closed - even as someone tries to scare him off the trail.
0041
Return to the Bible Room
A quick detour into the Bible Room at Whit's End sweeps two children off their feet and into the storm-tossed story of a prophet who thought he could outrun God.
0042
The Last Great Adventure of the Summer
When a mysterious stranger corners a boy and his boring shoe-salesman father outside Whit's End, a dull summer's final weekend erupts into a chase that reveals his dad is not who he claimed to be.