Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
0462
The W.E.
When a flashy new tech-filled Kids Center lures away his young customers, Whit must decide how far he'll go to modernize Whit's End without losing what made it matter.
0463
Green Eyes and Yellow Tulips
A charming stranger from Odyssey's controversial new media company leaves Connie tongue-tied - and torn between her heart and her loyalty to Whit.
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0464
The Triangle
When a careless critique in an elevator introduces young Whit to the very writer he's mocking, an unlikely friendship blossoms - and quietly complicates his best friend's romance.
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0465
The Triangle
When a misunderstood embrace threatens to destroy a lifelong friendship, Jack must decide whether his broken heart is worth more than the people he loves.
0466
Snow Day
A surprise snow day turns into a perilous mission when a boy must deliver his mother's cookies to Grandma while a neighborhood bully and his gang will stop at nothing to steal them.
0467
Broken Window
When a window at Whit's End shatters with three suspects and no witnesses, the kids hold a courtroom trial to find out who's guilty.
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0468
Chains
When Whit chooses a struggling neighborhood over the safe suburbs for his new Whit's End, he discovers the community's resistance runs deeper than he imagined - and so do the needs of two children he finds in its path.
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0469
Chains
When vandals halt construction and a hostile neighborhood rejects his new shop, Whit gambles that an open invitation - and stubborn trust in two runaway kids - can change hearts in Oswald Heights.
0470
Break a Leg
When an accident sidelines the quiet assistant who keeps the Harlequin Theatre running, the pompous Edwin Blackgaard must pull off a children's bicycle race on his own.
0471
Fifteen Minutes
A young mini-golf champion and a washed-up sitcom star both discover how quickly Odyssey's spotlight can move on.
0472
Welcoming Wooton
When Odyssey's cheerfully unconventional mailman starts pitching in around the local soda shop, his habit of putting people before schedules puts his job on the line.
0473
Breaking Point
With the new Connellsville shop stretching Whit impossibly thin, a chaotic day at Whit's End and a malfunctioning Imagination Station force him to decide how much of his life's work he can trust to strangers.
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0066
The Imagination Station
When a restless boy who finds the Bible boring climbs into Whit's newest invention, he discovers that the greatest story of all is anything but a story to him now.
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0067
The Imagination Station
A boy inside a remarkable machine finds himself in Jerusalem on the darkest night in history, determined to save an innocent man the whole city has turned against.
0072
An Encounter with Mrs. Hooper
A nervous girl on a church visit is assigned the one resident of the Odyssey Retirement Hall that everyone warns her about - a bitter old woman who wants no friends.
0073
A Bite of Applesauce
When curiosity collides with a secret room at Whit's End, one forbidden computer program proves too tempting to leave alone.
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0074
Connie Goes to Camp
A new camp counselor's already-chaotic first week at Camp What-A-Nut takes a frightening turn when a stormy overnight campout brings missing campers and strange shadows outside the tent.
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0075
Connie Goes to Camp
At Camp What A Nut, counselor Connie must deal with two runaway campers, a cabin quarrel over annoying habits, and a boys-versus-girls competition that brings out the worst in everyone.
0076
Eugene's Dilemma
A young genius's first day at his new college computer job takes a dark turn when a routine grade check uncovers tampering that someone close to him would rather keep buried.
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0077
The Nemesis
A smooth-talking newcomer petitions the Odyssey Town Council to open a children's amusement house, while Connie agonizes over whether she can face Whit again after being fired.
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0078
The Nemesis
A job interview with a too-charming stranger and a mysteriously arranged meeting set Odyssey's fate in motion on the day of a pivotal town council vote.
0079
Our Best Vacation Ever!
When the family budget rules out a summer trip, the Barclays discover that a real vacation might not require going anywhere at all.
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0083
The Battle
When Whit finally visits Blackgaard's Castle, the rival arcade's charm masks a scheme that reaches into the heart of Whit's End - and puts young Lucy in the middle of it.
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0084
The Battle
With Whit's End shuttered and a child in the hospital, a guilt-ridden teenager caught between a ruthless schemer and the people he betrayed must decide where his loyalties truly lie.
0001
Whit's Flop
After a humiliating Little League loss cements his reputation as the kid who ruins everything, young Davey Holcomb is challenged by Whit to unravel the mystery of a failed invention called "Whit's Flop."
0002
The Life of the Party
The funniest kid in town discovers what happens when the laughter stops and he needs his friends for something more than jokes.
0004
Connie Comes to Town
A restless girl from Los Angeles takes a temporary job at Whit's End to earn bus fare home, but small-town Odyssey has other plans for her.
0005
Gifts for Madge and Guy
At Whit's End, a Christmas squabble over what to buy a friend prompts Whit to tell the story of a penniless young couple, each determined to give the other a perfect gift.
0006
The Day After Christmas
A bored girl with a pile of unwanted Christmas presents tags along on a charity trip to the poor side of town, where a forbidden detour teaches her what real riches look like.
0007
Promises, Promises
New in town and new to her job at Whit's End, teenage Connie Kendall bets her boss Whit that sheer willpower is enough to make a person better - and puts it in writing.
0010
Nothing to Fear
A girl who's afraid of everything is lured into a prank that leaves her facing her worst fear in a pitch-black basement.
0012
The Tangled Web
When Connie asks for the afternoon off while hiding her real plans, Whit hands her one of his old stories to read aloud - a tale about a boy whose one small lie spirals wildly out of control.
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0017
A Member of the Family
When his pampered nine-year-old grandson arrives in Odyssey for the summer, Whit discovers that love sometimes means holding the leash tight.
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0018
A Member of the Family
When Whit's estranged daughter arrives furious over how he disciplined her son, a family crisis forces three generations to confront the hurts they've never spoken aloud.
0019
Recollections
When Connie wonders why Whit is away from the shop, Tom Riley shares the bittersweet story of the remarkable woman behind Whit's End and the fight to save an old building the whole town had forgotten.
0027
A Change of Hart
When relentless bullying makes a lonely boy beg his family to move away, he gets a fresh start at a new school and the chance to reinvent himself as somebody cool.