Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
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0813
One More Name
When a middle schooler's history project stirs her anger over wartime injustice, her teacher shares the true story of a Polish social worker who risked everything to save children from the Warsaw Ghetto.
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0814
One More Name
In Nazi-occupied Warsaw, a social worker and her secret network risk everything to smuggle Jewish children out of the ghetto - but one desperate mother's choice puts a little girl beyond their reach.
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0815
One More Name
With her secret jars of names at risk and the Gestapo at her door, a woman who smuggled children out of the Warsaw Ghetto must face the ultimate test of her trust in God.
0816
A Perfect Testimony
When a visiting missionary kid's miraculous testimony wows the church class, one girl scrambles to manufacture a miracle of her own while a boy goes looking for fear in all the wrong places.
0817
Unfair Game
When a fierce basketball rivalry erupts between an American teen and his gifted Filipino opponent in Manila, an apology proves far harder - and matter far more - than winning the game.
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0818
Swept Away
When weeks of relentless rain push Trickle Lake to the breaking point, the people of Odyssey must race to evacuate before their town's century-old protection fails them.
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0819
Swept Away
As a failing dam threatens to send a wall of water into Odyssey, Eugene and an unlikely dive team race underwater to find what's blocking the only way to save the town.
0820
The Legend of Sperry McGerk
When Whit challenges Renee to build an Imagination Station adventure about redemption, he shares the layered legend of a Civil War hero whose story is far more than Odyssey ever knew.
0821
Angels in Horsehair
A day at a rescue-horse farm brings together a woman haunted by a riding accident and a chain-wearing foster boy convinced he's unlovable - until the horses begin their quiet work.
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0822
There and Back Again
A friendship-building trip to New Zealand takes an unexpected turn when Whit, Jason, and Wilson cross paths with a familiar face hiding a secret and a stranger who can't remember her own.
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0823
There and Back Again
While vacationing in New Zealand, Whit and Jason set out to unravel the mystery of a dazed young woman who gave a false name, vanished from the hospital, and carries a crochet piece stitched with a single strange word.
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0824
There and Back Again
A retired pastor's chance reunion with an old seminary classmate in New Zealand leads to an unforgettable hike - and a story that shaped a nation's faith.
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0825
There and Back Again
A vacation in New Zealand turns purposeful when Whit, Jason, and Wilson try to reach a young woman drawn into a manipulative group - armed with little more than a rare Maori Gospel and a mother's last words.
FP08
The Letter
A prideful father and his embarrassed teenage daughter, wounded by each other's words, discover what it takes to close the distance between them.
0162
Peacemaker
When two friends' quarrel threatens a church project to help the homeless, Connie learns that making peace takes more than smoothing things over.
0164
Sixties-Something
When a sixties nostalgia craze sweeps Odyssey, Connie goes searching for the decade's most inspiring writer - and finds far more than she bargained for.
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0190
Moses: The Passover
On his son's birthday, a workaholic father chases the boy into an Imagination Station adventure and finds himself trapped in ancient Egypt on the eve of the tenth plague.
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0191
Moses: The Passover
Trapped in different corners of ancient Egypt on the night of the first Passover, a father and son each discover that finding their way back to one another will take more than their own strength.
0193
A Tongue of Fire
When aspiring kid broadcaster Jimmy Barclay takes career advice from Odyssey's most notorious shock jock, his quest for laughs puts his friendships - and his show - on the line.
0194
A License to Drive
When Connie is challenged to prove she has what it takes to be a teacher, her first pupil is the last person she'd choose: Eugene, who needs to learn how to drive.
0195
Father's Day
When Connie's estranged father breezes into town for one night with an invitation and a suspicious hesitation, she hatches an elaborate scheme to rekindle her parents' old flame.
0196
Harlow Doyle, Private Eye
When a girl at Whit's End confesses she's lost her faith, Odyssey's eccentric new private eye takes the case - determined to find it like any other missing item.
0197
The Midnight Ride
At Whit's End, Whit sets the record straight on Longfellow's famous poem, telling Marsha the fuller, stranger, and truer story of Paul Revere's midnight ride.
0198
Treasure Hunt
A charity treasure hunt turned water-pistol war game collides with a manhunt when an escaped convict stumbles back into the one town he swore he'd never see again.
0200
Feud for Thought
When Eugene discovers he's related to Bernard Walton, his first family reunion turns sour as a fifty-year-old grudge over a pig deal puts his grandfather's honor - and his newfound family ties - on the line.
0202
Timmy's Cabin
When the state moves to bulldoze his orchard for a new highway, a grieving farmer's last hope may rest with a mysterious wandering stranger and the old cabin his late son left behind.
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0066
The Imagination Station
When a restless boy who finds the Bible boring climbs into Whit's newest invention, he discovers that the greatest story of all is anything but a story to him now.
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0067
The Imagination Station
A boy inside a remarkable machine finds himself in Jerusalem on the darkest night in history, determined to save an innocent man the whole city has turned against.
0072
An Encounter with Mrs. Hooper
A nervous girl on a church visit is assigned the one resident of the Odyssey Retirement Hall that everyone warns her about - a bitter old woman who wants no friends.
0073
A Bite of Applesauce
When curiosity collides with a secret room at Whit's End, one forbidden computer program proves too tempting to leave alone.
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0074
Connie Goes to Camp
A new camp counselor's already-chaotic first week at Camp What-A-Nut takes a frightening turn when a stormy overnight campout brings missing campers and strange shadows outside the tent.
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0075
Connie Goes to Camp
At Camp What A Nut, counselor Connie must deal with two runaway campers, a cabin quarrel over annoying habits, and a boys-versus-girls competition that brings out the worst in everyone.
0076
Eugene's Dilemma
A young genius's first day at his new college computer job takes a dark turn when a routine grade check uncovers tampering that someone close to him would rather keep buried.
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0077
The Nemesis
A smooth-talking newcomer petitions the Odyssey Town Council to open a children's amusement house, while Connie agonizes over whether she can face Whit again after being fired.
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0078
The Nemesis
A job interview with a too-charming stranger and a mysteriously arranged meeting set Odyssey's fate in motion on the day of a pivotal town council vote.
0079
Our Best Vacation Ever!
When the family budget rules out a summer trip, the Barclays discover that a real vacation might not require going anywhere at all.
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0083
The Battle
When Whit finally visits Blackgaard's Castle, the rival arcade's charm masks a scheme that reaches into the heart of Whit's End - and puts young Lucy in the middle of it.
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0084
The Battle
With Whit's End shuttered and a child in the hospital, a guilt-ridden teenager caught between a ruthless schemer and the people he betrayed must decide where his loyalties truly lie.