Skip to content
S DA FOUNTAIN Odyssey archive · est. 2000
Episodes 293 of 1,068
0293 17 Dec 1994 25 min

A Code of Honor

Jack Allen has just moved back to Odyssey when he and Jason uncover an old ledger in Whit's workroom - a book written entirely in code. Cracking it reveals the minutes of a secret children's club called the Israelites, complete with Bible code names and mysterious orders like "garden" and "paint garage." The trail leads to Emma Douglas, a widow who admits the club once did her chores in secret... a gang Whit built to do good deeds without ever taking credit. The one member she can name is Billy MacPherson, so Jack and Jason set out to find him, getting thoroughly lost on the back roads along the way. When they finally meet Billy at a service station, Jack is stunned - he's the lost young man from a dream Jack is sure he's had before. Over lunch, Billy recalls the club's two glorious summers, admits he's drifted from church, and receives the coded Chronicles as a gift that stirs him to think about going back. And with troublesome gangs now plaguing Odyssey, Jack wonders if the town is ready once more for a club whose code of honor is doing good in secret.
Found on The Changing Times Album 22 · 12 episodes

The run See every episode

Featured characters

Minor characters & crew 2 more roles

The story

Read the full synopsis 3 min

Jack Allen returns to Odyssey and moves into Whit’s house while Jason remains in a room at Whit’s End. The two men explore Whit’s crowded workroom and find an old ledger filled with several kinds of handwriting, all written in code. The discovery gives Jack an intense feeling that he has dreamed of this moment before - though in the dream he stands beside an unknown young man who seems lost.

Jason deciphers the simple code and learns that the book contains the minutes of a children’s club called the Israelites. The members used biblical code names such as David and Jonathan. Among their records are lists of Odyssey residents, addresses, and short instructions like “garden” or “paint garage.” Connie recognizes one name, Emma Douglas, who once knew Whit and worked at Whit’s End.

When Jack asks Emma about the Israelites, she first pretends to know nothing. His questions about her separate garage and its old paint job trick her into revealing that the club painted it. Annoyed but amused, Emma invites him inside and explains the rest. Not long after her husband died, she was too proud to admit that she needed help. Members of the Israelites secretly gardened and worked around her house while she slept or went out.

Whit had first organized the children for imaginative Bible activities, then turned the club into a gang devoted to good deeds. He assigned acts of service and demanded secrecy so the young people would help from kindness rather than a desire for praise. Emma discovered them only when a noise in her garage made her think burglars had entered. Whit calmed her without betraying the club’s members, and she promised to keep their secret. She knows the identity of only one boy: Billy MacPherson, who later apologized for frightening her.

Jack learns that Billy’s family moved toward Connellsville. Jason joins him on the search, though the back roads leave them lost for an hour. They stop at a service station for directions to Howarth Road, where the MacPhersons are said to live. The attendant’s name patch says Billy. Before Jack has even seen the name, something about the young man has startled him; Jason suspects that Jack recognizes the lost person from his dream.

Over lunch, Billy remembers that the Israelites lasted two summers. Six children began with Bible games, then joined others on two or three evenings each week to receive assignments and help neighbors. Sometimes Whit chose the work, and sometimes the children found needs themselves. What mattered was that someone benefited. Whit refused to keep the club alive on his enthusiasm alone, and by the third summer its members had developed other interests and drifted apart.

Billy calls those two summers the best he ever had and remembers Whit as a Sunday school teacher who greatly influenced him. Yet Billy admits that he rarely attends church now. Jack encourages him to return, then gives him the coded Israelite Chronicles. Billy instantly remembers that the key begins with A represented by five. Deeply moved, he promises to read and remember, and he begins considering church again.

Jason presses Jack about the dream, but Jack will not claim certainty about something he cannot prove. He does know that rediscovering the Israelites has brought an old idea back at the right time. With destructive gangs troubling Odyssey, perhaps the town is ready again for a group whose code of honor is to do good without seeking credit.