Every episode as artwork
0904
Jumping Off, Jumping In
A ten-year-old daredevil's escalating stunts land him in the ER, and only Mr. Whittaker can uncover what he's really trying to prove.
0905
Auto Response
When Connie's car vanishes from sleepy, trusting Odyssey, a detective's investigation stirs up old suspicions - and secrets no one wants to confess.
0906
Unrelatable
When a caller accuses radio advice host Connie Kendall of being "unrelatable," her on-air quest to prove him wrong connects her with a mysterious listener whose story hits far closer to home than she ever expected.
0907
The Protector
A nine-year-old convinced his protective instinct makes him a superhero goes looking for people to save - and discovers the person who really needs him is closer than he thinks.
0908
The Christmas Bells
A pastor's mysterious prompting leads him to an antique shop, where a Victorian music box opens the door to the true story of heartbreak and hope behind a beloved Christmas carol.
0909
Let’s Call the Whole Thing Off
When three students land in detention for phones that aren't theirs, they realize someone framed them to get the school's best detectives out of the way - and the plot is unfolding right now.
0388
Leap of Faith
When a week of relentless rain threatens to flood the Mulligan family farm, saving the animals - and each other - will demand a trust that some of them aren't sure they can give.
0389
O.T. Action News: Jephthah's Vow
When invaders threaten Israel, the outcast warrior Jephthah is called home to lead the fight - but a rash promise made on the eve of battle may cost him more than any enemy could.
0390
No Bones About It
Two kids stumble upon a giant skeleton in a cave near Trickle Lake, and dreams of Bigfoot riches send greed rippling through Odyssey.
0391
The Jokes on You
When a well-meaning compliment goes too far, Julie must find the courage to tell a classmate the truth before he embarrasses himself at the school talent show.
0392
When In Doubt... Pray!
A skeptical girl's question about whether God still answers prayer sends Mandy and Eugene on an Imagination Station journey through history's most remarkable stories of faith.
0396
Poor Loser
When a losing streak strikes both the chessboard and the volleyball court, know-it-all Eugene and star player Heather each discover how hard it is to be a good sport.
0397
Tornado!
As a devastating tornado bears down on Odyssey, a price-gouging shopkeeper and a little girl deemed too small to help face very different tests of character.
0398
A Case of Revenge
After a bully wrecks his prized science-fair project, a boy's hunger for revenge leads him to blame his enemy for every misfortune that follows in town.
0399
Bernard and Job
When a beloved rescue dog is struck by a young driver practicing behind the wheel, a grieving girl learns from the story of Job what it means to trust God when everything goes wrong.
0400
The Spy Who Bugged Me
Armed with vintage cereal-box spy gear, two boys launch an increasingly disastrous surveillance campaign against a girls' secret club they're convinced is up to no good.
0401
More Like Alicia
Desperate to be noticed by the most popular girl in school, a girl studies and imitates her idol so completely that she risks losing sight of who she really is.
0402
Arizona Sunrise
A frontier circuit rider's mission to reach a dying Apache chief becomes the ultimate test of the forgiveness he preaches.
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0066
The Imagination Station
When a restless boy who finds the Bible boring climbs into Whit's newest invention, he discovers that the greatest story of all is anything but a story to him now.
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0067
The Imagination Station
A boy inside a remarkable machine finds himself in Jerusalem on the darkest night in history, determined to save an innocent man the whole city has turned against.
0072
An Encounter with Mrs. Hooper
A nervous girl on a church visit is assigned the one resident of the Odyssey Retirement Hall that everyone warns her about - a bitter old woman who wants no friends.
0073
A Bite of Applesauce
When curiosity collides with a secret room at Whit's End, one forbidden computer program proves too tempting to leave alone.
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0074
Connie Goes to Camp
A new camp counselor's already-chaotic first week at Camp What-A-Nut takes a frightening turn when a stormy overnight campout brings missing campers and strange shadows outside the tent.
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0075
Connie Goes to Camp
At Camp What A Nut, counselor Connie must deal with two runaway campers, a cabin quarrel over annoying habits, and a boys-versus-girls competition that brings out the worst in everyone.
0076
Eugene's Dilemma
A young genius's first day at his new college computer job takes a dark turn when a routine grade check uncovers tampering that someone close to him would rather keep buried.
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0077
The Nemesis
A smooth-talking newcomer petitions the Odyssey Town Council to open a children's amusement house, while Connie agonizes over whether she can face Whit again after being fired.
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0078
The Nemesis
A job interview with a too-charming stranger and a mysteriously arranged meeting set Odyssey's fate in motion on the day of a pivotal town council vote.
0079
Our Best Vacation Ever!
When the family budget rules out a summer trip, the Barclays discover that a real vacation might not require going anywhere at all.
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0083
The Battle
When Whit finally visits Blackgaard's Castle, the rival arcade's charm masks a scheme that reaches into the heart of Whit's End - and puts young Lucy in the middle of it.
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0084
The Battle
With Whit's End shuttered and a child in the hospital, a guilt-ridden teenager caught between a ruthless schemer and the people he betrayed must decide where his loyalties truly lie.