Every episode as artwork
1 of 2
0066
The Imagination Station
When a restless boy who finds the Bible boring climbs into Whit's newest invention, he discovers that the greatest story of all is anything but a story to him now.
2 of 2
0067
The Imagination Station
A boy inside a remarkable machine finds himself in Jerusalem on the darkest night in history, determined to save an innocent man the whole city has turned against.
0072
An Encounter with Mrs. Hooper
A nervous girl on a church visit is assigned the one resident of the Odyssey Retirement Hall that everyone warns her about - a bitter old woman who wants no friends.
0073
A Bite of Applesauce
When curiosity collides with a secret room at Whit's End, one forbidden computer program proves too tempting to leave alone.
1 of 2
0074
Connie Goes to Camp
A new camp counselor's already-chaotic first week at Camp What-A-Nut takes a frightening turn when a stormy overnight campout brings missing campers and strange shadows outside the tent.
2 of 2
0075
Connie Goes to Camp
At Camp What A Nut, counselor Connie must deal with two runaway campers, a cabin quarrel over annoying habits, and a boys-versus-girls competition that brings out the worst in everyone.
0076
Eugene's Dilemma
A young genius's first day at his new college computer job takes a dark turn when a routine grade check uncovers tampering that someone close to him would rather keep buried.
1 of 2
0077
The Nemesis
A smooth-talking newcomer petitions the Odyssey Town Council to open a children's amusement house, while Connie agonizes over whether she can face Whit again after being fired.
2 of 2
0078
The Nemesis
A job interview with a too-charming stranger and a mysteriously arranged meeting set Odyssey's fate in motion on the day of a pivotal town council vote.
0079
Our Best Vacation Ever!
When the family budget rules out a summer trip, the Barclays discover that a real vacation might not require going anywhere at all.
1 of 2
0083
The Battle
When Whit finally visits Blackgaard's Castle, the rival arcade's charm masks a scheme that reaches into the heart of Whit's End - and puts young Lucy in the middle of it.
2 of 2
0084
The Battle
With Whit's End shuttered and a child in the hospital, a guilt-ridden teenager caught between a ruthless schemer and the people he betrayed must decide where his loyalties truly lie.
1 of 2
0667
The Mystery of the Clock Tower
When City Hall's computerized clock mysteriously keeps resetting itself to 11:45, Eugene's investigation uncovers black roses, a warning note, and a twenty-year-old secret someone in Odyssey has kept hidden.
2 of 2
0668
The Mystery of the Clock Tower
When a mysterious countdown on Odyssey's clock tower grips the whole town, Whit and Eugene must untangle black roses, a buried family secret, and a trail of clues that all point somewhere a little too neatly.
0669
Wooton's Broken Pencil Show
When Connie steps away from her Kids' Radio show to deal with a blaring car alarm, Wooton takes the microphone and improvises his way toward answering whether entertainment really needs a point.
0670
Stage Fright
When an eerie voice haunts the theater during rehearsals for their middle school musical, Emily and Matthew must unmask the phantom before fear shuts down the show.
0671
Fast As I Can
When Whit explains the spiritual discipline of fasting, the Whit's End gang each give up something they love for a week - and discover their sacrifices are far harder, and stranger, than expected.
0672
Opposite Day
On school Spirit Week's Opposite Day, Olivia's game of doing everything backward lands her in a friendship she never meant to start - while Barrett discovers his five hundred online friends may not add up to much.
0673
The Owlnapping
When the Odyssey Owls' beloved mascot vanishes before a critical stretch of games, team captain Ryan must decide whether to chase a ransom-demanding kidnapper or convince his superstitious teammates that their luck was never in a stuffed bird.
0674
Square One
When Matthew is invited into a secret club of boys who take machines apart to see how they work, one broken promise puts his new friendships - and a rare pinball machine - on the line.
0675
A Thankstaking Story
When an ice storm strands Whit and his friends at Whit's End on Thanksgiving, they pass the time by inventing a tale about villains scheming to steal the holiday from a cheerful town.
0676
An Agreeable Nanny
A polished new babysitter seems to agree with everything the Parker kids want - which turns out to be exactly the problem.
0677
The Malted Milkball Falcon
A church fundraiser turns into an all-night mystery when the candy prize at the center of a rock-a-thon vanishes without a trace.
0678
Grandma's Christmas Visit
A grandmother's holiday visit turns a hoped-for quiet Christmas into Odyssey's biggest, messiest celebration yet.
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.