Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
0789
The Journal of John Avery Whittaker
A ten-year-old Scottish immigrant boy fills the journal his stepmother gave him with a year of adventures, hard-won lessons, and the moments that shape who he'll become.
0790
Walk This Way
When a broken furnace leaves Connie desperate for cash, her well-meaning friends coach her through the unlikeliest challenge of her life: a beauty pageant.
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0791
When One Door Closes
Whit and Eugene bring an early Imagination Station to a church in a dangerous Middle Eastern country, where sharing faith can cost everything.
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0792
When One Door Closes
With a pastor kidnapped and a young believer's faith hanging in the balance, Whit and Eugene must trust that God can open doors in a country where every earthly one seems closed.
0793
The Good Soil
A young doctor arrives in colonial Africa determined to share the words of life, never suspecting how long a single seed can take to grow.
0794
Things Not Seen
A brilliant engineering student who trusts only math and proof lands her dream internship at Whit's End - where her first day tests everything she thinks she knows about faith.
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0795
The Boat People
A boy's family heirloom stirs a haunting recognition in Whit as a new kids' radio show brings to life one family's desperate escape from postwar Vietnam.
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0796
The Boat People
A radio story about a refugee family's harrowing escape from Vietnam forces Whit to confront a painful chapter of his own past.
0797
A Predicament of Biblical Proportions
A new kid in Odyssey with a runaway imagination must decide whether to face his fears when Bring Your Bible to School Day makes him a target.
0798
A Forgiving Heart
The grand opening of a new animal clinic in Odyssey is threatened when a bitter stranger from the veterinarian's past arrives, vowing to ruin her reputation just as he claims she once ruined his life.
0799
Where Your Treasure Is
A girl who thinks memorizing Bible verses is a waste of time is sent on an interactive treasure hunt where the clues - and the tools to survive them - are Scripture itself.
0800
Un-Tech the Halls
When Mom bans every screen for a day, the Parker family's tech-free Christmas tree hunt turns into an adventure none of their devices could have delivered.
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0667
The Mystery of the Clock Tower
When City Hall's computerized clock mysteriously keeps resetting itself to 11:45, Eugene's investigation uncovers black roses, a warning note, and a twenty-year-old secret someone in Odyssey has kept hidden.
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0668
The Mystery of the Clock Tower
When a mysterious countdown on Odyssey's clock tower grips the whole town, Whit and Eugene must untangle black roses, a buried family secret, and a trail of clues that all point somewhere a little too neatly.
0669
Wooton's Broken Pencil Show
When Connie steps away from her Kids' Radio show to deal with a blaring car alarm, Wooton takes the microphone and improvises his way toward answering whether entertainment really needs a point.
0670
Stage Fright
When an eerie voice haunts the theater during rehearsals for their middle school musical, Emily and Matthew must unmask the phantom before fear shuts down the show.
0671
Fast As I Can
When Whit explains the spiritual discipline of fasting, the Whit's End gang each give up something they love for a week - and discover their sacrifices are far harder, and stranger, than expected.
0672
Opposite Day
On school Spirit Week's Opposite Day, Olivia's game of doing everything backward lands her in a friendship she never meant to start - while Barrett discovers his five hundred online friends may not add up to much.
0673
The Owlnapping
When the Odyssey Owls' beloved mascot vanishes before a critical stretch of games, team captain Ryan must decide whether to chase a ransom-demanding kidnapper or convince his superstitious teammates that their luck was never in a stuffed bird.
0674
Square One
When Matthew is invited into a secret club of boys who take machines apart to see how they work, one broken promise puts his new friendships - and a rare pinball machine - on the line.
0675
A Thankstaking Story
When an ice storm strands Whit and his friends at Whit's End on Thanksgiving, they pass the time by inventing a tale about villains scheming to steal the holiday from a cheerful town.
0676
An Agreeable Nanny
A polished new babysitter seems to agree with everything the Parker kids want - which turns out to be exactly the problem.
0677
The Malted Milkball Falcon
A church fundraiser turns into an all-night mystery when the candy prize at the center of a rock-a-thon vanishes without a trace.
0678
Grandma's Christmas Visit
A grandmother's holiday visit turns a hoped-for quiet Christmas into Odyssey's biggest, messiest celebration yet.