Every episode as artwork
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1040
The Measure of a Patriot
When two classmates use the Imagination Station to settle whose American patriot is most inspiring, meeting their heroes face-to-face proves far more complicated than the history books let on.
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1041
The Measure of a Patriot
Two kids time-travel through American history hoping to find a flawless founding father to write about - but every patriot they meet keeps disappointing them.
1042
You're in Good Hands
When a class assignment asks fourth graders what they want to be when they grow up, one kid launches an insurance company and another chases stand-up comedy stardom - and both discover their shortcuts come with a price.
1043
Suggestion Box
1044
Babysitting Bassetts
1045
Team Building University
0584
Dead Ends
While searching for his long-missing father, Eugene follows a promising clue about the mysterious fax that led him to Africa - only to find that every answer raises harder questions about why his father has never come looking for him.
0585
The Poor Rich Guy
A single Bible verse about camels, needles, and rich men sends the kids of Odyssey scrambling to save their wealthiest friends from heaven's fine print.
0586
A Cheater Cheated
When a scandal-hungry radio host targets the Electric Palace's shady sales tactics, Bart Rathbone must scramble to learn honest customer service before his reputation - and his job - go up in smoke.
0587
Bringing Up Dads
When his daughter decides she's too grown-up for his goofy antics, an embarrassing but devoted dad goes all-out to win back her laughter.
0588
Broken-Armed and Dangerous
A broken arm and a broken blender leave two guilty consciences at Whit's End learning that owning up - and letting go - are both harder than they look.
0589
The Impossible
With a make-or-break deadline looming, Whit's team races to finish an invention that could bring education - and faith - to children in India's most remote villages.
0590
Three O'Clock Call
When silent phone calls start arriving at exactly three o'clock each day, a boy abandoned by his father dares to hope - while a visiting orphan prays he'll discover a Father who never leaves.
0591
Switch
When two kids insist that adults have it easy, a forty-eight-hour family role swap puts them in charge of the money, the meals, and the bills.
0592
Now More than Ever
When her best friend suddenly turns cold and secretive, Liz sets out to uncover what's really troubling the Straussberg household - and to learn what it means to stay a faithful friend.
0593
Around the Block
While Connie struggles to write her own book about Odyssey, she discovers that helping others may be the key to helping herself.
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0594
A Time for Action
A singed guidebook among his late parents' belongings sends Eugene and Whit chasing a mysterious train ticket to Africa, while young Grady learns what it really means to help someone in need.
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0595
A Time for Action
While tracing a mysterious fax to its true source, Eugene follows a trail of clues through a gas station, a homeless shelter, and a cemetery in his desperate search for his long-lost father.
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0135
Back to Bethlehem
While posing for a nativity display at Whit's End, Connie and Eugene are sent by the Imagination Station to first-century Bethlehem, where their debate over what Christmas was really like collides with a crowded inn, a mysterious star, and restless Roman soldiers.
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0136
Back to Bethlehem
While the census crowds Bethlehem to bursting, two time-displaced visitors find themselves swept into the very night they only ever knew from nativity scenes.
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0137
Back to Bethlehem
Trapped in first-century Bethlehem on the night of the nativity, Connie and Eugene must untangle two unwanted marriage proposals, a hot-headed young zealot, and the suspicions of a Roman general before they can witness the moment they came to see.
0139
Melanie's Diary
When Robyn laughs off her little sister's diary as harmless fun, she learns the hard way that private things have a way of becoming very public.
0144
Someone to Watch over Me
When a boy is thrust from his bedroom into a series of increasingly strange adventures - always aboard a ship called the Wonder, always pursued by the same relentless enemy - he must figure out why he can't wake up.
0145
The Second Coming
A young girl becomes convinced a TV preacher's formula has revealed the exact day of Jesus' return - and she intends to be ready.
0146
Emotional Baggage
When an unwelcome relative's visit forces Connie out of her room and into old memories, Whit devises an unusual game to show her the true weight of what she's been carrying.
0148
Isaac the Procrastinator
When a bright student's habit of putting things off starts costing him grades, friendships, and opportunities, Whit offers him an unusual remedy.
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0155
Waylaid in the Windy City
A business trip to Chicago turns perilous when Whit and Connie cross paths with a fugitive thief and a stolen laptop full of military secrets.
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0156
Waylaid in the Windy City
When Connie is taken by an old enemy demanding a top-secret computer as ransom, Whit must navigate a Chicago full of double-crosses where no one - friend or foe - is quite what they seem.
0157
Last in a Long Line
A chance shortcut through a cemetery leads Eugene to a gravestone bearing his own family name - and a mystery that could rewrite everything he believes about being the last of the Meltsners.
0159
The Homecoming
A young man with a troubled past returns to Odyssey seeking something the town may not be ready to give.