Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
0462
The W.E.
When a flashy new tech-filled Kids Center lures away his young customers, Whit must decide how far he'll go to modernize Whit's End without losing what made it matter.
0463
Green Eyes and Yellow Tulips
A charming stranger from Odyssey's controversial new media company leaves Connie tongue-tied - and torn between her heart and her loyalty to Whit.
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0464
The Triangle
When a careless critique in an elevator introduces young Whit to the very writer he's mocking, an unlikely friendship blossoms - and quietly complicates his best friend's romance.
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0465
The Triangle
When a misunderstood embrace threatens to destroy a lifelong friendship, Jack must decide whether his broken heart is worth more than the people he loves.
0466
Snow Day
A surprise snow day turns into a perilous mission when a boy must deliver his mother's cookies to Grandma while a neighborhood bully and his gang will stop at nothing to steal them.
0467
Broken Window
When a window at Whit's End shatters with three suspects and no witnesses, the kids hold a courtroom trial to find out who's guilty.
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0468
Chains
When Whit chooses a struggling neighborhood over the safe suburbs for his new Whit's End, he discovers the community's resistance runs deeper than he imagined - and so do the needs of two children he finds in its path.
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0469
Chains
When vandals halt construction and a hostile neighborhood rejects his new shop, Whit gambles that an open invitation - and stubborn trust in two runaway kids - can change hearts in Oswald Heights.
0470
Break a Leg
When an accident sidelines the quiet assistant who keeps the Harlequin Theatre running, the pompous Edwin Blackgaard must pull off a children's bicycle race on his own.
0471
Fifteen Minutes
A young mini-golf champion and a washed-up sitcom star both discover how quickly Odyssey's spotlight can move on.
0472
Welcoming Wooton
When Odyssey's cheerfully unconventional mailman starts pitching in around the local soda shop, his habit of putting people before schedules puts his job on the line.
0473
Breaking Point
With the new Connellsville shop stretching Whit impossibly thin, a chaotic day at Whit's End and a malfunctioning Imagination Station force him to decide how much of his life's work he can trust to strangers.
0028
The Price of Freedom
When a new teacher tells twelve-year-old Kirk McGinty that the soldiers who died in Vietnam died for nothing, the boy's cherished image of the father he never knew is thrown into doubt on the eve of Odyssey's Memorial Day picnic.
0080
A Prisoner for Christ
Hiding out at Whit's End after ruining Eugene's college project, Nicholas takes a test ride in the Imagination Station and lands in ancient Rome, where he's swept into the flight of a runaway slave with a slave catcher hot on their heels.
0081
Good Business
When a coveted dress proves too expensive for her allowance, Robyn sets out to find a way to make lots of money without actually working for it.
0082
Heatwave
During a sweltering Odyssey heat wave, a self-styled kid detective in a trench coat drags his reluctant sidekick into investigating a mysterious boy who disappears into the woods every day with an armload of lumber.
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0087
Elijah
When a rebuilt invention at Whit's End whisks two kids into the age of the prophet Elijah, one falls into the clutches of Israel's wicked queen while the other must journey with the prophet himself to find her.
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0088
Elijah
Trapped in ancient Israel, two kids get caught between a vengeful queen and the prophet Elijah as he prepares a fiery showdown to prove whose god is real.
0089
That's Not Fair!
Three kids fed up with parents, siblings, and teachers agree to Whit's experiment: for a few days, everyone will treat them absolutely fairly - no more, no less.
0090
But, You Promised
A small four-second fib to a friend snowballs until Robyn finds herself in a police station, staring at two strangers her imagination put there.
0091
A Mission for Jimmy
Reluctantly stuck running his Sunday school's missionary fundraiser, Jimmy Barclay falls asleep over a missionary's memoir and gets a firsthand lesson in what mission work really costs.
0092
The Ill-Gotten Deed
When Calvin storms into Whit's End looking for revenge on his cheating brother, Whit hands him a book he wrote himself - the true story of identical twins racing across the country to claim their father's mysterious inheritance.
0093
Rescue from Manatugo Point
A mysterious two-word letter from England sends Whit back to his old wartime journals - and the story of a dangerous night mission off the coast of Guadalcanal.
0094
Operation Digout
A mysterious English stranger leaves Whit a cryptic message - "Operation Digout" - summoning him to Trickle Lake and stirring memories of a wartime mission he thought long buried.
0102
The Treasure of Le Monde!
When a boarded-up attic room at Whit's End reveals an antique pipe organ hiding a century-old riddle, Robyn and Connie join Whit on the trail of a legendary French nobleman's buried treasure - but greed has a way of trapping the hunters.