Every episode as artwork
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0066
The Imagination Station
When a restless boy who finds the Bible boring climbs into Whit's newest invention, he discovers that the greatest story of all is anything but a story to him now.
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0067
The Imagination Station
A boy inside a remarkable machine finds himself in Jerusalem on the darkest night in history, determined to save an innocent man the whole city has turned against.
0072
An Encounter with Mrs. Hooper
A nervous girl on a church visit is assigned the one resident of the Odyssey Retirement Hall that everyone warns her about - a bitter old woman who wants no friends.
0073
A Bite of Applesauce
When curiosity collides with a secret room at Whit's End, one forbidden computer program proves too tempting to leave alone.
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0074
Connie Goes to Camp
A new camp counselor's already-chaotic first week at Camp What-A-Nut takes a frightening turn when a stormy overnight campout brings missing campers and strange shadows outside the tent.
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0075
Connie Goes to Camp
At Camp What A Nut, counselor Connie must deal with two runaway campers, a cabin quarrel over annoying habits, and a boys-versus-girls competition that brings out the worst in everyone.
0076
Eugene's Dilemma
A young genius's first day at his new college computer job takes a dark turn when a routine grade check uncovers tampering that someone close to him would rather keep buried.
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0077
The Nemesis
A smooth-talking newcomer petitions the Odyssey Town Council to open a children's amusement house, while Connie agonizes over whether she can face Whit again after being fired.
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0078
The Nemesis
A job interview with a too-charming stranger and a mysteriously arranged meeting set Odyssey's fate in motion on the day of a pivotal town council vote.
0079
Our Best Vacation Ever!
When the family budget rules out a summer trip, the Barclays discover that a real vacation might not require going anywhere at all.
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0083
The Battle
When Whit finally visits Blackgaard's Castle, the rival arcade's charm masks a scheme that reaches into the heart of Whit's End - and puts young Lucy in the middle of it.
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0084
The Battle
With Whit's End shuttered and a child in the hospital, a guilt-ridden teenager caught between a ruthless schemer and the people he betrayed must decide where his loyalties truly lie.
0946
Morning
When a rare watch vanishes from Triple J Antiques and a stranger turns up injured outside the shop, Jason Whittaker discovers the burglary is only the first move in a much larger scheme.
0947
Afternoon
When Odyssey's most famous antique dealer vanishes without a trace, the people closest to him discover that nothing - and no one - around him is what it seems.
0948
Evening
With Jason Whittaker missing after a double kidnapping, the people of Odyssey chase scattered clues - a green sweatshirt, a strange calendar, and a shady arms dealer - toward a truth hiding in plain sight.
0949
Dead of Night
While hiding from enemies inside a television station, secret agent Jason Whittaker and his allies race to unmask a traitor as stolen launch codes put a fleet of Navy submarines in deadly peril.
0950
Daybreak
With federal agents closing in and thousands of lives at stake, Jason Whittaker must race against his own mind to stop an enemy who can steal secrets straight from his thoughts.
0951
Final Minutes
With a bomb ticking inside Odyssey Memorial Hospital, surgeons race to remove a mind-reading implant from Jason Whittaker's brain while a traitor hides among the rescuers.