Every episode as artwork
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1040
The Measure of a Patriot
When two classmates use the Imagination Station to settle whose American patriot is most inspiring, meeting their heroes face-to-face proves far more complicated than the history books let on.
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1041
The Measure of a Patriot
Two kids time-travel through American history hoping to find a flawless founding father to write about - but every patriot they meet keeps disappointing them.
1042
You're in Good Hands
When a class assignment asks fourth graders what they want to be when they grow up, one kid launches an insurance company and another chases stand-up comedy stardom - and both discover their shortcuts come with a price.
1043
Suggestion Box
1044
Babysitting Bassetts
1045
Team Building University
0510
For the Fun of It
A wealthy teenager, forced to spend a week with her eccentric mailman uncle to escape etiquette school, sets out to prove her father can't control her - and finds far more than a way to rebel.
0514
Room Enough for Two
When Liz's beloved older brother returns from the Army with a surprise fiancée in tow, she sets out to protect her place in his life - until a crisis forces the two women who love him most to face what they have in common.
0515
B-TV: Behind the Scenes
A behind-the-scenes look at a live TV broadcast about unity that threatens to fall apart because the crew can't stop fighting long enough to save their own struggling station.
0516
Bassett Hounds
A grieving-support trip to Alaska turns out to be something else entirely, as Bernard discovers Wooton's family is far more - and far wealthier - than he ever imagined.
0517
It's All About Me
When Connie casts Mitch as the host of a Kids' Radio advice show, the credit for its success lands in exactly the wrong place - while a mysterious "Prank Man" turns the school upside down.
0518
The Case of the Disappearing Hortons
When a classmate's family vanishes overnight, a pair of kids and two elderly ex-magicians launch an investigation that leads somewhere none of them expected.
0519
The Defining Moment
After a costly error in right field, a young ballplayer chases the perfect comeback moment - only to learn that redemption rarely looks the way we imagine it.
0520
The Mystery at Tin Flat
A family's free getaway to a historic ghost town turns into a night of century-old secrets, pointing boots, and a mystery that tests where one boy truly belongs.
0522
All Things to All People
An overeager teen's foolproof formula for winning converts turns every conversation into a comedy of errors, forcing Aubrey to question whether faith can be shared by following a script.
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0523
Here Today, Gone Tomorrow?
While a major life decision looms for Mitch and Connie, Whit is pulled into a baffling case of stolen identity that hits closer to home than anyone expects.
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0524
Here Today, Gone Tomorrow?
With his name off the case but his friend's name on the line, a determined young investigator keeps digging into a fraud scheme - while the biggest question of his life waits for an answer.
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0525
Here Today, Gone Tomorrow?
With a mysterious warning telling him to stop investigating, Mitch must decide whether solving the warehouse fraud is worth the risk - while Connie weighs an answer that could change both their lives.
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0066
The Imagination Station
When a restless boy who finds the Bible boring climbs into Whit's newest invention, he discovers that the greatest story of all is anything but a story to him now.
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0067
The Imagination Station
A boy inside a remarkable machine finds himself in Jerusalem on the darkest night in history, determined to save an innocent man the whole city has turned against.
0072
An Encounter with Mrs. Hooper
A nervous girl on a church visit is assigned the one resident of the Odyssey Retirement Hall that everyone warns her about - a bitter old woman who wants no friends.
0073
A Bite of Applesauce
When curiosity collides with a secret room at Whit's End, one forbidden computer program proves too tempting to leave alone.
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0074
Connie Goes to Camp
A new camp counselor's already-chaotic first week at Camp What-A-Nut takes a frightening turn when a stormy overnight campout brings missing campers and strange shadows outside the tent.
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0075
Connie Goes to Camp
At Camp What A Nut, counselor Connie must deal with two runaway campers, a cabin quarrel over annoying habits, and a boys-versus-girls competition that brings out the worst in everyone.
0076
Eugene's Dilemma
A young genius's first day at his new college computer job takes a dark turn when a routine grade check uncovers tampering that someone close to him would rather keep buried.
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0077
The Nemesis
A smooth-talking newcomer petitions the Odyssey Town Council to open a children's amusement house, while Connie agonizes over whether she can face Whit again after being fired.
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0078
The Nemesis
A job interview with a too-charming stranger and a mysteriously arranged meeting set Odyssey's fate in motion on the day of a pivotal town council vote.
0079
Our Best Vacation Ever!
When the family budget rules out a summer trip, the Barclays discover that a real vacation might not require going anywhere at all.
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0083
The Battle
When Whit finally visits Blackgaard's Castle, the rival arcade's charm masks a scheme that reaches into the heart of Whit's End - and puts young Lucy in the middle of it.
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0084
The Battle
With Whit's End shuttered and a child in the hospital, a guilt-ridden teenager caught between a ruthless schemer and the people he betrayed must decide where his loyalties truly lie.