Every episode as artwork
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1040
The Measure of a Patriot
When two classmates use the Imagination Station to settle whose American patriot is most inspiring, meeting their heroes face-to-face proves far more complicated than the history books let on.
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1041
The Measure of a Patriot
Two kids time-travel through American history hoping to find a flawless founding father to write about - but every patriot they meet keeps disappointing them.
1042
You're in Good Hands
When a class assignment asks fourth graders what they want to be when they grow up, one kid launches an insurance company and another chases stand-up comedy stardom - and both discover their shortcuts come with a price.
1043
Suggestion Box
1044
Babysitting Bassetts
1045
Team Building University
0461
B-TV: Obedience
When Bernard broadcasts B-TV from an obedience school, he sets out to show that real obedience is built on trust and love, not blind rule-following.
0476
Relatively Annoying
Stuck for a week with the grandparents he can barely stand, a boy schemes to win back his confiscated video game - and stumbles onto secrets that change how he sees them.
0480
The Popsicle Kid
A new kid at school must choose between fitting in with the town bully and standing by the odd, creative boy whose handmade gift he publicly mocked.
0503
Between You and Me
Reunited after a long crisis, Connie and Mitch dive headfirst into inseparable togetherness - until unexpected news forces Connie to face what their romance has been crowding out.
0504
Aubrey's Bathrobe
When a confident new friend arrives in Odyssey with a grand plan for serving God, Aubrey begins to wonder if her own ordinary life is a waste of the gifts she's been given.
0505
The Toy Man
When a toy-company executive's push for family-friendly toys puts him at odds with his corporate colleagues, an unlikely job offer from Whit forces him to weigh security and status against a calling he thought he'd left behind.
0506
For Trying Out Loud
When repeated tryouts leave Liz Horton convinced she has no talent, an eccentric mailman's disastrous stage debut helps them both discover that real gifts aren't always found where you're looking.
0507
The Benefit of the Doubt
With Novacom in ruins, the people of Odyssey must decide whether its ordinary employees deserve suspicion or trust.
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0508
The American Revelation
When Marvin dismisses the American Revolution as history that has nothing to do with him, Whit's rebuilt Imagination Station drops him into 1775 to see for himself.
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0509
The American Revelation
When Marvin joins the exhausted defenders of Bunker Hill, he must find his own courage while discovering the forgotten Black patriots who fought for a freedom not yet their own.
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0511
The Pact
At Hillingdale Haven, an elderly woman with a failing memory becomes convinced she made a long-forgotten promise that must be kept on a fast-approaching date - if only she can remember what it was.
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0512
The Pact
When Agnes vanishes on the anniversary of a secret childhood promise, Tom and his friends race to decode her journals and paintings before six o'clock.
0106
By Any Other Name
When a slick consultant urges Odyssey's shops to reinvent themselves with flashy new names, Whit must convince a young student council hopeful that a fancy label can't change what's underneath.
0107
Bad Luck
When a menacing chain letter arrives at Whit's End, skeptical Robyn Jacobs tears it up - only to find herself buried under a suspiciously well-timed avalanche of misfortune.
0110
A... Is For Attitude
When a TV self-help guru convinces Connie that attitude beats effort, she spreads her new philosophy all over Odyssey - to a friend with stage fright, a losing basketball team, and a boy terrified of heights.
0111
First Love
When Connie falls for the charming star of the Odyssey High baseball team, she discovers that first love can pull her heart in a direction her faith won't follow.
0112
Curious, Isn't It?
When two curious kids overhear Mr. Whittaker giving a mysterious woman a ring in the woods, their eavesdropping sets all of Odyssey buzzing with a conclusion nobody bothered to confirm.
0113
Suspicious Minds
When money goes missing from the Whit's End cash register, Connie and Eugene launch increasingly ridiculous schemes to catch a thief - and end up suspecting each other.
0115
An Act of Mercy
When a farmer's kindness toward a young apple thief goes unappreciated, he finds a more hands-on way to teach the boy about mercy.
0120
Pranks for the Memories
Odyssey's self-proclaimed prank master is so sure no one can fool him that a simple act of kindness sends him spiraling into an elaborate counterattack of his own making.
0121
Missing Person
When the town bully vanishes on the morning of the state fair, the search for him uncovers more than one secret - and puts his least likely rescuer on the trail.
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0122
Castles and Cauldrons
A summer visit from Jimmy's cousin Len turns unsettling when the "game" packed in his suitcase demands secrecy, incantations, and total trust.
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0123
Castles and Cauldrons
When Jimmy's out-of-town cousin introduces him to a fantasy role-playing game that demands ever-deeper commitment, the line between make-believe and something far darker begins to blur.
0124
The Winning Edge
When a win-at-all-costs new coach takes over a girls' softball team, his hunger for a championship pushes two young friends on rival teams toward a collision neither of them wants.
0125
All's Well with Boswell
Robyn's first babysitting job takes an unexpected turn when her charge turns out to be a giant, spoiled cat with a talent for chaos.
0138
The Adventure of the Adventure
At Whit's End, an inventor's dream of making stories come to life sends kids into the greatest adventures imaginable - with plenty of mishaps, surprises, and laughter along the way.