Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
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0667
The Mystery of the Clock Tower
When City Hall's computerized clock mysteriously keeps resetting itself to 11:45, Eugene's investigation uncovers black roses, a warning note, and a twenty-year-old secret someone in Odyssey has kept hidden.
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0668
The Mystery of the Clock Tower
When a mysterious countdown on Odyssey's clock tower grips the whole town, Whit and Eugene must untangle black roses, a buried family secret, and a trail of clues that all point somewhere a little too neatly.
0669
Wooton's Broken Pencil Show
When Connie steps away from her Kids' Radio show to deal with a blaring car alarm, Wooton takes the microphone and improvises his way toward answering whether entertainment really needs a point.
0670
Stage Fright
When an eerie voice haunts the theater during rehearsals for their middle school musical, Emily and Matthew must unmask the phantom before fear shuts down the show.
0671
Fast As I Can
When Whit explains the spiritual discipline of fasting, the Whit's End gang each give up something they love for a week - and discover their sacrifices are far harder, and stranger, than expected.
0672
Opposite Day
On school Spirit Week's Opposite Day, Olivia's game of doing everything backward lands her in a friendship she never meant to start - while Barrett discovers his five hundred online friends may not add up to much.
0673
The Owlnapping
When the Odyssey Owls' beloved mascot vanishes before a critical stretch of games, team captain Ryan must decide whether to chase a ransom-demanding kidnapper or convince his superstitious teammates that their luck was never in a stuffed bird.
0674
Square One
When Matthew is invited into a secret club of boys who take machines apart to see how they work, one broken promise puts his new friendships - and a rare pinball machine - on the line.
0675
A Thankstaking Story
When an ice storm strands Whit and his friends at Whit's End on Thanksgiving, they pass the time by inventing a tale about villains scheming to steal the holiday from a cheerful town.
0676
An Agreeable Nanny
A polished new babysitter seems to agree with everything the Parker kids want - which turns out to be exactly the problem.
0677
The Malted Milkball Falcon
A church fundraiser turns into an all-night mystery when the candy prize at the center of a rock-a-thon vanishes without a trace.
0678
Grandma's Christmas Visit
A grandmother's holiday visit turns a hoped-for quiet Christmas into Odyssey's biggest, messiest celebration yet.
0028
The Price of Freedom
When a new teacher tells twelve-year-old Kirk McGinty that the soldiers who died in Vietnam died for nothing, the boy's cherished image of the father he never knew is thrown into doubt on the eve of Odyssey's Memorial Day picnic.
0080
A Prisoner for Christ
Hiding out at Whit's End after ruining Eugene's college project, Nicholas takes a test ride in the Imagination Station and lands in ancient Rome, where he's swept into the flight of a runaway slave with a slave catcher hot on their heels.
0081
Good Business
When a coveted dress proves too expensive for her allowance, Robyn sets out to find a way to make lots of money without actually working for it.
0082
Heatwave
During a sweltering Odyssey heat wave, a self-styled kid detective in a trench coat drags his reluctant sidekick into investigating a mysterious boy who disappears into the woods every day with an armload of lumber.
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0087
Elijah
When a rebuilt invention at Whit's End whisks two kids into the age of the prophet Elijah, one falls into the clutches of Israel's wicked queen while the other must journey with the prophet himself to find her.
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0088
Elijah
Trapped in ancient Israel, two kids get caught between a vengeful queen and the prophet Elijah as he prepares a fiery showdown to prove whose god is real.
0089
That's Not Fair!
Three kids fed up with parents, siblings, and teachers agree to Whit's experiment: for a few days, everyone will treat them absolutely fairly - no more, no less.
0090
But, You Promised
A small four-second fib to a friend snowballs until Robyn finds herself in a police station, staring at two strangers her imagination put there.
0091
A Mission for Jimmy
Reluctantly stuck running his Sunday school's missionary fundraiser, Jimmy Barclay falls asleep over a missionary's memoir and gets a firsthand lesson in what mission work really costs.
0092
The Ill-Gotten Deed
When Calvin storms into Whit's End looking for revenge on his cheating brother, Whit hands him a book he wrote himself - the true story of identical twins racing across the country to claim their father's mysterious inheritance.
0093
Rescue from Manatugo Point
A mysterious two-word letter from England sends Whit back to his old wartime journals - and the story of a dangerous night mission off the coast of Guadalcanal.
0094
Operation Digout
A mysterious English stranger leaves Whit a cryptic message - "Operation Digout" - summoning him to Trickle Lake and stirring memories of a wartime mission he thought long buried.
0102
The Treasure of Le Monde!
When a boarded-up attic room at Whit's End reveals an antique pipe organ hiding a century-old riddle, Robyn and Connie join Whit on the trail of a legendary French nobleman's buried treasure - but greed has a way of trapping the hunters.