Every episode as artwork
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1040
The Measure of a Patriot
When two classmates use the Imagination Station to settle whose American patriot is most inspiring, meeting their heroes face-to-face proves far more complicated than the history books let on.
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1041
The Measure of a Patriot
Two kids time-travel through American history hoping to find a flawless founding father to write about - but every patriot they meet keeps disappointing them.
1042
You're in Good Hands
When a class assignment asks fourth graders what they want to be when they grow up, one kid launches an insurance company and another chases stand-up comedy stardom - and both discover their shortcuts come with a price.
1043
Suggestion Box
1044
Babysitting Bassetts
1045
Team Building University
0143
Muckraker
A young school-paper reporter goes hunting for her first big consumer exposé and learns that chasing an important story can be far trickier than it looks.
0147
Where There's a Will...
When a big job offer threatens to uproot the Barclay family from Odyssey, each family member tries their own method of figuring out what God wants them to do.
0149
By Dawn's Early Light
A school assignment about flag burning sends two kids tumbling through the Imagination Station into the War of 1812, where the question of what a symbol is worth stops being homework.
0150
Home is Where the Hurt Is
A scheme to score a teacher's edition math book unravels when it forces Curt Stevens to face the one thing he's spent his whole life hiding - what's waiting behind his front door.
0151
...The Last Shall Be First
When Connie can't convince her stubborn great-uncle that it's never too late to come back to church, an ordinary cleanup job at Whit's End turns into a living lesson from an old parable.
0152
The Meaning of Sacrifice
When the Barclay family gives up television for a month as an act of sacrifice to God, everyone discovers that keeping a promise is harder than making one.
0153
Mayor For a Day
When young Curt Stevens enters Odyssey's Mayor for a Day contest convinced the job is all cushy offices and celebrity handshakes, his imagination shows him just how wrong he might be.
0154
Coming of Age
Aspiring young actor Jimmy Barclay starts keeping a journal again just as a string of strange changes - in his family, his body, and his heart - begins turning his world upside down.
0158
A Day in the Life
When a Hollywood producer buys Whit's affectionate short story about everyday life in Odyssey, the whole town lines up for its shot at movie stardom.
0160
A Rathbone of Contention
When Bart Rathbone fast-tracks the grand opening of Odyssey's new electronics store, his habit of cutting corners - and borrowing other people's talent for free - puts the whole venture on shaky ground.
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0165
Bernard and Esther
With the Imagination Station broken, Bernard proves a well-told story beats any machine by spinning the biblical tale of a brave young queen whose people's fate rests in her hands.
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0166
Bernard and Esther
At Whit's End, Bernard finishes his cliffhanger tale of Queen Esther, who must risk her life before the king to save her people from the scheming Haman.
0106
By Any Other Name
When a slick consultant urges Odyssey's shops to reinvent themselves with flashy new names, Whit must convince a young student council hopeful that a fancy label can't change what's underneath.
0107
Bad Luck
When a menacing chain letter arrives at Whit's End, skeptical Robyn Jacobs tears it up - only to find herself buried under a suspiciously well-timed avalanche of misfortune.
0110
A... Is For Attitude
When a TV self-help guru convinces Connie that attitude beats effort, she spreads her new philosophy all over Odyssey - to a friend with stage fright, a losing basketball team, and a boy terrified of heights.
0111
First Love
When Connie falls for the charming star of the Odyssey High baseball team, she discovers that first love can pull her heart in a direction her faith won't follow.
0112
Curious, Isn't It?
When two curious kids overhear Mr. Whittaker giving a mysterious woman a ring in the woods, their eavesdropping sets all of Odyssey buzzing with a conclusion nobody bothered to confirm.
0113
Suspicious Minds
When money goes missing from the Whit's End cash register, Connie and Eugene launch increasingly ridiculous schemes to catch a thief - and end up suspecting each other.
0115
An Act of Mercy
When a farmer's kindness toward a young apple thief goes unappreciated, he finds a more hands-on way to teach the boy about mercy.
0120
Pranks for the Memories
Odyssey's self-proclaimed prank master is so sure no one can fool him that a simple act of kindness sends him spiraling into an elaborate counterattack of his own making.
0121
Missing Person
When the town bully vanishes on the morning of the state fair, the search for him uncovers more than one secret - and puts his least likely rescuer on the trail.
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0122
Castles and Cauldrons
A summer visit from Jimmy's cousin Len turns unsettling when the "game" packed in his suitcase demands secrecy, incantations, and total trust.
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0123
Castles and Cauldrons
When Jimmy's out-of-town cousin introduces him to a fantasy role-playing game that demands ever-deeper commitment, the line between make-believe and something far darker begins to blur.
0124
The Winning Edge
When a win-at-all-costs new coach takes over a girls' softball team, his hunger for a championship pushes two young friends on rival teams toward a collision neither of them wants.
0125
All's Well with Boswell
Robyn's first babysitting job takes an unexpected turn when her charge turns out to be a giant, spoiled cat with a talent for chaos.
0138
The Adventure of the Adventure
At Whit's End, an inventor's dream of making stories come to life sends kids into the greatest adventures imaginable - with plenty of mishaps, surprises, and laughter along the way.