Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
0631
A Capsule Comes to Town
When a national radio program asks whether Odyssey is stuck in the past, the search for a century-old time capsule puts the town's memory - and its heart - to the test.
0632
Suspicious Finds
When a magazine nomination for Best Small Town in America sends Odyssey scrambling to impress a secret inspector, the townspeople's frantic makeovers threaten to undo the very charm that earned the honor.
0633
License to Deprive
the Washington family signs on to portray frontier settlers at a restored historic homestead, only to learn that living history is far harder than performing it
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0634
Accidental Dilemma
When a blog post blows Jason Whittaker's cover as a government agent, an old enemy with a score to settle sets a trap in Odyssey.
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0635
Accidental Dilemma
When the trail of a shadowy criminal leads straight back to Odyssey, Whit and his friends must outwit the Whisperer on their own home ground - where the price of victory may be higher than anyone expects.
0636
A Class Reenactment
A pompous theater impresario is hired to dramatize Odyssey's founding for radio, but his flair for spectacle keeps colliding with the town's true story.
0637
The Forgotten Deed
With Whit's End on the verge of reopening, a dispute over a time capsule uncovers a question about who really owns the land beneath it - and whether the shop can keep its faith at its heart.
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0638
The Triangled Web
A hometown reunion turns tangled when three old friends each plan a heartfelt conversation with the same woman on the same night.
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0639
The Triangled Web
A reunion in Odyssey turns into a tangle of competing romantic hopes when three men each plan their own perfect moment with Lucy, forcing everyone to decide what commitment really means.
0640
Rights, Wrongs, and Winners
When two tied towns are challenged to prove their true heart, Odyssey's chance at the title gets tangled up with the surprise unmasking of a beloved comic book's secret creator.
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0641
The Imagination Station, Revisited
A curious kid sneaks an early ride in Whit's rebuilt Imagination Station and lands in Jerusalem during Jesus' final week, where a blind boy's hope draws her into events far bigger than she expected.
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0642
The Imagination Station, Revisited
A trip through an unfinished Imagination Station drops Kelly into the final days of Jesus' life, where she can only watch as betrayal and injustice unfold around her.
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0066
The Imagination Station
When a restless boy who finds the Bible boring climbs into Whit's newest invention, he discovers that the greatest story of all is anything but a story to him now.
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0067
The Imagination Station
A boy inside a remarkable machine finds himself in Jerusalem on the darkest night in history, determined to save an innocent man the whole city has turned against.
0072
An Encounter with Mrs. Hooper
A nervous girl on a church visit is assigned the one resident of the Odyssey Retirement Hall that everyone warns her about - a bitter old woman who wants no friends.
0073
A Bite of Applesauce
When curiosity collides with a secret room at Whit's End, one forbidden computer program proves too tempting to leave alone.
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0074
Connie Goes to Camp
A new camp counselor's already-chaotic first week at Camp What-A-Nut takes a frightening turn when a stormy overnight campout brings missing campers and strange shadows outside the tent.
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0075
Connie Goes to Camp
At Camp What A Nut, counselor Connie must deal with two runaway campers, a cabin quarrel over annoying habits, and a boys-versus-girls competition that brings out the worst in everyone.
0076
Eugene's Dilemma
A young genius's first day at his new college computer job takes a dark turn when a routine grade check uncovers tampering that someone close to him would rather keep buried.
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0077
The Nemesis
A smooth-talking newcomer petitions the Odyssey Town Council to open a children's amusement house, while Connie agonizes over whether she can face Whit again after being fired.
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0078
The Nemesis
A job interview with a too-charming stranger and a mysteriously arranged meeting set Odyssey's fate in motion on the day of a pivotal town council vote.
0079
Our Best Vacation Ever!
When the family budget rules out a summer trip, the Barclays discover that a real vacation might not require going anywhere at all.
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0083
The Battle
When Whit finally visits Blackgaard's Castle, the rival arcade's charm masks a scheme that reaches into the heart of Whit's End - and puts young Lucy in the middle of it.
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0084
The Battle
With Whit's End shuttered and a child in the hospital, a guilt-ridden teenager caught between a ruthless schemer and the people he betrayed must decide where his loyalties truly lie.